refactor(app): introduce attachment storage layer and draft lifecycle management
Replace inline data-URL image handling with a persistent attachment storage service, add draft lifecycle states (active/abandoned/sent) with generation tracking, and update fetchAgent to return project placement alongside agent snapshots.
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@@ -5,6 +5,7 @@ import type { useAudioPlayer } from "@/hooks/use-audio-player";
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import type { AgentDirectoryEntry } from "@/types/agent-directory";
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import type { StreamItem } from "@/types/stream";
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import type { PendingPermission } from "@/types/shared";
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import type { AttachmentMetadata } from "@/attachments/types";
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import type { AgentLifecycleStatus } from "@server/shared/agent-lifecycle";
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import type {
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AgentPermissionResponse,
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@@ -210,7 +211,10 @@ export interface SessionState {
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fileExplorer: Map<string, AgentFileExplorerState>;
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// Queued messages
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queuedMessages: Map<string, Array<{ id: string; text: string; images?: Array<{ uri: string; mimeType: string }> }>>;
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queuedMessages: Map<
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string,
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Array<{ id: string; text: string; images?: AttachmentMetadata[] }>
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>;
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}
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// Global store state
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@@ -278,7 +282,17 @@ interface SessionStoreActions {
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setFileExplorer: (serverId: string, state: Map<string, AgentFileExplorerState> | ((prev: Map<string, AgentFileExplorerState>) => Map<string, AgentFileExplorerState>)) => void;
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// Queued messages
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setQueuedMessages: (serverId: string, value: Map<string, Array<{ id: string; text: string; images?: Array<{ uri: string; mimeType: string }> }>> | ((prev: Map<string, Array<{ id: string; text: string; images?: Array<{ uri: string; mimeType: string }> }>>) => Map<string, Array<{ id: string; text: string; images?: Array<{ uri: string; mimeType: string }> }>>)) => void;
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setQueuedMessages: (
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serverId: string,
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value:
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| Map<string, Array<{ id: string; text: string; images?: AttachmentMetadata[] }>>
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| ((
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prev: Map<
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string,
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Array<{ id: string; text: string; images?: AttachmentMetadata[] }>
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>
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) => Map<string, Array<{ id: string; text: string; images?: AttachmentMetadata[] }>>)
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) => void;
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// Hydration
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setHasHydratedAgents: (serverId: string, hydrated: boolean) => void;
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