Commit Graph
9 Commits
Author SHA1 Message Date
Mohamed Boudra f6579dbeb4 Switch to double quotes and reformat codebase with Biome 2026-03-21 20:22:15 +07:00
Mohamed Boudra 7ec3f2d3cf refactor tool-call detail contract for unknown tools 2026-02-09 16:50:04 +07:00
Mohamed Boudra 30f1682ca1 refactor: rename plan to tasks and extract task entries from tool calls 2026-02-02 22:09:17 +07:00
Mohamed Boudra 70e2d66dd5 feat: persist draft messages and UI refinements
- Add dedicated draft-store with AsyncStorage persistence for drafts
  that survive app refresh/crash
- Reduce markdown bold weight from bold to medium (500)
- Various theme and component style updates
- Server bootstrap and config improvements

🤖 Generated with [Claude Code](https://claude.com/claude-code)
2026-01-14 10:07:54 +07:00
Mohamed Boudra 42129926ae feat(app): add maestro tests, download progress, and task hierarchy
Add Maestro E2E test flows for app launch and sidebar interactions. Implement download progress tracking with speed/ETA display in file explorer. Extend task CLI with parent-child hierarchy, body content from stdin, and ancestor context in task show. Fix explorer sidebar gesture to allow horizontal scrolling while preserving close swipe. Replace hardcoded monospace font with Fonts.mono constant. Fix RefreshControl to only show spinner on manual pull-to-refresh.
2026-01-10 22:44:57 +07:00
Mohamed Boudra edf47a24bc refactor(agent): consolidate agent type definitions and add multi-agent-type support 2025-10-26 18:03:03 +01:00
Mohamed Boudra b86e5fbb3f Based on the changes, I can see this is a significant feature addition that adds the ability to create agents and communicate with them through both text and audio, with a modal UI for agent creation and mode switching.
```
feat: add agent creation modal and agent-specific messaging

- Add CreateAgentModal component for creating new agents with mode selection
- Implement agent-specific text and audio message routing
- Add mode selector modal with visual mode switching UI
- Introduce unified stream reducer pattern for agent activity
- Refactor AgentStreamView to use StreamItem[] instead of raw notifications
- Update ActiveProcesses to show orchestrator pill and support mode switching
- Add message types: send_agent_message, send_agent_audio, create_agent_request, set_agent_mode
- Implement agent audio transcription and message forwarding in session handler
- Add mode badge UI showing current agent mode
- Update tmux capture-pane to allowed commands

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
```
2025-10-22 22:06:00 +02:00
015d0f0e27 feat: merge tool calls with their updates into single unified view
Instead of showing tool_call and tool_call_update as separate events,
now merge them by toolCallId into a single MergedToolCall that updates
as new information comes in.

**Changes:**
- Added MergedToolCall type with start/end timestamps
- Renamed groupTextChunks to groupActivities with tool call merging logic
- Track tool calls by ID and merge all updates into single entry
- Replace ToolCallItem with MergedToolCallItem component
- AgentStreamView now uses groupActivities for unified grouping

**User Experience:**
- Each tool call appears once and updates in place
- Status changes from pending → in_progress → completed
- Input/output merge as they become available
- Cleaner, less noisy activity view

Generated with [Claude Code](https://claude.ai/code)
via [Happy](https://happy.engineering)

Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Happy <yesreply@happy.engineering>
2025-10-22 18:17:53 +02:00
674977d6f8 feat: improve agent activity UI and fix status update propagation
**Agent Activity UI Improvements:**
- Create typed discriminated unions for SessionNotification updates
- Add AgentActivity component with specialized rendering for each update type
- Group consecutive text chunks into single messages (like main chat)
- Add collapsible tool call rendering with input/output details
- Add plan rendering with task status indicators
- Add fallback rendering for unknown activity types (badge + drawer)

**Agent Status Update Fix:**
- Fix agent killing not updating UI status
- Session now detects status change notifications and emits agent_status messages
- Agent manager delays agent deletion to allow status updates to propagate
- Frontend agent_status handler now receives proper updates

**Technical Details:**
- Created /packages/app/src/types/agent-activity.ts with typed session updates
- Created /packages/app/src/components/agent-activity.tsx with activity renderers
- Updated AgentStreamView to use grouped activities with useMemo
- Modified session.ts subscribeToAgent to emit agent_status on status changes
- Modified agent-manager.ts killAgent to delay deletion for status propagation

Generated with [Claude Code](https://claude.ai/code)
via [Happy](https://happy.engineering)

Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Happy <yesreply@happy.engineering>
2025-10-22 18:10:29 +02:00