feat: refine ISAC design and prepare production deployment
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@@ -0,0 +1,54 @@
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import { spawnSync } from 'node:child_process';
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import { mkdir, readFile, readdir, rm, writeFile } from 'node:fs/promises';
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import { dirname, join, resolve } from 'node:path';
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import process from 'node:process';
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const target = process.argv[2];
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if (!['staging', 'production'].includes(target)) {
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console.error('Usage: node scripts/environment-bootstrap-export.mjs <staging|production> [output.json]');
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process.exit(2);
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}
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const outputArgument = process.argv[3];
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const timestamp = new Date().toISOString().replaceAll(':', '-').replace(/\.\d{3}Z$/, 'Z');
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const outputPath = resolve(outputArgument || `./data/backups/shd-${target}-bootstrap-${timestamp}.json`);
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const temporaryBackupPath = `${outputPath}.database.json`;
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const databaseBackup = spawnSync(process.execPath, ['scripts/db-backup.mjs', temporaryBackupPath], {
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cwd: process.cwd(),
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stdio: 'inherit',
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env: process.env
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});
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if (databaseBackup.error) throw databaseBackup.error;
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if (databaseBackup.status !== 0) throw new Error(`Database backup failed; no ${target} bootstrap bundle was created.`);
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async function collectFiles(directory, pattern) {
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try {
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const names = (await readdir(directory)).filter((name) => pattern.test(name)).sort();
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return await Promise.all(names.map(async (name) => ({
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name,
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contentBase64: (await readFile(join(directory, name))).toString('base64')
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})));
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} catch (error) {
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if (error?.code === 'ENOENT') return [];
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throw error;
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}
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}
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try {
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const database = JSON.parse(await readFile(temporaryBackupPath, 'utf8'));
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const avatars = await collectFiles(resolve(process.env.TDR_AVATAR_STORAGE_PATH || './data/avatars'), /^[0-9a-f-]{36}\.webp$/i);
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const gameIcons = await collectFiles(resolve(process.env.TDR_GAME_ICON_STORAGE_PATH || './data/game-icons'), /^[a-z_]+-[0-9a-f-]{36}\.webp$/i);
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const bundle = {
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format: 'shd-build-environment-bootstrap',
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version: 1,
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target,
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createdAt: new Date().toISOString(),
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database,
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files: { avatars, gameIcons }
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};
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await mkdir(dirname(outputPath), { recursive: true });
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await writeFile(outputPath, `${JSON.stringify(bundle, null, 2)}\n`, { encoding: 'utf8', flag: 'wx' });
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console.log(`${target} bootstrap bundle includes ${avatars.length} avatars and ${gameIcons.length} game-data icons.`);
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console.log(`Bootstrap bundle: ${outputPath}`);
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} finally {
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await rm(temporaryBackupPath, { force: true });
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}
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