feat: add source-owned combat mechanic programs

This commit is contained in:
JB
2026-07-27 13:35:00 -04:00
parent 5a67b252aa
commit 4eb754e7c8
62 changed files with 14815 additions and 905 deletions
+6 -4
View File
@@ -2,8 +2,10 @@ export const ISAC_DATA_TABLES = [
'stat_attributes',
'talents',
'talent_tiers',
'talent_triggers',
'talent_tier_triggers',
'conditional_effect_rules',
'conditional_effect_state_pools',
'conditional_effect_clauses',
'conditional_effect_outcomes',
'talent_tier_effects',
'talent_description_templates',
'talent_weapon_scopes',
@@ -26,14 +28,12 @@ export const ISAC_DATA_TABLES = [
'os_protocol_secondary_profiles',
'os_protocol_secondary_effects',
'os_protocol_talents',
'os_protocol_talent_triggers',
'os_protocol_talent_effects',
'skill_chip_sets',
'skill_chip_two_piece_bonuses',
'skill_chip_primary_options',
'skill_chip_secondary_options',
'skill_chip_talents',
'skill_chip_talent_triggers',
'skill_chip_talent_effects',
'weapon_mods',
'weapon_mod_compatible_categories',
@@ -55,6 +55,7 @@ export const ISAC_DATA_TABLES = [
'specialization_combat_effects',
'specialization_focuses',
'specialization_abilities',
'specialization_ability_attacks',
'specialization_ability_effects',
'specialization_focus_abilities',
'specialization_tree_nodes',
@@ -66,6 +67,7 @@ export const ISAC_DATA_TABLES = [
'calculation_revisions',
'calculation_stages',
'attribute_calculation_profiles',
'skill_attribute_calculation_profiles',
'calculation_calibration_cases',
'game_data_icons',
'managed_images'