Replace separate ACP and agent-types modules with unified AgentManager using provider pattern. Migrate Claude and Codex implementations to provider-specific clients. Streamline session-agent integration, remove old ACP notification types, and introduce agent timeline events. Delete obsolete documentation and test files. Add AgentRegistry for persistence and agent-stream-based communication pattern.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add git diff viewer screen accessible via agent dropdown menu
- Implement git_diff_request/response WebSocket messages
- Add dropdown menu to agent screen header with "View Changes" option
- Clear pending permissions when starting new agent turn to prevent conflicts
- Treat agent refusals as completed rather than failed state
- Add test coverage for permission handling edge cases
- Configure vitest to run in single-threaded mode for stability
- Remove redundant wrapper in agent stream view
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
When the keyboard appeared, the chat content would get pushed up and the user would lose sight of what they were viewing. This happened because the outer container had keyboard-aware padding, but the ScrollView's content padding was static.
Now the ScrollView's contentContainerStyle receives animated padding that matches the keyboard height, ensuring the content maintains its relative position and the user keeps seeing the same messages when the keyboard appears.
Changes:
- Pass keyboardHeight SharedValue to AgentStreamView
- Add animated contentPaddingStyle that adjusts for keyboard
- Apply dynamic padding to ScrollView contentContainerStyle
- Content now smoothly adjusts as keyboard animates in/out
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
When loading an agent chat with existing messages, the ScrollView would render at the top and then animate scrolling to the bottom, creating a jarring user experience.
Now the initial scroll to bottom happens instantly (no animation), and only subsequent auto-scrolls (when new messages arrive) are animated. This provides a smooth loading experience while maintaining smooth animations for new content.
Changes:
- Add hasScrolledInitially ref to track first scroll
- Use animated: false for initial scroll, animated: true for subsequent scrolls
- Remove debug console.log from scroll handler
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Simplify agent screen layout by removing redundant status bar container and consolidating all footer controls into the input area component. Add smooth fade animations for realtime mode transitions and a floating scroll-to-bottom button for better UX.
Changes:
- Consolidate status bar and controls into AgentInputArea for cleaner layout hierarchy
- Add scroll-to-bottom button to AgentStreamView with fade animations
- Fix realtime controls stacking on non-agent screens
- Add lastActivityAt serialization to MCP server agent responses
- Remove unnecessary layout wrapper in agent screen
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Change realtime controls to horizontal layout with fixed height (88px)
- Add orientation prop to VolumeMeter for horizontal/vertical modes
- Create AgentStatusBar component showing mode badge and agent status
- Add agent persistence system for managing agent state across restarts
- Fix bottom sheet dismiss handling to clear state properly
- Remove debug timer from realtime controls
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Introduced a new screenshot image for the app.
- Added local settings for Claude permissions.
- Refactored AgentStreamView and OrchestratorMessagesView to utilize new types for tool calls and permissions.
- Updated ToolCallBottomSheet to handle selected tool calls more efficiently.
- Enhanced type definitions for shared data structures related to tool calls and permissions.
refactor: improve agent notification types and fix activity curator
- Convert agent notifications to discriminated union (session/permission/status)
- Fix activity curator to properly handle typed session updates
- Serialize Date objects in AgentInfo for JSON compatibility
- Use activity curator for title generation context
- Reduce console.error to console.warn for non-critical WebSocket errors
- Improve spacing in agent stream views
- Delay title generation until 15+ updates available
```
Instead of showing tool_call and tool_call_update as separate events,
now merge them by toolCallId into a single MergedToolCall that updates
as new information comes in.
**Changes:**
- Added MergedToolCall type with start/end timestamps
- Renamed groupTextChunks to groupActivities with tool call merging logic
- Track tool calls by ID and merge all updates into single entry
- Replace ToolCallItem with MergedToolCallItem component
- AgentStreamView now uses groupActivities for unified grouping
**User Experience:**
- Each tool call appears once and updates in place
- Status changes from pending → in_progress → completed
- Input/output merge as they become available
- Cleaner, less noisy activity view
Generated with [Claude Code](https://claude.ai/code)
via [Happy](https://happy.engineering)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Happy <yesreply@happy.engineering>
**Agent Activity UI Improvements:**
- Create typed discriminated unions for SessionNotification updates
- Add AgentActivity component with specialized rendering for each update type
- Group consecutive text chunks into single messages (like main chat)
- Add collapsible tool call rendering with input/output details
- Add plan rendering with task status indicators
- Add fallback rendering for unknown activity types (badge + drawer)
**Agent Status Update Fix:**
- Fix agent killing not updating UI status
- Session now detects status change notifications and emits agent_status messages
- Agent manager delays agent deletion to allow status updates to propagate
- Frontend agent_status handler now receives proper updates
**Technical Details:**
- Created /packages/app/src/types/agent-activity.ts with typed session updates
- Created /packages/app/src/components/agent-activity.tsx with activity renderers
- Updated AgentStreamView to use grouped activities with useMemo
- Modified session.ts subscribeToAgent to emit agent_status on status changes
- Modified agent-manager.ts killAgent to delay deletion for status propagation
Generated with [Claude Code](https://claude.ai/code)
via [Happy](https://happy.engineering)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Happy <yesreply@happy.engineering>
- Moved components and hooks into a new directory structure under `src/app` for better organization.
- Updated the main entry point to use `index.ts` and adjusted routing accordingly.
- Introduced new components such as `ActiveProcesses`, `AgentStreamView`, and `ConnectionStatus` to enhance the app's functionality.
- Removed deprecated components and hooks to streamline the codebase.
- Updated styles to align with the new theme structure and ensure consistency across the app.
This refactor aims to improve maintainability and scalability of the application.