export type DesktopWindowScreenPoint = { screenX: number; screenY: number; }; type ScreenPointInput = | { screenX?: unknown; screenY?: unknown; } | null | undefined; function isFiniteCoordinate(value: unknown): value is number { return typeof value === "number" && Number.isFinite(value); } export function readFiniteScreenPoint(input: ScreenPointInput): DesktopWindowScreenPoint | null { if (!isFiniteCoordinate(input?.screenX) || !isFiniteCoordinate(input?.screenY)) { return null; } return { screenX: input.screenX, screenY: input.screenY, }; }