Files
paseo/packages/app/hooks/use-realtime-audio.ts
T

386 lines
14 KiB
TypeScript

import { useState, useEffect, useRef } from 'react';
import { Platform } from 'react-native';
import { useAudioRecorder } from '@siteed/expo-audio-studio';
import { check, request, PERMISSIONS, RESULTS } from 'react-native-permissions';
export interface RealtimeAudioConfig {
onAudioSegment?: (audioData: string) => void;
onSpeechStart?: () => void;
onSpeechEnd?: () => void;
onError?: (error: Error) => void;
volumeThreshold?: number; // RMS threshold for speech detection (0-1)
silenceDuration?: number; // ms of silence before ending segment
speechStartDuration?: number; // ms of sustained volume before starting segment
}
export interface RealtimeAudio {
start: () => Promise<void>;
stop: () => Promise<void>;
isActive: boolean;
isSpeaking: boolean;
}
/**
* Convert raw PCM data to WAV format by adding WAV headers
* @param pcmBase64 Base64-encoded PCM data
* @param sampleRate Sample rate (default: 16000)
* @param channels Number of channels (default: 1 for mono)
* @param bitsPerSample Bits per sample (default: 16)
* @returns Base64-encoded WAV data
*/
function pcmToWav(
pcmBase64: string,
sampleRate: number = 16000,
channels: number = 1,
bitsPerSample: number = 16
): string {
// Decode base64 PCM data
const pcmBinary = atob(pcmBase64);
const pcmLength = pcmBinary.length;
// Calculate WAV parameters
const byteRate = sampleRate * channels * (bitsPerSample / 8);
const blockAlign = channels * (bitsPerSample / 8);
const dataSize = pcmLength;
const fileSize = 44 + dataSize; // WAV header is 44 bytes
// Create WAV buffer
const wavBuffer = new Uint8Array(fileSize);
const view = new DataView(wavBuffer.buffer);
// Write WAV header
let offset = 0;
// RIFF chunk descriptor
writeString(view, offset, 'RIFF'); offset += 4;
view.setUint32(offset, fileSize - 8, true); offset += 4; // File size - 8
writeString(view, offset, 'WAVE'); offset += 4;
// fmt sub-chunk
writeString(view, offset, 'fmt '); offset += 4;
view.setUint32(offset, 16, true); offset += 4; // Subchunk size (16 for PCM)
view.setUint16(offset, 1, true); offset += 2; // Audio format (1 = PCM)
view.setUint16(offset, channels, true); offset += 2;
view.setUint32(offset, sampleRate, true); offset += 4;
view.setUint32(offset, byteRate, true); offset += 4;
view.setUint16(offset, blockAlign, true); offset += 2;
view.setUint16(offset, bitsPerSample, true); offset += 2;
// data sub-chunk
writeString(view, offset, 'data'); offset += 4;
view.setUint32(offset, dataSize, true); offset += 4;
// Copy PCM data
for (let i = 0; i < pcmLength; i++) {
wavBuffer[offset + i] = pcmBinary.charCodeAt(i);
}
// Convert to base64
let binary = '';
for (let i = 0; i < wavBuffer.length; i++) {
binary += String.fromCharCode(wavBuffer[i]);
}
return btoa(binary);
}
/**
* Helper to write string to DataView
*/
function writeString(view: DataView, offset: number, str: string): void {
for (let i = 0; i < str.length; i++) {
view.setUint8(offset + i, str.charCodeAt(i));
}
}
/**
* Decode base64 string to Uint8Array
*/
function decodeBase64ToUint8Array(base64: string): Uint8Array {
const binary = atob(base64);
const bytes = new Uint8Array(binary.length);
for (let i = 0; i < binary.length; i++) {
bytes[i] = binary.charCodeAt(i);
}
return bytes;
}
/**
* Encode Uint8Array to base64 string
*/
function uint8ArrayToBase64(bytes: Uint8Array): string {
let binary = '';
for (let i = 0; i < bytes.length; i++) {
binary += String.fromCharCode(bytes[i]);
}
return btoa(binary);
}
/**
* Concatenate multiple Uint8Arrays into one
*/
function concatenateUint8Arrays(arrays: Uint8Array[]): Uint8Array {
const totalLength = arrays.reduce((sum, arr) => sum + arr.length, 0);
const result = new Uint8Array(totalLength);
let offset = 0;
for (const arr of arrays) {
result.set(arr, offset);
offset += arr.length;
}
return result;
}
/**
* Hook for realtime audio streaming with volume-based VAD
* Uses expo-audio-studio for recording with echo cancellation and noise suppression
*/
export function useRealtimeAudio(config: RealtimeAudioConfig): RealtimeAudio {
const [isActive, setIsActive] = useState(false);
const [isSpeaking, setIsSpeaking] = useState(false);
const audioRecorder = useAudioRecorder();
const audioBufferRef = useRef<Uint8Array[]>([]);
const silenceStartRef = useRef<number | null>(null);
const isSpeakingRef = useRef(false);
const speechStartRef = useRef<number | null>(null); // Track when volume first exceeded threshold
const speechConfirmedRef = useRef(false); // Track if speech has been confirmed
const lastVolumeCheckRef = useRef<number>(Date.now());
const lastVolumeLogRef = useRef<number>(Date.now());
const VOLUME_THRESHOLD = config.volumeThreshold ?? 0.2;
const SILENCE_DURATION_MS = config.silenceDuration ?? 1000;
const SPEECH_START_DURATION_MS = config.speechStartDuration ?? 1000;
const VOLUME_CHECK_INTERVAL = 200; // Check volume every 200ms
async function requestMicrophonePermission(): Promise<boolean> {
try {
const permission = Platform.OS === 'ios'
? PERMISSIONS.IOS.MICROPHONE
: PERMISSIONS.ANDROID.RECORD_AUDIO;
const status = await check(permission);
if (status === RESULTS.GRANTED) {
return true;
}
const result = await request(permission);
return result === RESULTS.GRANTED;
} catch (error) {
console.error('[RealtimeAudio] Permission error:', error);
return false;
}
}
function calculateVolume(base64Audio: string): number {
try {
// Decode base64 to binary
const binary = atob(base64Audio);
const bytes = new Uint8Array(binary.length);
for (let i = 0; i < binary.length; i++) {
bytes[i] = binary.charCodeAt(i);
}
// Calculate RMS from PCM data (16-bit signed PCM, little-endian)
let sum = 0;
const sampleCount = Math.floor(bytes.length / 2);
for (let i = 0; i < bytes.length - 1; i += 2) {
// Read 16-bit value as unsigned first
let sample = bytes[i] | (bytes[i + 1] << 8);
// Convert to signed 16-bit (two's complement)
if (sample > 32767) {
sample -= 65536;
}
// Normalize to -1.0 to 1.0 range
const normalized = sample / 32768.0;
sum += normalized * normalized;
}
const rms = Math.sqrt(sum / sampleCount);
return rms;
} catch (error) {
console.error('[RealtimeAudio] Volume calculation error:', error);
return 0;
}
}
async function start(): Promise<void> {
if (isActive) {
console.log('[RealtimeAudio] Already active');
return;
}
try {
console.log('[RealtimeAudio] Starting realtime audio...');
// Request permissions
const hasPermission = await requestMicrophonePermission();
if (!hasPermission) {
throw new Error('Microphone permission denied');
}
// Start recording with audio streaming
await audioRecorder.startRecording({
sampleRate: 16000,
channels: 1,
encoding: 'pcm_16bit',
interval: 100, // Get chunks every 100ms
onAudioStream: async (event: any) => {
if (!event.data) return;
const audioData = event.data; // base64 PCM data
// Check volume periodically
const now = Date.now();
if (now - lastVolumeCheckRef.current >= VOLUME_CHECK_INTERVAL) {
lastVolumeCheckRef.current = now;
const volume = calculateVolume(audioData);
const speechDetected = volume > VOLUME_THRESHOLD;
// Decode base64 chunk to binary for buffering
const decodedChunk = decodeBase64ToUint8Array(audioData);
// Check if we're in detection phase (volume detected but not yet confirmed)
const inDetectionPhase = speechStartRef.current !== null && !isSpeakingRef.current;
if (inDetectionPhase) {
// We're in detection phase - check timer regardless of current volume
const sustainedDuration = Date.now() - speechStartRef.current!;
if (sustainedDuration >= SPEECH_START_DURATION_MS) {
// Timer elapsed - confirm speech
console.log('[RealtimeAudio] ✅ Speech confirmed after', sustainedDuration, 'ms (volume:', volume.toFixed(4), 'threshold:', VOLUME_THRESHOLD, ')');
isSpeakingRef.current = true;
speechConfirmedRef.current = true;
setIsSpeaking(true);
config.onSpeechStart?.();
audioBufferRef.current.push(decodedChunk);
silenceStartRef.current = null;
} else if (speechDetected) {
// Still in detection phase, volume still above threshold, keep buffering
audioBufferRef.current.push(decodedChunk);
// Log progress every 500ms during detection
const logNow = Date.now();
if (logNow - lastVolumeLogRef.current >= 500) {
console.log('[RealtimeAudio] 🔍 Detecting...', sustainedDuration, '/', SPEECH_START_DURATION_MS, 'ms (volume:', volume.toFixed(4), ')');
lastVolumeLogRef.current = logNow;
}
} else {
// Volume dropped before timer elapsed - false start
console.log('[RealtimeAudio] ❌ False start (volume dropped after', sustainedDuration, 'ms, needed', SPEECH_START_DURATION_MS, 'ms)');
speechStartRef.current = null;
speechConfirmedRef.current = false;
audioBufferRef.current = [];
}
} else if (speechDetected && !isSpeakingRef.current) {
// First volume detection - start timer and buffering
console.log('[RealtimeAudio] 🎤 Volume spike detected! Starting detection... (volume:', volume.toFixed(4), 'threshold:', VOLUME_THRESHOLD, ')');
speechStartRef.current = Date.now();
speechConfirmedRef.current = false;
audioBufferRef.current = [decodedChunk];
silenceStartRef.current = null;
} else if (speechDetected && isSpeakingRef.current) {
// Continuing confirmed speech - just buffer, no logs
audioBufferRef.current.push(decodedChunk);
silenceStartRef.current = null;
} else if (!speechDetected && isSpeakingRef.current) {
// Potential speech END (after confirmed speech)
audioBufferRef.current.push(decodedChunk);
if (silenceStartRef.current === null) {
silenceStartRef.current = Date.now();
console.log('[RealtimeAudio] 🔇 Silence detected, waiting', SILENCE_DURATION_MS, 'ms to confirm end...');
} else {
const silenceDuration = Date.now() - silenceStartRef.current;
if (silenceDuration >= SILENCE_DURATION_MS) {
// Speech END confirmed
const totalChunks = audioBufferRef.current.length;
console.log('[RealtimeAudio] 🛑 Speech ended after', silenceDuration, 'ms silence (captured', totalChunks, 'chunks)');
isSpeakingRef.current = false;
speechStartRef.current = null;
speechConfirmedRef.current = false;
silenceStartRef.current = null;
setIsSpeaking(false);
config.onSpeechEnd?.();
// Send buffered audio segment
if (audioBufferRef.current.length > 0) {
// Concatenate all binary chunks
const combinedBinary = concatenateUint8Arrays(audioBufferRef.current);
const audioSizeKb = (combinedBinary.length / 1024).toFixed(2);
console.log('[RealtimeAudio] 📤 Sending audio segment:', audioSizeKb, 'KB');
// Convert to base64
const combinedPcmBase64 = uint8ArrayToBase64(combinedBinary);
// Convert PCM to WAV format
const wavAudio = pcmToWav(combinedPcmBase64, 16000, 1, 16);
config.onAudioSegment?.(wavAudio);
audioBufferRef.current = [];
}
}
}
}
} else if (isSpeakingRef.current) {
// Just buffer if we're speaking but not checking volume yet
const decodedChunk = decodeBase64ToUint8Array(audioData);
audioBufferRef.current.push(decodedChunk);
}
},
});
setIsActive(true);
console.log('[RealtimeAudio] 🎙️ Audio capture started (threshold:', VOLUME_THRESHOLD, 'duration:', SPEECH_START_DURATION_MS, 'ms)');
} catch (error) {
console.error('[RealtimeAudio] Start error:', error);
const err = error instanceof Error ? error : new Error(String(error));
config.onError?.(err);
// Cleanup on error
await stop();
throw error;
}
}
async function stop(): Promise<void> {
console.log('[RealtimeAudio] Stopping realtime audio...');
// Stop recording
if (audioRecorder.isRecording) {
try {
await audioRecorder.stopRecording();
} catch (error) {
console.error('[RealtimeAudio] Error stopping recording:', error);
}
}
// Reset state
audioBufferRef.current = [];
isSpeakingRef.current = false;
speechStartRef.current = null;
speechConfirmedRef.current = false;
silenceStartRef.current = null;
setIsActive(false);
setIsSpeaking(false);
console.log('[RealtimeAudio] Realtime audio stopped');
}
// Cleanup on unmount
useEffect(() => {
return () => {
if (isActive) {
stop();
}
};
}, []);
return {
start,
stop,
isActive,
isSpeaking,
};
}