WIP: Large refactor checkpoint

- Refactored daemon client and RPC layer
- Added new client package structure in server
- Removed legacy hooks (use-daemon-request, use-session-rpc, use-websocket)
- Added use-daemon-client hook
- Added e2e test infrastructure with Playwright
- Updated agent providers and session handling
- Removed codex-sdk patches
This commit is contained in:
Mohamed Boudra
2026-01-12 13:30:20 +07:00
parent 7c2e959c19
commit 868f9fb571
64 changed files with 5773 additions and 4741 deletions
+68 -20
View File
@@ -1,13 +1,11 @@
import { create } from "zustand";
import { subscribeWithSelector } from "zustand/middleware";
import type { UseWebSocketReturn } from "@/hooks/use-websocket";
import type { DaemonClientV2 } from "@server/client/daemon-client-v2";
import type { useAudioPlayer } from "@/hooks/use-audio-player";
import type { AgentDirectoryEntry } from "@/types/agent-directory";
import type { StreamItem } from "@/types/stream";
import type { PendingPermission } from "@/types/shared";
import type {
AgentLifecycleStatus,
} from "@server/server/agent/agent-manager";
import type { AgentLifecycleStatus } from "@server/shared/agent-lifecycle";
import type {
AgentPermissionResponse,
AgentSessionConfig,
@@ -18,7 +16,7 @@ import type {
AgentUsage,
AgentPersistenceHandle,
} from "@server/server/agent/agent-sdk-types";
import type { FileDownloadTokenResponse, GitSetupOptions } from "@server/server/messages";
import type { FileDownloadTokenResponse, GitSetupOptions } from "@server/shared/messages";
import { isPerfLoggingEnabled, measurePayload, perfLog } from "@/utils/perf";
// Re-export types that were in session-context
@@ -151,12 +149,21 @@ export interface AgentFileExplorerState {
lastVisitedPath: string;
}
export interface DaemonConnectionSnapshot {
isConnected: boolean;
isConnecting: boolean;
lastError: string | null;
}
// Per-session state
export interface SessionState {
serverId: string;
// WebSocket (immutable reference)
ws: UseWebSocketReturn | null;
// Daemon client (immutable reference)
client: DaemonClientV2 | null;
// Connection snapshot (mutable)
connection: DaemonConnectionSnapshot;
// Audio player (immutable reference)
audioPlayer: ReturnType<typeof useAudioPlayer> | null;
@@ -255,10 +262,11 @@ interface SessionStoreState {
// Action types
interface SessionStoreActions {
// Session management
initializeSession: (serverId: string, ws: UseWebSocketReturn, audioPlayer: ReturnType<typeof useAudioPlayer>) => void;
initializeSession: (serverId: string, client: DaemonClientV2, audioPlayer: ReturnType<typeof useAudioPlayer>) => void;
clearSession: (serverId: string) => void;
getSession: (serverId: string) => SessionState | undefined;
updateSessionWebSocket: (serverId: string, ws: UseWebSocketReturn) => void;
updateSessionClient: (serverId: string, client: DaemonClientV2) => void;
updateSessionConnection: (serverId: string, connection: DaemonConnectionSnapshot) => void;
// Audio state
setIsPlayingAudio: (serverId: string, playing: boolean) => void;
@@ -343,11 +351,24 @@ function logSessionStoreUpdate(
}
function createDefaultConnectionSnapshot(client?: DaemonClientV2 | null): DaemonConnectionSnapshot {
if (!client) {
return { isConnected: false, isConnecting: false, lastError: null };
}
const state = client.getConnectionState();
return {
isConnected: state.status === "connected",
isConnecting: state.status === "connecting",
lastError: state.status === "disconnected" ? state.reason ?? client.lastError ?? null : null,
};
}
// Helper to create initial session state
function createInitialSessionState(serverId: string, ws: UseWebSocketReturn, audioPlayer: ReturnType<typeof useAudioPlayer>): SessionState {
function createInitialSessionState(serverId: string, client: DaemonClientV2, audioPlayer: ReturnType<typeof useAudioPlayer>): SessionState {
return {
serverId,
ws,
client,
connection: createDefaultConnectionSnapshot(client),
audioPlayer,
methods: null,
hasHydratedAgents: false,
@@ -375,7 +396,7 @@ export const useSessionStore = create<SessionStore>()(
agentLastActivity: new Map(),
// Session management
initializeSession: (serverId, ws, audioPlayer) => {
initializeSession: (serverId, client, audioPlayer) => {
set((prev) => {
if (prev.sessions[serverId]) {
return prev;
@@ -385,7 +406,7 @@ export const useSessionStore = create<SessionStore>()(
...prev,
sessions: {
...prev.sessions,
[serverId]: createInitialSessionState(serverId, ws, audioPlayer),
[serverId]: createInitialSessionState(serverId, client, audioPlayer),
},
};
});
@@ -403,7 +424,7 @@ export const useSessionStore = create<SessionStore>()(
});
},
updateSessionWebSocket: (serverId, ws) => {
updateSessionClient: (serverId, client) => {
set((prev) => {
const session = prev.sessions[serverId];
@@ -411,14 +432,14 @@ export const useSessionStore = create<SessionStore>()(
return prev;
}
if (session.ws === ws) {
if (session.client === client) {
return prev;
}
logSessionStoreUpdate("updateSessionWebSocket", serverId, {
wasNull: session.ws === null,
isNowConnected: ws.isConnected,
isNowConnecting: ws.isConnecting,
logSessionStoreUpdate("updateSessionClient", serverId, {
wasNull: session.client === null,
isNowConnected: client.isConnected,
isNowConnecting: client.isConnecting,
});
return {
@@ -427,7 +448,34 @@ export const useSessionStore = create<SessionStore>()(
...prev.sessions,
[serverId]: {
...session,
ws,
client,
},
},
};
});
},
updateSessionConnection: (serverId, connection) => {
set((prev) => {
const session = prev.sessions[serverId];
if (!session) {
return prev;
}
if (
session.connection.isConnected === connection.isConnected &&
session.connection.isConnecting === connection.isConnecting &&
session.connection.lastError === connection.lastError
) {
return prev;
}
logSessionStoreUpdate("updateSessionConnection", serverId, connection);
return {
...prev,
sessions: {
...prev.sessions,
[serverId]: {
...session,
connection,
},
},
};