feat: normalize plan approval across providers
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@@ -172,6 +172,11 @@ type ManagedAgentBase = {
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features?: AgentFeature[];
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currentModeId: string | null;
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pendingPermissions: Map<string, AgentPermissionRequest>;
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bufferedPermissionResolutions: Map<
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string,
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Extract<AgentStreamEvent, { type: "permission_resolved" }>
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>;
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inFlightPermissionResponses: Set<string>;
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pendingReplacement: boolean;
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timeline: AgentTimelineItem[];
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timelineRows: AgentTimelineRow[];
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@@ -1437,18 +1442,31 @@ export class AgentManager {
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response: AgentPermissionResponse,
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): Promise<void> {
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const agent = this.requireAgent(agentId);
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await agent.session.respondToPermission(requestId, response);
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agent.pendingPermissions.delete(requestId);
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agent.inFlightPermissionResponses.add(requestId);
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// Update currentModeId - the session may have changed mode internally
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// (e.g., plan approval changes mode from "plan" to "acceptEdits")
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try {
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agent.currentModeId = await agent.session.getCurrentMode();
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} catch {
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// Ignore errors from getCurrentMode - mode tracking is best effort
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}
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await agent.session.respondToPermission(requestId, response);
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agent.pendingPermissions.delete(requestId);
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this.emitState(agent);
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try {
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await this.refreshSessionState(agent);
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} catch {
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// Ignore refresh errors - state sync after permission approval is best effort.
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}
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this.touchUpdatedAt(agent);
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await this.persistSnapshot(agent);
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this.emitState(agent);
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const bufferedResolution = agent.bufferedPermissionResolutions.get(requestId);
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if (bufferedResolution) {
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agent.bufferedPermissionResolutions.delete(requestId);
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this.dispatchStream(agent.id, bufferedResolution);
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}
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} finally {
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agent.inFlightPermissionResponses.delete(requestId);
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agent.bufferedPermissionResolutions.delete(requestId);
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}
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}
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async cancelAgentRun(agentId: string): Promise<boolean> {
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@@ -1799,6 +1817,8 @@ export class AgentManager {
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availableModes: [],
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currentModeId: null,
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pendingPermissions: new Map(),
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bufferedPermissionResolutions: new Map(),
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inFlightPermissionResponses: new Set(),
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pendingReplacement: false,
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activeForegroundTurnId: null,
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foregroundTurnWaiters: new Set(),
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@@ -2011,6 +2031,7 @@ export class AgentManager {
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agent.pendingPermissions.clear();
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}
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this.syncFeaturesFromSession(agent);
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await this.refreshRuntimeInfo(agent);
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}
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@@ -2087,6 +2108,7 @@ export class AgentManager {
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}
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let timelineRow: AgentTimelineRow | null = null;
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let shouldDispatchEvent = true;
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switch (event.type) {
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case "thread_started":
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@@ -2259,6 +2281,11 @@ export class AgentManager {
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break;
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case "permission_resolved":
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agent.pendingPermissions.delete(event.requestId);
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if (!options?.fromHistory && agent.inFlightPermissionResponses.has(event.requestId)) {
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agent.bufferedPermissionResolutions.set(event.requestId, event);
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shouldDispatchEvent = false;
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break;
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}
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this.emitState(agent);
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break;
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default:
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@@ -2270,7 +2297,7 @@ export class AgentManager {
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}
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// Skip dispatching individual stream events during history replay.
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if (!options?.fromHistory) {
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if (!options?.fromHistory && shouldDispatchEvent) {
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this.dispatchStream(
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agent.id,
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event,
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@@ -2365,9 +2392,7 @@ export class AgentManager {
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// Keep attention as an edge-triggered unread signal, not a level signal.
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this.checkAndSetAttention(agent);
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if (agent.session?.features) {
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agent.features = agent.session.features;
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}
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this.syncFeaturesFromSession(agent);
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this.dispatch({
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type: "agent_state",
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@@ -2375,6 +2400,12 @@ export class AgentManager {
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});
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}
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private syncFeaturesFromSession(agent: ManagedAgent): void {
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if ("session" in agent && agent.session?.features) {
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agent.features = agent.session.features;
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}
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}
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private checkAndSetAttention(agent: ManagedAgent): void {
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const previousStatus = this.previousStatuses.get(agent.id);
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const currentStatus = agent.lifecycle;
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