Support target-scoped trauma mechanics
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@@ -88,7 +88,7 @@
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];
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const mutations = [
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{ syntax: 'ADD value TO pool', use: 'Increases state, respecting the pool maximum.' },
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{ syntax: 'ADD value TO pool FOR EVENT TARGET', use: 'Increases one enemy’s target-scoped state, respecting the pool maximum.' },
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{ syntax: 'SET value AS pool', use: 'Replaces the current pool value.' },
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{ syntax: 'CONSUME value FROM pool', use: 'Spends available state without falling below the pool minimum.' },
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{ syntax: 'CLEAR pool', use: 'Resets the selected state pool.' },
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@@ -99,7 +99,7 @@
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{ syntax: 'ON_EVENT', use: 'Applies against combat state as the event arrives.' },
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{ syntax: 'AFTER_EVENT', use: 'Applies after branch mutations and resource costs.' },
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{ syntax: 'ON_ENTER', use: 'Applies when tracked state enters an active range.' },
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{ syntax: 'ON_EXIT', use: 'Applies when tracked state leaves an active range.' },
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{ syntax: 'ON_EXIT', use: 'Applies when tracked state leaves an active range, using its final pre-exit value for stack thresholds and scaling.' },
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{ syntax: 'WHILE_ACTIVE', use: 'Remains active while the referenced state satisfies its stack range.' }
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];
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@@ -155,6 +155,22 @@
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'ON_EVENT: APPLY 2 CURRENT_HEALTH_PERCENT // Health cost',
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'AFTER_EVENT: APPLY (0.6 * (1 + (EQUIPMENT.protocolTalentUpgrades / 5))) CURRENT_HEALTH_PERCENT USING CURRENT HEALTH // Additional damage'
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];
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const preciseTrauma = [
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'MECHANIC PRECISE TRAUMA',
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'STATE trauma [TARGET] 0..10; EXPIRES 1s AFTER WRITE',
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'',
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'WHEN WEAPON HIT // Body shot',
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'IF EVENT.targetId EXISTS AND EVENT.values.headshot == false',
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'ADD 1 TO trauma FOR EVENT TARGET',
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'',
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'WHEN WEAPON HIT // Headshot',
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'IF EVENT.targetId EXISTS AND EVENT.values.headshot == true',
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'ADD 2 TO trauma FOR EVENT TARGET',
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'',
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'WHEN SIMULATION TICK // Shared refreshed expiry',
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'ON_EXIT: APPLY (1 * ATTRIBUTE[skill-damage-id]) FLAT DIRECT_DAMAGE PER STACK TO EVENT TARGET'
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];
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</script>
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<svelte:head>
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@@ -210,6 +226,13 @@
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<article>
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<div><strong>{event.label}</strong><code>{event.key}</code></div>
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<p>{event.description}</p>
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{#if event.fields?.length}
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<ul aria-label={`${event.label} typed fields`}>
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{#each event.fields as field}
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<li><code>{field.path}</code><span>{field.label} · {field.type.toUpperCase()}</span></li>
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{/each}
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</ul>
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{/if}
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</article>
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{/each}
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</div>
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@@ -318,7 +341,7 @@
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</div>
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<aside class="contract">
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<strong>EXPIRY CONTRACT</strong>
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<span>A pool can expire after its last write. A new stack refreshes that timer when the mechanic defines refresh-on-write behavior.</span>
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<span>A pool can expire after its last write. Each write refreshes its timer. Target pools maintain independent values and timers for each bound enemy.</span>
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</aside>
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</section>
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@@ -376,6 +399,10 @@
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<section id="examples" class="reference-section examples-section">
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<header><div><span>10</span><h3>WORKED MECHANICS</h3></div></header>
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<div class="example-intro">
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<div>
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<h4>PRECISE TRAUMA</h4>
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<p>Body shots add one target-bound stack and headshots add two. Each hit refreshes that enemy’s shared one-second expiry; the expiry deals one live Skill Damage value per final stack.</p>
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</div>
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<div>
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<h4>SUPERIOR FIREPOWER</h4>
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<p>Nine hits on one target add a Relentless stack. Each write refreshes the ten-second pool timer.</p>
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@@ -386,6 +413,7 @@
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</div>
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</div>
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<div class="example-scripts">
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<PseudoScript title="PRECISE TRAUMA · GENERATED EXAMPLE" lines={preciseTrauma} readiness="READY" />
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<PseudoScript title="SUPERIOR FIREPOWER · GENERATED EXAMPLE" lines={superiorFirepower} readiness="READY" />
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<PseudoScript title="HAPPY SURVIVAL · GENERATED EXAMPLE" lines={happySurvival} readiness="REQUIRES ASSUMPTIONS" />
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</div>
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@@ -652,6 +680,25 @@
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line-height: 1.45;
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}
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.event-registry ul {
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display: grid;
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gap: 4px;
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margin: 2px 0 0;
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padding: 0;
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list-style: none;
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}
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.event-registry li {
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display: flex;
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flex-wrap: wrap;
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justify-content: space-between;
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gap: 6px;
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padding-top: 5px;
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border-top: 1px solid var(--shd-border-soft);
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color: var(--shd-text-muted);
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font-size: var(--shd-type-telemetry);
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}
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.action-registry {
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display: grid;
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grid-template-columns: repeat(3, minmax(0, 1fr));
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@@ -937,7 +984,7 @@
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.example-scripts {
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display: grid;
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grid-template-columns: repeat(2, minmax(0, 1fr));
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grid-template-columns: repeat(3, minmax(0, 1fr));
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gap: 8px;
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padding: 0 12px 12px;
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}
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