feat: expand ISAC content modeling
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jb
2026-08-03 01:23:20 -04:00
parent d9924a95b9
commit 57068b61cd
90 changed files with 9635 additions and 1270 deletions
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@@ -19,6 +19,276 @@ const custom = (
inputs,
});
describe('deterministic mechanic probabilities and assigned abilities', () => {
it('rolls outcome probability independently with a reproducible seed and preserves a refreshed window', () => {
const program: MechanicProgram = {
id: 'ammo-refill',
name: 'Ammo Refill',
pools: [
{
key: 'tactical-link-window',
label: 'Tactical Link window',
scope: 'agent',
initial: 0,
min: 0,
max: 1,
expiresAfterSeconds: 6,
},
],
clauses: [
{
id: 'start-window',
when: 'signature_ability_deployed',
reducer: { kind: 'none' },
mutations: [{ kind: 'set', pool: 'tactical-link-window', value: 1 }],
},
{
id: 'refresh-window',
when: 'enemy_killed',
reducer: { kind: 'none' },
mutations: [{ kind: 'set', pool: 'tactical-link-window', value: 1 }],
},
{
id: 'recover-ammo',
when: 'shot_fired',
if: {
kind: 'compare',
left: { source: 'pool', pool: 'tactical-link-window' },
operator: 'eq',
right: 1,
},
reducer: { kind: 'none' },
mutations: [],
outcomes: [
{
id: 'recover-one-ammo',
label: 'Recover one ammo',
phase: 'after_event',
kind: 'restoration',
scope: 'self',
basis: 'flat',
resource: 'ammo',
value: 1,
probabilityPercent: 29,
},
],
},
],
};
const events = [
{
kind: 'signature_ability_deployed' as const,
at: 0,
values: { assignedAbilityDurationSeconds: 6 },
},
{ kind: 'shot_fired' as const, at: 1 },
{ kind: 'shot_fired' as const, at: 2 },
{ kind: 'enemy_killed' as const, at: 5 },
{ kind: 'shot_fired' as const, at: 6 },
{ kind: 'shot_fired' as const, at: 11 },
];
const first = evaluateMechanicProgram(
program,
events,
{ mode: 'custom', encounterSeconds: 12, randomSeed: 1 },
{ maxHealth: 100, currentHealth: 100, maxAmmo: 20, currentAmmo: 5 },
);
const second = evaluateMechanicProgram(
program,
events,
{ mode: 'custom', encounterSeconds: 12, randomSeed: 1 },
{ maxHealth: 100, currentHealth: 100, maxAmmo: 20, currentAmmo: 5 },
);
expect(first.status).toBe('OK');
expect(first.randomSeed).toBe(1);
expect(first.outcomes.map((outcome) => outcome.at)).toEqual([2]);
expect(first.outcomes[0]).toMatchObject({
probabilityPercent: 29,
probabilityRoll: expect.any(Number),
appliedValue: 1,
});
expect(first.finalCombat?.currentAmmo).toBe(6);
expect(second.outcomes).toEqual(first.outcomes);
});
it('gates a proc before mutations, extends a live assigned ability, and starts cooldown on the eighth stack', () => {
const program: MechanicProgram = {
id: 'tactical-loop',
name: 'Tactical Loop',
pools: [
{
key: 'extension-stacks',
label: 'Extension stacks',
scope: 'agent',
initial: 7,
min: 0,
max: 8,
},
{
key: 'extension-cooldown',
label: 'Extension cooldown',
scope: 'agent',
initial: 0,
min: 0,
max: 1,
expiresAfterSeconds: 15,
},
],
clauses: [
{
id: 'extend-tactical-link',
when: 'skill_hit',
if: {
kind: 'compare',
left: { source: 'pool', pool: 'extension-cooldown' },
operator: 'eq',
right: 0,
},
requiresAssignedAbilityActive: true,
procChancePercent: 10,
reducer: { kind: 'none' },
mutations: [
{ kind: 'add', pool: 'extension-stacks', value: 1 },
{
kind: 'extend_duration',
target: 'assigned_ability',
seconds: 0.3,
},
{
kind: 'start_cooldown_on_max',
stackPool: 'extension-stacks',
cooldownPool: 'extension-cooldown',
},
],
},
],
};
const success = evaluateMechanicProgram(
program,
[
{
kind: 'signature_ability_deployed',
at: 0,
values: { assignedAbilityDurationSeconds: 6 },
},
{ kind: 'skill_hit', at: 5.9 },
{ kind: 'skill_hit', at: 6.1 },
],
{ mode: 'custom', encounterSeconds: 7, randomSeed: 7 },
);
const failed = evaluateMechanicProgram(
program,
[
{
kind: 'signature_ability_deployed',
at: 0,
values: { assignedAbilityDurationSeconds: 6 },
},
{ kind: 'skill_hit', at: 5.9 },
],
{ mode: 'custom', encounterSeconds: 7, randomSeed: 1 },
);
expect(success.status).toBe('OK');
expect(success.emissions).toHaveLength(1);
const extension = success.emissions[0].mutations.find(
(mutation) => mutation.kind === 'extend_duration',
);
expect(extension).toMatchObject({ kind: 'extend_duration' });
expect(extension?.before).toBeCloseTo(0.1);
expect(extension?.after).toBeCloseTo(0.4);
expect(success.emissions[0].mutations).toEqual(
expect.arrayContaining([
expect.objectContaining({
kind: 'start_cooldown_on_max',
pool: 'extension-cooldown',
after: 1,
}),
]),
);
expect(success.finalState).toEqual(
expect.arrayContaining([
expect.objectContaining({
pool: 'extension-stacks',
value: 8,
}),
expect.objectContaining({
pool: 'extension-cooldown',
value: 1,
expiresAt: 20.9,
}),
]),
);
expect(failed.emissions).toEqual([]);
});
it('does not extend an assigned ability at its exact expiry and rejects invalid chance data', () => {
const boundaryProgram: MechanicProgram = {
id: 'exact-expiry',
name: 'Exact expiry',
clauses: [
{
id: 'extend',
when: 'skill_hit',
requiresAssignedAbilityActive: true,
procChancePercent: 100,
reducer: { kind: 'none' },
mutations: [
{
kind: 'extend_duration',
target: 'assigned_ability',
seconds: 0.3,
},
],
},
],
};
expect(
evaluateMechanicProgram(
boundaryProgram,
[
{
kind: 'signature_ability_deployed',
at: 0,
values: { assignedAbilityDurationSeconds: 1 },
},
{ kind: 'skill_hit', at: 1 },
],
{ mode: 'custom', encounterSeconds: 2, randomSeed: 7 },
).emissions,
).toEqual([]);
const invalid = structuredClone(boundaryProgram);
invalid.clauses[0].procChancePercent = 101;
expect(validateMechanicProgram(invalid)).toMatchObject({
ok: false,
errors: [
expect.stringContaining('proc chance must be from 0 through 100'),
],
});
const invalidOutcome = structuredClone(boundaryProgram);
invalidOutcome.clauses[0].outcomes = [
{
id: 'bad-chance',
label: 'Bad chance',
phase: 'after_event',
kind: 'marker',
scope: 'self',
basis: 'flat',
value: 1,
probabilityPercent: -1,
},
];
expect(validateMechanicProgram(invalidOutcome)).toMatchObject({
ok: false,
errors: [
expect.stringContaining('probability must be from 0 through 100'),
],
});
});
});
describe('structured mechanic runtime', () => {
it('advertises the authoritative weapon-hit target and headshot fields', () => {
expect(MECHANIC_EVENT_REGISTRY.weapon_hit).toMatchObject({
@@ -32,6 +302,11 @@ describe('structured mechanic runtime', () => {
},
{ path: 'values.headshot', label: 'Headshot', type: 'boolean' },
{ path: 'values.critical', label: 'Critical hit', type: 'boolean' },
{
path: 'values.aiming',
label: 'Aiming down sights',
type: 'boolean',
},
{
path: 'values.behindCover',
label: 'Agent behind cover',
@@ -305,6 +580,161 @@ describe('structured mechanic runtime', () => {
});
});
it('matches kills and assists only while the assigned ability is active', () => {
const weaponCriticalHitChance = 'weapon-critical-hit-chance';
const activeOutcome = {
id: 'tactical-link-critical-chance',
label: 'Weapon Critical Hit Chance',
phase: 'while_active' as const,
kind: 'attribute_modifier' as const,
scope: 'self' as const,
basis: 'flat' as const,
value: 10.2,
attributeId: weaponCriticalHitChance,
statePool: 'tactical-link-kill-bonus',
};
const activePredicate = {
kind: 'compare' as const,
left: {
source: 'event' as const,
path: 'values.assignedAbilityActive',
},
operator: 'eq' as const,
right: true,
};
const program: MechanicProgram = {
id: 'tactical-link-kill-bonus',
name: 'Tactical Link Kill Bonus',
pools: [
{
key: 'tactical-link-kill-bonus',
label: 'Tactical Link kill bonus',
scope: 'agent',
initial: 0,
min: 0,
max: 1,
expiresAfterSeconds: 10,
},
],
clauses: [
{
id: 'kill-during-tactical-link',
when: 'enemy_killed',
if: activePredicate,
reducer: { kind: 'none' },
mutations: [
{ kind: 'set', pool: 'tactical-link-kill-bonus', value: 1 },
],
outcomes: [activeOutcome],
},
{
id: 'assist-during-tactical-link',
when: 'assist',
if: activePredicate,
reducer: { kind: 'none' },
mutations: [
{ kind: 'set', pool: 'tactical-link-kill-bonus', value: 1 },
],
outcomes: [{ ...activeOutcome }],
},
],
};
expect(validateMechanicProgram(program)).toMatchObject({ ok: true });
const result = evaluateMechanicProgram(
program,
[
{
kind: 'enemy_killed',
at: 0,
values: { assignedAbilityActive: true },
},
{
kind: 'assist',
at: 4,
values: { assignedAbilityActive: false },
},
{ kind: 'enemy_killed', at: 6 },
{
kind: 'assist',
at: 10,
values: { assignedAbilityActive: true },
},
],
custom(19),
{
maxHealth: 1_000,
currentHealth: 1_000,
attributes: { [weaponCriticalHitChance]: 0 },
},
);
expect(result.status).toBe('OK');
expect(result.outcomes.map((outcome) => outcome.at)).toEqual([0, 10]);
expect(result.finalState).toContainEqual(
expect.objectContaining({
pool: 'tactical-link-kill-bonus',
value: 1,
expiresAt: 20,
}),
);
});
it('rejects invalid assigned-ability activity predicates and event values', () => {
const program: MechanicProgram = {
id: 'assigned-ability-activity',
name: 'Assigned ability activity',
clauses: [
{
id: 'kill',
when: 'enemy_killed',
if: {
kind: 'compare',
left: {
source: 'event',
path: 'values.assignedAbilityActive',
},
operator: 'eq',
right: true,
},
reducer: { kind: 'none' },
mutations: [],
},
],
};
const invalidPredicate = structuredClone(program);
invalidPredicate.clauses[0].if = {
kind: 'compare',
left: { source: 'event', path: 'values.assignedAbilityActive' },
operator: 'eq',
right: 'yes',
};
expect(validateMechanicProgram(invalidPredicate)).toMatchObject({
ok: false,
errors: [
expect.stringContaining('Assigned ability active with a boolean value'),
],
});
expect(
evaluateMechanicProgram(
program,
[
{
kind: 'enemy_killed',
at: 0,
values: { assignedAbilityActive: 'yes' },
} as unknown as MechanicEvent,
],
custom(1),
),
).toMatchObject({
status: 'INVALID',
errors: [
expect.stringContaining('Assigned ability active must be a boolean'),
],
});
});
it('executes imported talent trigger families as first-class events', () => {
const eventKinds: MechanicEventKind[] = [
'ally_downed',
@@ -2550,4 +2980,251 @@ describe('mechanic validation and pseudo-script', () => {
expect(result.script).toContain('TO ALLIES WITHIN 40m');
expect(result.script).toContain('TO ENEMIES WITHIN 20m');
});
it('applies aimed critical-hit area damage once to each valid enemy at or inside the radius', () => {
const program: MechanicProgram = {
id: 'aimed-critical-explosion',
name: 'Aimed Critical Explosion',
clauses: [
{
id: 'aimed-critical-hit',
when: 'weapon_hit',
if: {
kind: 'all',
predicates: [
{
kind: 'compare',
left: { source: 'event', path: 'values.critical' },
operator: 'eq',
right: true,
},
{
kind: 'compare',
left: { source: 'event', path: 'values.aiming' },
operator: 'eq',
right: true,
},
],
},
reducer: { kind: 'none' },
mutations: [],
outcomes: [
{
id: 'explosion',
label: 'Explosion',
phase: 'after_event',
kind: 'direct_damage',
scope: 'target',
basis: 'flat',
value: {
op: 'multiply',
left: 20,
right: {
ref: { source: 'attribute', attributeId: 'firepower' },
},
},
targeting: {
kind: 'event_target_area',
center: 'event_target',
validTargets: 'enemies',
radiusMeters: 5,
},
probabilityPercent: 100,
},
],
},
],
};
const result = evaluateMechanicProgram(
program,
[
{
kind: 'weapon_hit',
at: 1,
targetId: 'enemy-b',
values: { critical: true, aiming: true },
areaTargetSample: {
center: 'event_target',
validTargets: [
{
entityId: 'enemy-c',
population: 'enemy',
distanceMeters: 5.001,
},
{ entityId: 'enemy-b', population: 'enemy', distanceMeters: 0 },
{ entityId: 'ally-a', population: 'ally', distanceMeters: 2 },
{ entityId: 'enemy-a', population: 'enemy', distanceMeters: 5 },
],
},
},
],
custom(5),
{ maxHealth: 1000, currentHealth: 1000, attributes: { firepower: 100 } },
);
expect(result.status).toBe('OK');
expect(result.outcomes.map((outcome) => outcome.targetId)).toEqual([
'enemy-a',
'enemy-b',
]);
expect(result.outcomes.map((outcome) => outcome.appliedValue)).toEqual([
2000, 2000,
]);
expect(
new Set(result.outcomes.map((outcome) => outcome.probabilityRoll)).size,
).toBe(1);
expect(result.outcomes[0].probabilityRoll).not.toBeNull();
expect(result.script).toContain(
'EXPLOSION CENTERED ON EVENT TARGET; APPLY TO VALID ENEMIES WITHIN 5m',
);
const maximum = evaluateMechanicProgram(
program,
[
{
kind: 'weapon_hit',
at: 1,
targetId: 'enemy-b',
values: { critical: true, aiming: true },
areaTargetSample: {
center: 'event_target',
validTargets: [
{ entityId: 'enemy-b', population: 'enemy', distanceMeters: 0 },
{ entityId: 'enemy-a', population: 'enemy', distanceMeters: 5 },
],
},
},
],
{ mode: 'maximum', encounterSeconds: 5 },
{ maxHealth: 1000, currentHealth: 1000, attributes: { firepower: 100 } },
);
expect(maximum.outcomes.map((outcome) => outcome.targetId)).toEqual([
'enemy-a',
'enemy-b',
]);
expect(
maximum.outcomes.every((outcome) => outcome.probabilityRoll === 0),
).toBe(true);
});
it('requires authoritative area evidence only when an area outcome activates', () => {
const program: MechanicProgram = {
id: 'area-evidence',
name: 'Area Evidence',
clauses: [
{
id: 'critical-hit',
when: 'weapon_hit',
if: {
kind: 'compare',
left: { source: 'event', path: 'values.critical' },
operator: 'eq',
right: true,
},
reducer: { kind: 'none' },
mutations: [],
outcomes: [
{
id: 'explosion',
label: 'Explosion',
phase: 'after_event',
kind: 'direct_damage',
scope: 'target',
basis: 'flat',
value: 1,
targeting: {
kind: 'event_target_area',
center: 'event_target',
validTargets: 'enemies',
radiusMeters: 5,
},
},
],
},
],
};
expect(
evaluateMechanicProgram(
program,
[
{
kind: 'weapon_hit',
at: 1,
targetId: 'enemy',
values: { critical: false },
},
],
custom(5),
),
).toMatchObject({ status: 'OK', outcomes: [] });
expect(
evaluateMechanicProgram(
program,
[
{
kind: 'weapon_hit',
at: 1,
targetId: 'enemy',
values: { critical: true },
},
],
custom(5),
),
).toMatchObject({
status: 'INVALID',
errors: [
expect.stringContaining('authoritative event-target area sample'),
],
});
});
it('rejects malformed and duplicate area-target samples', () => {
const result = evaluateMechanicProgram(
{ id: 'sample-validation', name: 'Sample Validation', clauses: [] },
[
{
kind: 'weapon_hit',
at: 1,
targetId: 'enemy',
areaTargetSample: {
center: 'event_target',
validTargets: [
{ entityId: 'enemy', population: 'enemy', distanceMeters: 0 },
{ entityId: 'enemy', population: 'enemy', distanceMeters: 1 },
],
},
},
],
custom(5),
);
expect(result).toMatchObject({
status: 'INVALID',
errors: [expect.stringContaining('duplicates entity "enemy"')],
});
const oversizedTargets = Array.from({ length: 257 }, (_, index) => ({
entityId: index === 0 ? 'enemy' : `enemy-${index}`,
population: 'enemy' as const,
distanceMeters: index === 0 ? 0 : 1,
}));
expect(
evaluateMechanicProgram(
{ id: 'sample-bound', name: 'Sample Bound', clauses: [] },
[
{
kind: 'weapon_hit',
at: 1,
targetId: 'enemy',
areaTargetSample: {
center: 'event_target',
validTargets: oversizedTargets,
},
},
],
custom(5),
),
).toMatchObject({
status: 'INVALID',
errors: [expect.stringContaining('cannot contain more than 256')],
});
});
});