273 lines
7.8 KiB
TypeScript
273 lines
7.8 KiB
TypeScript
import http from "http";
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import type { Socket } from "net";
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import { WebSocketServer, WebSocket as NodeWebSocket } from "ws";
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import { Relay } from "./relay.js";
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import type { ConnectionRole, RelayConnection } from "./types.js";
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export interface NodeRelayServerConfig {
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port: number;
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host?: string;
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}
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/**
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* Standalone Node.js relay server for self-hosting.
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*
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* This is a separate process that bridges daemon↔client connections.
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* Use this when you want to self-host a relay instead of using Cloudflare.
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*
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* Usage:
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* ```ts
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* const server = createRelayServer({ port: 8080 });
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* await server.start();
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* ```
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*
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* Clients connect via:
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* - ws://host:port/ws?serverId=abc&role=server
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* - ws://host:port/ws?serverId=abc&role=client
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*/
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export interface RelayServer {
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start(): Promise<void>;
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stop(): Promise<void>;
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getRelay(): Relay;
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}
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export function createRelayServer(config: NodeRelayServerConfig): RelayServer {
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const { port, host = "0.0.0.0" } = config;
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const logFrames = process.env.PASEO_RELAY_LOG_FRAMES === "1";
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const logUpgrades = process.env.PASEO_RELAY_LOG_UPGRADES === "1";
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const relay = new Relay({
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onSessionCreated: (id) => console.log(`[Relay] Session created: ${id}`),
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onSessionBridged: (id) => console.log(`[Relay] Session bridged: ${id}`),
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onSessionClosed: (id) => console.log(`[Relay] Session closed: ${id}`),
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onError: (id, err) => console.error(`[Relay] Session ${id} error:`, err),
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});
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const httpServer = http.createServer((req, res) => {
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if (req.url === "/health") {
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res.writeHead(200, { "Content-Type": "application/json" });
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res.end(JSON.stringify({ status: "ok" }));
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return;
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}
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res.writeHead(404);
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res.end("Not found");
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});
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// NOTE: We intentionally use `noServer` + a manual `upgrade` handler instead
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// of `new WebSocketServer({ server, path })`.
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//
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// In some environments (notably when running via `tsx -e`), we observed
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// websocket upgrade requests falling through to the HTTP handler (404),
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// despite `ws` being configured with `{ server, path: "/ws" }`.
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// Handling `upgrade` explicitly is more robust and easier to debug.
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const wss = new WebSocketServer({ noServer: true });
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httpServer.on("upgrade", (req, socket: Socket, head) => {
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if (logUpgrades) {
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try {
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console.log(
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`[Relay] upgrade url=${JSON.stringify(req.url)} host=${JSON.stringify(req.headers.host)}`
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);
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} catch {
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// ignore
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}
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}
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try {
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const url = new URL(req.url ?? "", `http://${req.headers.host}`);
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if (url.pathname !== "/ws") {
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socket.write("HTTP/1.1 404 Not Found\r\n\r\n");
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socket.destroy();
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return;
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}
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const serverId = url.searchParams.get("serverId");
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const role = url.searchParams.get("role");
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if (!serverId || !role || (role !== "server" && role !== "client")) {
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socket.write("HTTP/1.1 400 Bad Request\r\n\r\n");
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socket.destroy();
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return;
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}
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wss.handleUpgrade(req, socket, head, (ws) => {
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wss.emit("connection", ws, req);
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});
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} catch {
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socket.write("HTTP/1.1 400 Bad Request\r\n\r\n");
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socket.destroy();
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}
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});
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wss.on("connection", (ws, req) => {
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const url = new URL(req.url ?? "", `http://${req.headers.host}`);
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const serverId = url.searchParams.get("serverId")!;
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const role = url.searchParams.get("role") as ConnectionRole;
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const connection = wrapWebSocket(ws, role);
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relay.addConnection(serverId, role, connection);
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ws.on("message", (data, isBinary) => {
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// If this socket was replaced, ignore any late frames.
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if (relay.getSession(serverId)?.[role] !== connection) return;
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if (logFrames) {
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const preview = (() => {
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try {
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if (isBinary) return "<binary>";
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return bufferFromWsData(data).toString("utf8").slice(0, 200);
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} catch {
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return "<unavailable>";
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}
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})();
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const len = (() => {
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try {
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return bufferFromWsData(data).byteLength;
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} catch {
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return -1;
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}
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})();
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console.log(
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`[Relay] frame ${serverId}/${role} binary=${isBinary} len=${len} preview=${JSON.stringify(preview)}`
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);
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}
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relay.forward(serverId, role, normalizeWsMessageForRelay(data, isBinary));
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});
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ws.on("close", () => {
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// Avoid clearing the current connection if this socket was replaced.
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if (relay.getSession(serverId)?.[role] !== connection) return;
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relay.removeConnection(serverId, role);
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});
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ws.on("error", (error) => {
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console.error(`[Relay] WebSocket error for ${serverId}/${role}:`, error);
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});
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});
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return {
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start() {
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return new Promise((resolve, reject) => {
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httpServer.on("error", reject);
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httpServer.listen(port, host, () => {
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console.log(`[Relay] Listening on ${host}:${port}`);
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resolve();
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});
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});
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},
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stop() {
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return new Promise((resolve) => {
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// Stop accepting new connections immediately. Waiting for `wss.close`
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// can leave the HTTP server listening while the WS server is closing,
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// causing upgrade requests to get 503 responses.
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try {
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httpServer.close(() => undefined);
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} catch {
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// ignore
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}
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// Close active sessions + force-close any remaining clients.
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for (const session of relay.listSessions()) {
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relay.closeSession(session.serverId, 1001, "Server shutting down");
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}
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for (const ws of wss.clients) {
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try {
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// terminate() is the fastest way to ensure `wss.close` completes.
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(ws as unknown as { terminate?: () => void }).terminate?.();
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} catch {
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try {
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ws.close(1001, "Server shutting down");
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} catch {
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// ignore
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}
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}
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}
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let finished = false;
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const finish = () => {
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if (finished) return;
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finished = true;
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resolve();
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};
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const timeout = setTimeout(() => finish(), 1500);
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try {
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wss.close(() => {
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clearTimeout(timeout);
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finish();
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});
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} catch {
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clearTimeout(timeout);
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finish();
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}
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});
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},
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getRelay() {
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return relay;
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},
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};
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}
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function wrapWebSocket(ws: NodeWebSocket, role: ConnectionRole): RelayConnection {
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return {
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role,
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send: (data) => {
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if (ws.readyState === NodeWebSocket.OPEN) {
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ws.send(data);
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}
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},
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close: (code, reason) => {
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ws.close(code, reason);
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},
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};
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}
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function bufferToArrayBuffer(buffer: Buffer): ArrayBuffer {
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const out = new Uint8Array(buffer.byteLength);
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out.set(buffer);
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return out.buffer;
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}
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function normalizeWsMessageForRelay(data: unknown, isBinary: boolean): string | ArrayBuffer {
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if (isBinary) {
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return normalizeWsBinaryMessage(data);
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}
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return normalizeWsTextMessage(data);
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}
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function normalizeWsBinaryMessage(data: unknown): ArrayBuffer {
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if (data instanceof ArrayBuffer) {
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return data;
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}
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return bufferToArrayBuffer(bufferFromWsData(data));
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}
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function normalizeWsTextMessage(data: unknown): string {
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if (typeof data === "string") {
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return data;
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}
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return bufferFromWsData(data).toString("utf8");
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}
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function bufferFromWsData(data: unknown): Buffer {
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if (Buffer.isBuffer(data)) return data;
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if (Array.isArray(data)) {
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return Buffer.concat(data.map(bufferFromWsData));
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}
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if (data instanceof ArrayBuffer) {
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return Buffer.from(data);
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}
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if (ArrayBuffer.isView(data)) {
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return Buffer.from(data.buffer, data.byteOffset, data.byteLength);
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}
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if (typeof data === "string") {
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return Buffer.from(data, "utf8");
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}
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return Buffer.from(String(data), "utf8");
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}
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