Update handleSystemMessage() in claude-agent.ts to read the actual model
from the SDK's init message (message.model) instead of just echoing back
the configured model. This gives us the real runtime model that the SDK
selected.
Also invalidates cached runtime info when the model is updated to ensure
getRuntimeInfo() returns the new value.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Added the --isolated flag to the Playwright MCP configuration to ensure
browser instances run in isolated contexts, preventing state leakage
between different agent sessions.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Previously, only standard tool_use blocks had their input parameters
captured in upsertToolUseEntry. MCP tools (mcp_tool_use) and server
tools (server_tool_use) were being handled for execution but their
inputs were never stored in the tool cache, resulting in missing input
data in the UI.
Now all three tool types have their inputs properly captured and
normalized, ensuring consistent tool call display across all tool types.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Move mode validation from AgentManager into the individual AgentSession
implementations (ClaudeAgentSession and CodexAgentSession) where it belongs.
Each session validates modes in:
- Constructor (when config.modeId is provided)
- setMode() method (when mode is changed)
This follows the principle that the AgentManager is a coordinator while
the AgentSession is the authority on what modes it supports.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Prevents server crashes when invalid modes are passed to agents by
validating mode IDs before attempting to set them on the SDK.
- Export VALID_CLAUDE_MODES and VALID_CODEX_MODES from provider files
- Add validateMode() function in agent-manager.ts
- Apply validation in createAgent(), resumeAgent(), and setAgentMode()
- Throws clear error listing valid modes when validation fails
This fixes the crash when 'read-only' (Codex mode) was passed to
a Claude agent.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Fixed two fire-and-forget promise patterns that could cause unhandled rejections:
- interruptActiveTurn() in requestCancel closure - now catches errors and logs warning
- forwardPromptEvents() in stream method - now catches errors and logs to console
Both now properly handle promise rejections to prevent Node.js process crashes.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Finalizes the pure Zustand refactor by ensuring all components properly access both session state and imperative methods through useDaemonSession. Moves CLAUDE.md to root and ignores local overrides.
Changes:
- Fix useDaemonSession to return stable combined state + methods object
- Update components to use useDaemonSession instead of direct context
- Fix realtime context to work with session state only
- Move CLAUDE.md to root, ignore CLAUDE.local.md for local config
- Add proper null checks and type safety throughout
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Previously shared one McpServer instance across all sessions/transports,
which caused Protocol._transport to be overwritten when new sessions
connected. This broke message routing for requests on previous transports
after long-running SSE streams.
Now creates a new McpServer instance per session, following the stateful
session pattern from the MCP SDK documentation. Each session gets its own
server+transport pair, preventing transport reference conflicts.
Fixes issue where get_agent_status would fail after wait_for_agent completed.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Remove all heuristic parsing code from message.tsx (hasCommandDetails,
commandSection, editSections, readSections, hasStructuredContent, etc.)
- Replace with simple raw JSON fallback for tools without structured results
- Fix server-side support for Claude SDK's old_string/new_string params
(in addition to old_str/new_str)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Server-side:
- Add StructuredToolResult discriminated union type with command, file_write,
file_edit, file_read, and generic variants
- Implement buildStructuredToolResult in claude-agent.ts to detect tool types
and emit properly structured results
- Update codex-agent.ts to emit structured command results
Client-side:
- Add type guard and extraction functions for structured results
- Render tool calls based on result.type when available:
- command: show command, output, exit code
- file_write/file_edit: show diff viewer with proper +/- format
- file_read: show file content
- generic: show raw JSON
- Fall back to heuristic parsing for backwards compatibility
This fixes file writes showing as "Command: success message" - they now
properly show as diffs with +line additions.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
The Claude SDK returns tool_result blocks with `content` as a string
containing the actual command output. Previously, handleToolResult only
set output when there were file changes (entry?.files), missing all
other tool outputs like shell command results.
Now buildToolOutput extracts block.content and wraps it as
{ result: { output: content } } which the frontend parsers expect.
This fixes "No additional details available" when expanding tool calls.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Remove the `raw` field that was duplicating provider data in timeline
items, reducing WebSocket payload sizes by 64-85%:
- session_state: ~320KB → ~48KB
- agent_stream_snapshot: ~320KB → ~114KB
Changes:
- Remove raw from AgentTimelineItem, AgentStreamEvent, AgentPermissionRequest
- Remove raw assignments from claude-agent.ts and codex-agent.ts
- Remove provider_event handling from stream.ts (only used for Codex raw)
- Update tests to reflect new behavior
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Fixed a state management bug where clicking the checkmark in create agent dictation mode would not trigger processing. The issue was that setIsDictationProcessing(true) was called after stopping the recorder, causing a race condition where the UI never showed the processing state.
Changes:
- Move setIsDictationProcessing(true) to execute immediately at the start of the confirm handler
- Add proper cleanup when audioData is null
- Ensure UI shows loading spinner when checkmark is clicked
This aligns the create agent dictation behavior with the working agent chat dictation implementation.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Replace separate ACP and agent-types modules with unified AgentManager using provider pattern. Migrate Claude and Codex implementations to provider-specific clients. Streamline session-agent integration, remove old ACP notification types, and introduce agent timeline events. Delete obsolete documentation and test files. Add AgentRegistry for persistence and agent-stream-based communication pattern.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>