Add CONTRIBUTING.md covering all validation gates and contribution workflows, CODE_OF_CONDUCT.md (Contributor Covenant 2.1), GitHub issue templates (bug/feature), and a pull request template; add a Contributing section to the README.
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Contributing to Diagram Design
Thanks for wanting to contribute — this project only gets better with more eyes on it.
Please read CODE_OF_CONDUCT.md first. All contributions are expected to keep the community welcoming.
What this project is
Diagram Design is an agent skill (Claude Code, Codex, Pi) that produces editorial-quality diagrams as self-contained HTML files. The repo is documentation-first: skills/diagram-design/SKILL.md is the index, each of the 27 diagram types has its own reference file, and the extractor scripts in skills/diagram-design/scripts/ turn draw.io and Mermaid sources into a structured IR.
See README.md for the full picture, including the design system and the import/export flows.
Before you start
- Create an issue first for anything non-trivial (new type, behavior change, import grammar work). Small fixes and docs can go straight to a PR.
- Work on a branch — never commit directly to
main. - Keep the scope tight. One PR = one concern. Mixing a new diagram type with a docs rewrite makes review slow.
- Python 3.10+ is required for the development scripts (CI runs 3.11).
Validation gates
Every validation gate below must pass before a PR is ready. They also run automatically as GitHub Actions CI (.github/workflows/ci.yml).
| What it checks | Command |
|---|---|
| Accessible SVG contract (unit tests for the a11y linter) | python3 scripts/test-lint-a11y.py |
| Skin conformance of every example (colors, fonts, a11y) | python3 scripts/lint-skin.py --all --baseline |
| A single file, e.g. a new example | python3 scripts/lint-skin.py skills/diagram-design/assets/example-my-type.html |
| Sequence-doc consistency (ATL fragments, budgets) | python3 scripts/verify-sequence-oauth.py |
| draw.io import path (real extractor vs fixtures + docs sync) | python3 scripts/verify-drawio-import.py |
| Mermaid import path (grammars, adversarial input, caps, docs sync) | python3 scripts/verify-mermaid-import.py |
Generated icon assets are up to date (icons.html, primitive-icons.md) |
python3 scripts/build-icons.py then git diff --exit-code on the two generated files |
Run them all at once before pushing:
python3 scripts/test-lint-a11y.py \
&& python3 scripts/lint-skin.py --all --baseline \
&& python3 scripts/verify-sequence-oauth.py \
&& python3 scripts/verify-drawio-import.py \
&& python3 scripts/verify-mermaid-import.py
If a gate fails
lint-skin.py: the failure message names the file, line, and category (color,font-family,a11y,external-asset,pure-black,script). Colors must come from the palette inskills/diagram-design/references/style-guide.md; fonts from the allowed list; diagrams must satisfy the accessible SVG contract (see below).verify-*.py: the extractor's real behavior no longer matches its fixture or the documentation, or the reference/command/prompt wiring drifted. Fix the source of truth — do not widen a test to avoid a failure.- Icon assets: you changed
scripts/vendor/icons/orscripts/build-icons.pyand the generated files went stale. Rerunpython3 scripts/build-icons.pyand commit the regenerated files.
Do not add a file to scripts/lint-skin-baseline.txt to get your example through. The baseline exists only for legacy pre-2.0 examples that legitimately predate the current skin, and it still receives a11y checks.
The accessible SVG contract (a11y)
Every diagram <svg> must satisfy the contract enforced by the linter:
role="img"andaria-labelledbynaming the<title>and<desc>.<title>is the first child of<svg>(before<defs>).- IDs are prefixed per diagram and variant:
<slug>-title/<slug>-desc— forexample-loop-dark.htmlthe slug isloop-dark, so the IDs areloop-dark-title/loop-dark-desc. Baretitle/descIDs and duplicate IDs are rejected. <title>is the short subject name (≈ the<h1>, ≤ 60 chars);<desc>is one sentence describing the content, not the geometry.- Purely decorative SVGs (
aria-hidden="true") are exempt.
The contract lives in scripts/lint-skin.py (lint_accessible_svgs) and is unit-tested by scripts/test-lint-a11y.py. When in doubt, pattern-match an existing example.
Working on examples (diagrams)
Every diagram type ships three variants: minimal light (example-<type>.html), minimal dark (example-<type>-dark.html), and full editorial (example-<type>-full.html).
- Copy the closest template (
skills/diagram-design/assets/template.html,template-dark.html, ortemplate-full.html). - Load the matching
references/type-<name>.mdand follow its layout conventions. - Replace the eyebrow, h1, and SVG body; replace the
[diagram-slug]placeholders with your file's slug and keep the<title>/<desc>slots filled. - Run the taste gate in
SKILL.md§9, then the linter:
python3 scripts/lint-skin.py skills/diagram-design/assets/example-my-type.html
New examples should be added to the gallery (assets/index.html) so they stay browsable.
Adding a new diagram type
- Write
skills/diagram-design/references/type-<name>.md— layout conventions, anti-patterns, and a worked pattern for that type. Mirror an existing reference's structure. - Add the row to the selection table in
skills/diagram-design/SKILL.md§3. - Add the three example variants (see above) and register them in the gallery.
- Run the full gate suite — new examples are linted automatically by
--all.
Changing the icon set
Icons are generated, never hand-edited:
- Add or replace the source SVG in
scripts/vendor/icons/<source>/(tabler/,simple/, …). Keep license provenance inTHIRD_PARTY_LICENSES.mdaccurate. - Regenerate and verify:
python3 scripts/build-icons.py
git diff --exit-code -- skills/diagram-design/assets/icons.html skills/diagram-design/references/primitive-icons.md
Touching the import paths
- draw.io:
skills/diagram-design/scripts/drawio_extract.py— must passscripts/verify-drawio-import.py, which drives the extractor againstscripts/fixtures/sample-architecture.drawioin all four container formats (raw XML, deflate+base64, PNG-embedded, SVG-embedded). - Mermaid:
skills/diagram-design/scripts/mermaid_extract.py— must passscripts/verify-mermaid-import.py, which covers every supported grammar, multi-block Markdown, adversarial labels, trust-boundary behavior, resource caps, and named failures.
Both scripts treat their input as untrusted data — they never render, fetch, or execute source content. Keep it that way. If you add a grammar or a new security boundary, extend the corresponding verifier with a fixture before merging.
Documentation and wiring must stay in sync: the import references, SKILL.md §11, the slash commands in commands/, and the Pi prompt templates in prompts/ each describe the same flows. The verifiers check this — keep both sides updated in one PR.
Documentation
Most of this repo is documentation. When behavior changes, update the affected reference files and the README in the same PR. Loose ends here are what the verifiers and reviewers will catch.
Commit and PR conventions
Commit messages follow Conventional Commits: type(scope): summary, e.g. fix(import): support current Mermaid syntax, ci: verify Mermaid imports, docs(onboarding): clarify the URL flow. Keep summaries short and imperative.
A good PR:
- has a clear title and a description that says what changed and why;
- mentions how you tested it (which gates you ran);
- keeps generated and source files consistent (extractor + verifier + reference + command in one change);
- is rebased on
mainand green on CI.
Questions?
Open a discussion or comment on the relevant issue. If it's about security, use the private reporting path in SECURITY.md.