refactor: replace welcome message with server_info status payload

Unify the initial connection handshake and capability update paths.
The server now sends a server_info status message on connect and
whenever capabilities change, enabling the onboarding flow where
voice becomes available after models are configured.
This commit is contained in:
Mohamed Boudra
2026-03-12 20:38:03 +07:00
parent 554017b0b8
commit b09a731d85
16 changed files with 177 additions and 162 deletions
+1 -34
View File
@@ -356,7 +356,6 @@ export const MessageInput = forwardRef<MessageInputRef, MessageInputProps>(funct
serverInfo,
mode: 'dictation',
})
const dictationReadiness = serverInfo?.capabilities?.voice?.dictation ?? null
const canStartDictation = useCallback(() => {
const socketConnected = client?.isConnected ?? false
@@ -416,28 +415,7 @@ export const MessageInput = forwardRef<MessageInputRef, MessageInputProps>(funct
}, [dictationStatus, isDictating, isDictationProcessing])
const startDictationIfAvailable = useCallback(async () => {
console.info(
`[DictationGate] start requested ${JSON.stringify({
serverId: voiceServerId ?? null,
agentId: voiceAgentId ?? null,
socketConnected: client?.isConnected ?? false,
isReadyForDictation: isReadyForDictation ?? null,
disabled,
serverInfoPresent: Boolean(serverInfo),
capabilitiesPresent: Boolean(serverInfo?.capabilities),
dictationReadinessEnabled: dictationReadiness?.enabled ?? null,
dictationReadinessReason: dictationReadiness?.reason ?? null,
dictationUnavailableMessage,
})}`
)
if (dictationUnavailableMessage) {
console.info(
`[DictationGate] blocked before start ${JSON.stringify({
serverId: voiceServerId ?? null,
agentId: voiceAgentId ?? null,
dictationUnavailableMessage,
})}`
)
isDictatingRef.current = false
toast.error(dictationUnavailableMessage)
return
@@ -446,18 +424,7 @@ export const MessageInput = forwardRef<MessageInputRef, MessageInputProps>(funct
// state-ref sync effect, so a rapid second toggle routes to confirm.
isDictatingRef.current = true
await startDictation()
}, [
client,
dictationReadiness,
dictationUnavailableMessage,
disabled,
isReadyForDictation,
serverInfo,
startDictation,
toast,
voiceAgentId,
voiceServerId,
])
}, [dictationUnavailableMessage, startDictation, toast])
// Animate overlay
useEffect(() => {