feat(database): refine weapon registry cards

This commit is contained in:
JB
2026-07-26 01:09:22 -04:00
parent 81784f6f02
commit 143a30a23a
7 changed files with 168 additions and 10 deletions
+12 -4
View File
@@ -2,6 +2,7 @@
import GameIcon from './GameIcon.svelte';
import ItemIcon from './ItemIcon.svelte';
import ItemIconRail from './ItemIconRail.svelte';
import DatabaseFacts from './DatabaseFacts.svelte';
import type { GameIconName } from '$lib/game-icons';
import type { DatabaseItem } from '$lib/database/items';
@@ -17,12 +18,19 @@
<div class="database-item-icon">
{#if item.gameIcon}<GameIcon name={item.gameIcon} decorative/>{:else}<ItemIcon src={item.iconUrl} alt=""/>{/if}
</div>
<div><small>{item.kicker}</small><h2>{item.name}</h2></div>
<div class="database-item-identity">
<small>{item.kicker}</small>
<h2>{item.name}</h2>
</div>
{#if item.headerBadge || item.headerMetaIcon}
<div class="database-header-status">
{#if item.headerMetaIcon}<GameIcon name={item.headerMetaIcon}/>{/if}
{#if item.headerBadge}<span class="database-header-badge">{item.headerBadge}</span>{/if}
</div>
{/if}
</header>
{#if item.badges?.length}<div class="database-item-badges">{#each item.badges as badge}<span class={badge.tone ?? ''}>{badge.label}</span>{/each}</div>{/if}
<div class:stacked={item.factLayout === 'stack'} class="database-item-facts">
{#each item.facts as fact}<div><span>{fact.label}</span><b>{fact.value}</b></div>{/each}
</div>
<DatabaseFacts facts={item.facts} layout={item.factLayout}/>
{#if item.lines?.length}
<div class="database-item-lines">{#each item.lines as line}<div><span>{line.label}</span><b>{line.value}</b></div>{/each}</div>
{/if}