feat(database): redesign talent registry

This commit is contained in:
JB
2026-07-26 01:19:58 -04:00
parent 143a30a23a
commit 0e93aa25bd
7 changed files with 90 additions and 18 deletions
+4 -1
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@@ -36,7 +36,7 @@
<section class="database-facet-panel" aria-label="Database filters">
<header><div><small>TACTICAL FILTER MATRIX</small><strong>MATCH ANY WITHIN A GROUP · MATCH EVERY ACTIVE GROUP</strong></div>{#if selectedCount}<button type="button" onclick={clear}>CLEAR {selectedCount} FILTER{selectedCount === 1 ? '' : 'S'}</button>{/if}</header>
<div class="database-facet-groups">
<div class:compact={groups.length === 1} class="database-facet-groups">
{#each groups as group}
<fieldset class:searchable={group.kind === 'searchable'} class="database-facet-group">
<legend>{group.label}<span>{group.selected.length ? `${group.selected.length} ACTIVE` : 'ANY'}</span></legend>
+5 -2
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@@ -41,8 +41,11 @@
{/each}
</div>
{/if}
{#if item.description}<p>{item.description}</p>{/if}
{#if item.secondaryDescription}<p class="secondary-description">{item.secondaryDescription}</p>{/if}
{#if item.description}<p class:data-description={item.descriptionStyle === 'data'}>{item.description}</p>{/if}
{#if item.secondaryDescription}<p class="secondary-description" class:data-description={item.descriptionStyle === 'data'}>{item.secondaryDescription}</p>{/if}
{#if item.afterLines?.length}
<div class="database-item-lines after-description">{#each item.afterLines as line}<div><span>{line.label}</span><b>{line.value}</b></div>{/each}</div>
{/if}
{#if item.actions?.length}
<footer class="database-item-actions">{#each item.actions as action}<a href={action.href}>{action.label} →</a>{/each}</footer>
{/if}
+3 -2
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@@ -41,8 +41,9 @@
{#if selected.preview.badges?.length}<div class="database-item-badges">{#each selected.preview.badges as badge}<span class={badge.tone ?? ''}>{badge.label}</span>{/each}</div>{/if}
<DatabaseFacts facts={selected.preview.facts} layout={selected.preview.factLayout}/>
{#if selected.preview.lines?.length}<div class="database-item-lines">{#each selected.preview.lines as line}<div><span>{line.label}</span><b>{line.value}</b></div>{/each}</div>{/if}
{#if selected.preview.description}<p>{selected.preview.description}</p>{/if}
{#if selected.preview.secondaryDescription}<p class="secondary-description">{selected.preview.secondaryDescription}</p>{/if}
{#if selected.preview.description}<p class:data-description={selected.preview.descriptionStyle === 'data'}>{selected.preview.description}</p>{/if}
{#if selected.preview.secondaryDescription}<p class="secondary-description" class:data-description={selected.preview.descriptionStyle === 'data'}>{selected.preview.secondaryDescription}</p>{/if}
{#if selected.preview.afterLines?.length}<div class="database-item-lines after-description">{#each selected.preview.afterLines as line}<div><span>{line.label}</span><b>{line.value}</b></div>{/each}</div>{/if}
{#if selected.preview.actions?.length}<footer class="database-item-actions">{#each selected.preview.actions as action}<a href={action.href}>{action.label} →</a>{/each}</footer>{/if}
</article>
</div>
+2
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@@ -24,9 +24,11 @@ export type DatabaseItem = {
factLayout?: 'grid' | 'stack';
actions?: Array<{ label: string; href: string }>;
lines?: DatabaseFact[];
afterLines?: DatabaseFact[];
iconGroups?: DatabaseIconGroup[];
description?: string;
secondaryDescription?: string;
descriptionStyle?: 'prose' | 'data';
};
export type DatabaseRelatedItem = {
+54 -12
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@@ -207,8 +207,35 @@ export const load: PageServerLoad = async ({ params, url }) => {
WHERE item.active=1${searchClause}
ORDER BY item.quality,item.primary_attribute_type,item.name COLLATE NOCASE LIMIT ? OFFSET ?`;
break;
case 'talents':
countSql = `SELECT COUNT(*) AS total FROM talents item WHERE item.active=1${searchClause}`;
case 'talents': {
const talentSlots = [
{ value: 'Backpack', label: 'Backpack', gameIcon: 'backpack' as const },
{ value: 'Body Armor', label: 'Body Armor', gameIcon: 'body_armor' as const },
{ value: 'Weapon 1', label: 'Weapon 1 · Top', gameIcon: 'smg' as const },
{ value: 'Weapon 2', label: 'Weapon 2 · Bottom', gameIcon: 'smg' as const }
];
const selectedTalentSlots = url.searchParams.getAll('talentSlot')
.filter((value) => talentSlots.some((slot) => slot.value === value));
const conditions = ['item.active=1'];
queryArgs = [];
if (search) {
conditions.push("item.name LIKE ? ESCAPE '\\' COLLATE NOCASE");
queryArgs.push(pattern);
}
if (selectedTalentSlots.length) {
const slotConditions = selectedTalentSlots.map((slot) => {
if (slot === 'Backpack') return "item.category='Backpack'";
if (slot === 'Body Armor') return "item.category IN ('Body Armor','Vest')";
queryArgs.push(slot === 'Weapon 1' ? 1 : 2);
return `item.category='Weapon' AND EXISTS (
SELECT 1 FROM weapon_talent_slots filter_slots
WHERE filter_slots.talent_id=item.id AND filter_slots.slot=?
)`;
});
conditions.push(`(${slotConditions.map((condition) => `(${condition})`).join(' OR ')})`);
}
const where = conditions.join(' AND ');
countSql = `SELECT COUNT(*) AS total FROM talents item WHERE ${where}`;
rowsSql = `SELECT item.*,
(SELECT description FROM talent_tiers tiers WHERE tiers.talent_id=item.id AND tiers.tier='I') AS tier_i,
(SELECT description FROM talent_tiers tiers WHERE tiers.talent_id=item.id AND tiers.tier='II') AS tier_ii,
@@ -217,9 +244,17 @@ export const load: PageServerLoad = async ({ params, url }) => {
icons.updated_at AS icon_updated_at
FROM talents item
LEFT JOIN game_data_icons icons ON icons.entity_type='talent' AND icons.entity_id=item.id
WHERE item.active=1${searchClause}
WHERE ${where}
ORDER BY item.category,item.name COLLATE NOCASE LIMIT ? OFFSET ?`;
filters = [{
key: 'talentSlot',
label: 'TALENT SLOT',
kind: 'segmented',
selected: selectedTalentSlots,
options: talentSlots
}];
break;
}
case 'brands':
countSql = `SELECT COUNT(*) AS total FROM brand_sets item WHERE item.active=1${searchClause}`;
rowsSql = `SELECT item.*,icons.updated_at AS icon_updated_at
@@ -449,23 +484,30 @@ export const load: PageServerLoad = async ({ params, url }) => {
],
lines: [{ label: 'UNIQUE TALENT', value: list(row.talent_name,'NOT CONFIGURED') }]
};
case 'talents':
case 'talents': {
const talentCategory = String(row.category);
const isWeaponTalent = talentCategory === 'Weapon';
const normalizedCategory = talentCategory === 'Vest' ? 'Body Armor' : talentCategory;
const slotLabel = isWeaponTalent && row.weapon_slot ? `WEAPON ${row.weapon_slot}` : normalizedCategory.toUpperCase();
return {
id: String(row.id), name: String(row.name), kicker: `${row.category}${row.weapon_slot ? ` // SLOT ${row.weapon_slot}` : ''}`,
id: String(row.id), name: String(row.name), kicker: `${slotLabel} TALENT`,
iconUrl: iconUrl('talent',row.id,row.icon_updated_at),
headerMetaIcon: isWeaponTalent ? 'smg' : gearIcon(normalizedCategory),
headerBadge: isWeaponTalent && row.weapon_slot
? `${row.weapon_slot} · ${Number(row.weapon_slot) === 1 ? 'TOP' : 'BOTTOM'}`
: undefined,
badges: [
...(row.weapon_scope === 'Exotic' ? [{ label: 'EXOTIC', tone: 'exotic' }] : []),
...(row.cooldown_seconds ? [{ label: `${number(row.cooldown_seconds)}s COOLDOWN` }] : []),
...(row.duration_seconds ? [{ label: `${number(row.duration_seconds)}s DURATION` }] : []),
...(row.max_stacks ? [{ label: `${row.max_stacks} STACKS` }] : [])
],
facts: [
{ label: 'TIER I', value: row.tier_i ? 'CONFIGURED' : 'MISSING' },
{ label: 'TIER II', value: row.tier_ii ? 'CONFIGURED' : 'MISSING' }
],
description: row.tier_i ? `TIER I · ${row.tier_i}` : 'Tier I description is not configured.',
secondaryDescription: row.tier_ii ? `TIER II · ${row.tier_ii}` : 'Tier II description is not configured.'
facts: [],
description: row.tier_i ? String(row.tier_i) : 'Description is not available.',
secondaryDescription: row.tier_ii ? String(row.tier_ii) : 'Description is not available.',
descriptionStyle: 'data' as const,
afterLines: row.cooldown_seconds ? [{ label: 'TALENT COOLDOWN', value: `${number(row.cooldown_seconds)} SECONDS` }] : []
};
}
case 'brands': {
const effects = brandEffects.filter((effect) => effect.brand_set_id === row.id);
return {