refactor(app): replace voice hooks with voice runtime and audio engine architecture

This commit is contained in:
Mohamed Boudra
2026-03-13 20:53:55 +07:00
parent 730f34753a
commit 80a2f8052c
51 changed files with 4308 additions and 2380 deletions
+25 -54
View File
@@ -3,10 +3,9 @@ import { View } from "react-native";
import ReanimatedAnimated, {
useSharedValue,
useAnimatedStyle,
withSpring,
withTiming,
withRepeat,
withSequence,
withTiming,
Easing,
} from "react-native-reanimated";
import { StyleSheet, useUnistyles } from "react-native-unistyles";
@@ -41,9 +40,7 @@ export function VolumeMeter({
orientation === "horizontal" ? (isCompact ? 8 : 12) : isCompact ? 14 : 20;
// Create shared values for 3 dots unconditionally
const line1Height = useSharedValue(MIN_HEIGHT);
const line2Height = useSharedValue(MIN_HEIGHT);
const line3Height = useSharedValue(MIN_HEIGHT);
const animatedVolume = useSharedValue(0);
const line1Pulse = useSharedValue(1);
const line2Pulse = useSharedValue(1);
const line3Pulse = useSharedValue(1);
@@ -90,54 +87,19 @@ export function VolumeMeter({
);
}, [isMuted]);
// Update heights based on volume with different responsiveness for all dots
// Drive a single animated volume value and derive the individual bar heights
// on the UI thread instead of scheduling three independent springs per sample.
useEffect(() => {
if (isMuted) {
// When muted, keep all lines at minimum height without animation
line1Height.value = MIN_HEIGHT;
line2Height.value = MIN_HEIGHT;
line3Height.value = MIN_HEIGHT;
animatedVolume.value = 0;
return;
}
if (volume > 0.001) {
// Active volume - animate heights based on volume
const target1 = MIN_HEIGHT + (MAX_HEIGHT * volume * 1.2);
const target2 = MIN_HEIGHT + (MAX_HEIGHT * volume * 1.05);
const target3 = MIN_HEIGHT + (MAX_HEIGHT * volume * 0.9);
line1Height.value = withSpring(target1, {
damping: 10,
stiffness: 200,
});
line2Height.value = withSpring(target2, {
damping: 12.5,
stiffness: 175,
});
line3Height.value = withSpring(target3, {
damping: 15,
stiffness: 150,
});
} else {
// No volume - return to minimum
line1Height.value = withSpring(MIN_HEIGHT, {
damping: 20,
stiffness: 150,
});
line2Height.value = withSpring(MIN_HEIGHT, {
damping: 20,
stiffness: 150,
});
line3Height.value = withSpring(MIN_HEIGHT, {
damping: 20,
stiffness: 150,
});
}
}, [volume, isMuted]);
animatedVolume.value = withTiming(volume, {
duration: volume > animatedVolume.value ? 70 : 140,
easing: Easing.out(Easing.cubic),
});
}, [animatedVolume, isMuted, volume]);
const lineColor = color ?? theme.colors.foreground;
const containerHeight =
@@ -147,9 +109,12 @@ export function VolumeMeter({
const line1Style = useAnimatedStyle(() => {
const isActive = isSpeaking;
const baseOpacity = isMuted ? 0.3 : isActive ? 0.9 : 0.5;
const volumeBoost = isMuted || !isActive ? 0 : volume * 0.3;
const currentVolume = isMuted ? 0 : animatedVolume.value;
const currentHeight = MIN_HEIGHT + (MAX_HEIGHT * currentVolume * 1.2);
const volumeBoost = isMuted || !isActive ? 0 : currentVolume * 0.3;
return {
height: line1Height.value * (isMuted || volume > 0.001 ? 1 : line1Pulse.value),
height:
currentHeight * (isMuted || currentVolume > 0.001 ? 1 : line1Pulse.value),
opacity: baseOpacity + volumeBoost,
};
});
@@ -157,9 +122,12 @@ export function VolumeMeter({
const line2Style = useAnimatedStyle(() => {
const isActive = isSpeaking;
const baseOpacity = isMuted ? 0.3 : isActive ? 0.9 : 0.5;
const volumeBoost = isMuted || !isActive ? 0 : volume * 0.3;
const currentVolume = isMuted ? 0 : animatedVolume.value;
const currentHeight = MIN_HEIGHT + (MAX_HEIGHT * currentVolume * 1.05);
const volumeBoost = isMuted || !isActive ? 0 : currentVolume * 0.3;
return {
height: line2Height.value * (isMuted || volume > 0.001 ? 1 : line2Pulse.value),
height:
currentHeight * (isMuted || currentVolume > 0.001 ? 1 : line2Pulse.value),
opacity: baseOpacity + volumeBoost,
};
});
@@ -167,9 +135,12 @@ export function VolumeMeter({
const line3Style = useAnimatedStyle(() => {
const isActive = isSpeaking;
const baseOpacity = isMuted ? 0.3 : isActive ? 0.9 : 0.5;
const volumeBoost = isMuted || !isActive ? 0 : volume * 0.3;
const currentVolume = isMuted ? 0 : animatedVolume.value;
const currentHeight = MIN_HEIGHT + (MAX_HEIGHT * currentVolume * 0.9);
const volumeBoost = isMuted || !isActive ? 0 : currentVolume * 0.3;
return {
height: line3Height.value * (isMuted || volume > 0.001 ? 1 : line3Pulse.value),
height:
currentHeight * (isMuted || currentVolume > 0.001 ? 1 : line3Pulse.value),
opacity: baseOpacity + volumeBoost,
};
});