refactor: rename realtime to voice throughout codebase
This commit is contained in:
@@ -0,0 +1,231 @@
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import { createContext, useContext, useState, ReactNode, useCallback, useEffect, useRef } from "react";
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import { useSpeechmaticsAudio } from "@/hooks/use-speechmatics-audio";
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import type { SessionState } from "@/stores/session-store";
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import { useSessionStore } from "@/stores/session-store";
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import AsyncStorage from "@react-native-async-storage/async-storage";
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import { randomUUID } from "expo-crypto";
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const VOICE_CONVERSATION_ID_STORAGE_KEY = "@paseo:voice-conversation-id";
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interface VoiceContextValue {
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isVoiceMode: boolean;
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volume: number;
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isMuted: boolean;
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isDetecting: boolean;
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isSpeaking: boolean;
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segmentDuration: number;
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startVoice: (serverId: string) => Promise<void>;
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stopVoice: () => Promise<void>;
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toggleMute: () => void;
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activeServerId: string | null;
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}
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const VoiceContext = createContext<VoiceContextValue | null>(null);
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export function useVoice() {
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const context = useContext(VoiceContext);
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if (!context) {
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throw new Error("useVoice must be used within VoiceProvider");
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}
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return context;
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}
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export function useVoiceOptional(): VoiceContextValue | null {
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return useContext(VoiceContext);
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}
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interface VoiceProviderProps {
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children: ReactNode;
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}
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export function VoiceProvider({ children }: VoiceProviderProps) {
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const getSession = useSessionStore((state) => state.getSession);
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const [activeServerId, setActiveServerId] = useState<string | null>(null);
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const activeSession = useSessionStore(
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useCallback(
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(state: ReturnType<typeof useSessionStore.getState>) => {
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if (!activeServerId) {
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return null;
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}
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return state.sessions[activeServerId] ?? null;
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},
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[activeServerId]
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)
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);
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const realtimeSessionRef = useRef<SessionState | null>(null);
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const [isVoiceMode, setIsVoiceMode] = useState(false);
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const bargeInPlaybackStopRef = useRef<number | null>(null);
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const realtimeAudio = useSpeechmaticsAudio({
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onSpeechStart: () => {
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console.log("[Voice] Speech detected");
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// Stop audio playback if playing
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const session = realtimeSessionRef.current;
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const sessionAudioPlayer = session?.audioPlayer ?? null;
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const sessionClient = session?.client ?? null;
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const sessionIsPlayingAudio = session?.isPlayingAudio ?? false;
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if (sessionIsPlayingAudio && sessionAudioPlayer) {
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if (bargeInPlaybackStopRef.current === null) {
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bargeInPlaybackStopRef.current = Date.now();
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}
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sessionAudioPlayer.stop();
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}
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// Abort any in-flight orchestrator turn before the new speech segment streams
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try {
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if (sessionClient) {
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void sessionClient.abortRequest().catch((error) => {
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console.error("[Voice] Failed to send abort_request:", error);
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});
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}
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console.log("[Voice] Sent abort_request before streaming audio");
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} catch (error) {
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console.error("[Voice] Failed to send abort_request:", error);
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}
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},
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onSpeechEnd: () => {
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console.log("[Voice] Speech ended");
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},
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onAudioSegment: ({ audioData, isLast }) => {
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console.log(
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"[Voice] Sending audio segment, length:",
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audioData.length,
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"isLast:",
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isLast
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);
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// Send audio segment to server (realtime always goes to orchestrator)
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const session = realtimeSessionRef.current;
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try {
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if (session?.client) {
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void session.client
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.sendVoiceAudioChunk(
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audioData,
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"audio/pcm;rate=16000;bits=16",
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isLast
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)
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.catch((error) => {
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console.error("[Voice] Failed to send audio segment:", error);
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});
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}
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} catch (error) {
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console.error("[Voice] Failed to send audio segment:", error);
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}
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},
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onError: (error) => {
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console.error("[Voice] Audio error:", error);
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const session = realtimeSessionRef.current;
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if (session?.client) {
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// Send error through websocket instead of directly manipulating messages
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console.error("[Voice] Cannot handle error - setMessages not available from SessionState");
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}
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},
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volumeThreshold: 0.3,
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silenceDuration: 2000,
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speechConfirmationDuration: 300,
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detectionGracePeriod: 200,
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});
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// Update voice detection flags whenever they change
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useEffect(() => {
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const session = realtimeSessionRef.current;
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if (session?.client) {
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// Note: voice detection updates need backend support before sending.
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}
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}, [realtimeAudio.isDetecting, realtimeAudio.isSpeaking]);
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useEffect(() => {
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realtimeSessionRef.current = activeSession;
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}, [activeSession]);
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const isPlayingAudio = activeSession?.isPlayingAudio ?? false;
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useEffect(() => {
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if (!isPlayingAudio && bargeInPlaybackStopRef.current !== null) {
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const latencyMs = Date.now() - bargeInPlaybackStopRef.current;
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console.log("[Telemetry] barge_in.playback_stop_latency", {
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latencyMs,
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startedAt: new Date(bargeInPlaybackStopRef.current).toISOString(),
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completedAt: new Date().toISOString(),
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});
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bargeInPlaybackStopRef.current = null;
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}
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}, [isPlayingAudio]);
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const startVoice = useCallback(
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async (serverId: string) => {
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const session = getSession(serverId) ?? null;
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if (!session) {
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throw new Error(`Host ${serverId} is not connected`);
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}
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try {
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realtimeSessionRef.current = session;
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setActiveServerId(serverId);
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await realtimeAudio.start();
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setIsVoiceMode(true);
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console.log("[Voice] Mode enabled");
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if (session?.client) {
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let voiceConversationId =
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(await AsyncStorage.getItem(VOICE_CONVERSATION_ID_STORAGE_KEY)) ?? null;
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if (!voiceConversationId) {
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voiceConversationId = randomUUID();
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await AsyncStorage.setItem(
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VOICE_CONVERSATION_ID_STORAGE_KEY,
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voiceConversationId
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);
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}
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await session.client.setVoiceConversation(true, voiceConversationId);
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} else {
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console.warn("[Voice] setVoiceConversation skipped: daemon unavailable");
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}
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} catch (error: any) {
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console.error("[Voice] Failed to start:", error);
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setActiveServerId((current) => (current === serverId ? null : current));
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throw error;
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}
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},
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[getSession, realtimeAudio]
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);
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const stopVoice = useCallback(async () => {
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try {
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const session = realtimeSessionRef.current;
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session?.audioPlayer?.stop();
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await realtimeAudio.stop();
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setIsVoiceMode(false);
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setActiveServerId(null);
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console.log("[Voice] Mode disabled");
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if (session?.client) {
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await session.client.setVoiceConversation(false);
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} else {
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console.warn("[Voice] setVoiceConversation skipped: daemon unavailable");
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}
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} catch (error: any) {
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console.error("[Voice] Failed to stop:", error);
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throw error;
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}
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}, [realtimeAudio]);
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const value: VoiceContextValue = {
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isVoiceMode,
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volume: realtimeAudio.volume,
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isMuted: realtimeAudio.isMuted,
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isDetecting: realtimeAudio.isDetecting,
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isSpeaking: realtimeAudio.isSpeaking,
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segmentDuration: realtimeAudio.segmentDuration,
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startVoice,
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stopVoice,
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toggleMute: realtimeAudio.toggleMute,
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activeServerId,
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};
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return (
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<VoiceContext.Provider value={value}>
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{children}
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</VoiceContext.Provider>
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);
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}
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