feat: add source-owned combat mechanic programs
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@@ -13,6 +13,10 @@ export async function loadSharedBuildCombatCatalog(database: Database) {
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talentTiers,
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talentEffects,
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talentTemplates,
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conditionalRules,
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conditionalPools,
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conditionalClauses,
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conditionalOutcomes,
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chipSets,
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chipTwoPiece,
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chipTalents,
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@@ -26,6 +30,7 @@ export async function loadSharedBuildCombatCatalog(database: Database) {
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specializations,
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specializationFocuses,
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specializationAbilities,
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specializationAbilityAttacks,
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focusAbilities,
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specializationNodes,
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specializationRanks,
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@@ -35,7 +40,8 @@ export async function loadSharedBuildCombatCatalog(database: Database) {
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specializationCombatModifiers,
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activeCalculationRevision,
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calculationStages,
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calculationProfiles
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calculationProfiles,
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skillCalculationProfiles
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] = await Promise.all([
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(await database.prepare('SELECT * FROM stat_attributes WHERE active=1 ORDER BY name COLLATE NOCASE')).all(),
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(await database.prepare('SELECT * FROM gear WHERE active=1 ORDER BY slot,name COLLATE NOCASE')).all(),
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@@ -48,6 +54,10 @@ export async function loadSharedBuildCombatCatalog(database: Database) {
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(await database.prepare('SELECT * FROM talent_tiers ORDER BY tier')).all(),
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(await database.prepare('SELECT * FROM talent_tier_effects')).all(),
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(await database.prepare('SELECT * FROM talent_description_templates')).all(),
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(await database.prepare('SELECT * FROM conditional_effect_rules WHERE configured=1')).all(),
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(await database.prepare('SELECT * FROM conditional_effect_state_pools ORDER BY rule_id,sort_order')).all(),
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(await database.prepare('SELECT * FROM conditional_effect_clauses WHERE active=1 ORDER BY rule_id,sort_order')).all(),
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(await database.prepare('SELECT * FROM conditional_effect_outcomes ORDER BY rule_id,variant_key,outcome_key,sort_order')).all(),
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(await database.prepare('SELECT * FROM skill_chip_sets WHERE active=1 ORDER BY name COLLATE NOCASE')).all(),
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(await database.prepare('SELECT * FROM skill_chip_two_piece_bonuses')).all(),
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(await database.prepare('SELECT * FROM skill_chip_talents')).all(),
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@@ -61,6 +71,7 @@ export async function loadSharedBuildCombatCatalog(database: Database) {
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(await database.prepare('SELECT * FROM specializations WHERE active=1 ORDER BY name COLLATE NOCASE')).all(),
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(await database.prepare('SELECT * FROM specialization_focuses WHERE active=1 ORDER BY specialization_id,display_order,name COLLATE NOCASE')).all(),
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(await database.prepare('SELECT * FROM specialization_abilities WHERE active=1 ORDER BY specialization_id,name COLLATE NOCASE')).all(),
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(await database.prepare('SELECT * FROM specialization_ability_attacks')).all(),
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(await database.prepare('SELECT * FROM specialization_focus_abilities ORDER BY focus_id,ability_slot')).all(),
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(await database.prepare('SELECT * FROM specialization_tree_nodes WHERE active=1 ORDER BY focus_id,row_number,column_number')).all(),
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(await database.prepare('SELECT * FROM specialization_tree_node_ranks ORDER BY node_id,rank')).all(),
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@@ -73,10 +84,23 @@ export async function loadSharedBuildCombatCatalog(database: Database) {
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JOIN calculation_revisions revision ON revision.id=stage.revision_id
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WHERE revision.status='active' ORDER BY stage.display_order`)).all(),
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(await database.prepare(`SELECT profile.* FROM attribute_calculation_profiles profile
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JOIN calculation_revisions revision ON revision.id=profile.revision_id
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WHERE revision.status='active' ORDER BY profile.stage_key,profile.stat_attribute_id`)).all(),
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(await database.prepare(`SELECT profile.* FROM skill_attribute_calculation_profiles profile
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JOIN calculation_revisions revision ON revision.id=profile.revision_id
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WHERE revision.status='active' ORDER BY profile.stage_key,profile.stat_attribute_id`)).all()
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]);
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const hydrateRule = (sourceType: string, sourceId: unknown) => {
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const rule = conditionalRules.find((item) => item.source_type === sourceType && item.source_id === sourceId);
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return rule ? {
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rule,
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statePools: conditionalPools.filter((pool) => pool.rule_id === rule.id),
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clauses: conditionalClauses.filter((clause) => clause.rule_id === rule.id),
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outcomes: conditionalOutcomes.filter((outcome) => outcome.rule_id === rule.id),
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triggers: []
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} : null;
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};
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const configuredTalents = talents.map((talent) => ({
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...talent,
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template: talentTemplates.find((item) => item.talent_id === talent.id)?.template ?? '',
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@@ -85,7 +109,8 @@ export async function loadSharedBuildCombatCatalog(database: Database) {
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.map((tier) => ({
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...tier,
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effects: talentEffects.filter((effect) => effect.talent_tier_id === tier.id)
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}))
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})),
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rule: hydrateRule('talent', talent.id)
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}));
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return {
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@@ -109,7 +134,8 @@ export async function loadSharedBuildCombatCatalog(database: Database) {
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talent: talent
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? {
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...talent,
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effects: chipTalentEffects.filter((effect) => effect.talent_id === talent.id)
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effects: chipTalentEffects.filter((effect) => effect.talent_id === talent.id),
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rule: hydrateRule('skill_chip_talent', talent.id)
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}
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: null
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};
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@@ -130,7 +156,8 @@ export async function loadSharedBuildCombatCatalog(database: Database) {
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talent: talent
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? {
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...talent,
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effects: protocolTalentEffects.filter((effect) => effect.talent_id === talent.id)
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effects: protocolTalentEffects.filter((effect) => effect.talent_id === talent.id),
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rule: hydrateRule('os_protocol_talent', talent.id)
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}
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: null
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};
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@@ -143,7 +170,13 @@ export async function loadSharedBuildCombatCatalog(database: Database) {
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const abilities = focusAbilities
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.filter((link) => link.focus_id === focus.id)
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.sort((left, right) => Number(left.ability_slot) - Number(right.ability_slot))
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.map((link) => specializationAbilities.find((ability) => ability.id === link.ability_id))
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.map((link) => {
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const ability = specializationAbilities.find((entry) => entry.id === link.ability_id);
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return ability ? {
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...ability,
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attack: specializationAbilityAttacks.find((attack) => attack.ability_id === ability.id) ?? null
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} : null;
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})
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.filter(Boolean);
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const nodes = specializationNodes
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.filter((node) => node.focus_id === focus.id)
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@@ -171,7 +204,8 @@ export async function loadSharedBuildCombatCatalog(database: Database) {
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),
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modifiers: specializationCombatModifiers.filter(
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(modifier) => modifier.rank_combat_effect_id === effect.id
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)
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),
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rule: hydrateRule('specialization_tree_rank', effect.id)
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}))
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}))
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}));
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@@ -181,7 +215,8 @@ export async function loadSharedBuildCombatCatalog(database: Database) {
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calculation: {
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revision: activeCalculationRevision ?? null,
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stages: calculationStages,
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profiles: calculationProfiles
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profiles: calculationProfiles,
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skillProfiles: skillCalculationProfiles
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}
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};
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}
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