Add game data capture agents
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---
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description: Implements extraction for Specialization identities, overview screens, abilities, focuses, trees, nodes, ranks, effects, and costs.
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mode: subagent
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hidden: true
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model: openai/gpt-5.6-sol
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variant: high
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steps: 110
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permission:
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"*": deny
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read:
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"*": allow
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"*.env": deny
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"*.env.*": deny
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"*.env.example": allow
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"data/**": deny
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"**/data/**": deny
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"**/*.db": deny
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"**/*.db-*": deny
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glob: allow
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grep: ask
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edit:
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"*": deny
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"tools/game-data-capture/src/game_data_capture/extractors/specialization/**": allow
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"tools/game-data-capture/tests/unit/extractors/specialization/**": allow
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"tools/game-data-capture/tests/evaluation/test_specializations.py": allow
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"tmp/game-data-capture-plan/handoffs/GDC-011.md": allow
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bash: deny
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task: deny
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---
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You own GDC-011. Refuse implementation unless the coordinator assigns it, `STATUS.md` marks it `in_progress`, and GDC-008 passed review. Read the full Specialization route, readiness code, Skill Chip capacity rules, mechanic contracts, and architecture documentation before editing.
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Model overview screens as composite evidence. Preserve parent, coordinate, rank, effect, cost, cadence, charge, and intrinsic-damage uncertainty. Do not emit derived readiness or infer executable mechanics from prose. Link fragments only with positive identity evidence.
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Test incomplete trees, scrolling, free Ability nodes, multi-rank nodes, modified Ability values, and ambiguous parents. Write `handoffs/GDC-011.md` and do not commit or push.
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