feat: add Playwright MCP integration and TTS improvements
- Integrate Playwright MCP for browser automation capabilities - Add TTS manager for improved audio synthesis management - Add ToolCallCard UI component for better tool call visualization - Upgrade Vite to v7.1.10 for improved build performance - Add lucide-react for icon components - Add dotenv for environment variable management - Update agent prompt and orchestrator for enhanced interactions - Improve audio playback and voice controls in UI 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,88 @@
|
||||
import { v4 as uuidv4 } from "uuid";
|
||||
import { synthesizeSpeech } from "./tts-openai.js";
|
||||
import type { VoiceAssistantWebSocketServer } from "../websocket-server.js";
|
||||
|
||||
interface PendingPlayback {
|
||||
resolve: () => void;
|
||||
reject: (error: Error) => void;
|
||||
timeout: NodeJS.Timeout;
|
||||
}
|
||||
|
||||
/**
|
||||
* Store pending playback confirmations
|
||||
* Maps audio ID -> promise resolve/reject handlers
|
||||
*/
|
||||
const pendingPlaybacks = new Map<string, PendingPlayback>();
|
||||
|
||||
/**
|
||||
* Timeout for waiting on client playback confirmation (30 seconds)
|
||||
*/
|
||||
const PLAYBACK_TIMEOUT_MS = 30000;
|
||||
|
||||
/**
|
||||
* Generate TTS audio, broadcast to clients, and wait for playback confirmation
|
||||
* Returns a Promise that resolves when the client confirms playback completed
|
||||
*/
|
||||
export async function generateTTSAndWaitForPlayback(
|
||||
text: string,
|
||||
wsServer: VoiceAssistantWebSocketServer
|
||||
): Promise<void> {
|
||||
// Generate TTS audio
|
||||
const { audio, format } = await synthesizeSpeech(text);
|
||||
|
||||
// Create unique ID for this audio segment
|
||||
const audioId = uuidv4();
|
||||
|
||||
// Create promise that will be resolved when client confirms playback
|
||||
const playbackPromise = new Promise<void>((resolve, reject) => {
|
||||
// Set timeout to prevent hanging forever
|
||||
const timeout = setTimeout(() => {
|
||||
pendingPlaybacks.delete(audioId);
|
||||
reject(new Error(`Audio playback timeout for ${audioId}`));
|
||||
}, PLAYBACK_TIMEOUT_MS);
|
||||
|
||||
// Store handlers
|
||||
pendingPlaybacks.set(audioId, { resolve, reject, timeout });
|
||||
});
|
||||
|
||||
// Broadcast audio to clients
|
||||
wsServer.broadcast({
|
||||
type: "audio_output",
|
||||
payload: {
|
||||
id: audioId,
|
||||
audio: audio.toString("base64"),
|
||||
format,
|
||||
},
|
||||
});
|
||||
|
||||
console.log(
|
||||
`[TTS-Manager] ${new Date().toISOString()} Sent audio ${audioId}, waiting for playback...`
|
||||
);
|
||||
|
||||
// Wait for playback confirmation
|
||||
await playbackPromise;
|
||||
|
||||
console.log(
|
||||
`[TTS-Manager] ${new Date().toISOString()} Audio ${audioId} playback confirmed`
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when client confirms audio playback completed
|
||||
* Resolves the corresponding promise
|
||||
*/
|
||||
export function confirmAudioPlayed(audioId: string): void {
|
||||
const pending = pendingPlaybacks.get(audioId);
|
||||
|
||||
if (!pending) {
|
||||
console.warn(
|
||||
`[TTS-Manager] Received confirmation for unknown audio ID: ${audioId}`
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
// Clear timeout and resolve promise
|
||||
clearTimeout(pending.timeout);
|
||||
pending.resolve();
|
||||
pendingPlaybacks.delete(audioId);
|
||||
}
|
||||
Reference in New Issue
Block a user