Add ISAC registry search controls

This commit is contained in:
JB
2026-07-25 21:18:11 -04:00
parent 6d2e8176ee
commit 65aa6361a6
21 changed files with 172 additions and 65 deletions
+13 -9
View File
@@ -4,7 +4,7 @@ import { getSessionUser } from '$lib/server/auth/session';
import { getDatabase } from '$lib/server/database';
import { getPendingEntities } from '$lib/server/data-moderation';
import { applyIconMutation, gameDataIconMetadata, gameDataIconUrl, GameDataIconValidationError, readIconMutation } from '$lib/server/game-data-icons';
import { getPagination } from '$lib/server/pagination';
import { getPagination, getRegistrySearch } from '$lib/server/pagination';
import { fail } from '@sveltejs/kit';
import { randomUUID } from 'node:crypto';
import type { Actions, PageServerLoad } from './$types';
@@ -46,24 +46,28 @@ export const load: PageServerLoad = async ({ cookies, url }) => {
const database = await getDatabase();
const requestedFilter = url.searchParams.get('filter') ?? '';
const filter = ['active', 'archived', 'configured'].includes(requestedFilter) ? requestedFilter : '';
const where = filter === 'active' ? 'WHERE sets.active=1'
: filter === 'archived' ? 'WHERE sets.active=0'
: filter === 'configured' ? `WHERE EXISTS (SELECT 1 FROM skill_chip_two_piece_bonuses bonus WHERE bonus.skill_chip_set_id=sets.id)
AND EXISTS (SELECT 1 FROM skill_chip_talents talent WHERE talent.skill_chip_set_id=sets.id)` : '';
const { search, pattern } = getRegistrySearch(url);
const conditions = [
...(filter === 'active' ? ['sets.active=1'] : filter === 'archived' ? ['sets.active=0']
: filter === 'configured' ? ['EXISTS (SELECT 1 FROM skill_chip_two_piece_bonuses bonus WHERE bonus.skill_chip_set_id=sets.id)', 'EXISTS (SELECT 1 FROM skill_chip_talents talent WHERE talent.skill_chip_set_id=sets.id)'] : []),
...(search ? ["sets.name LIKE ? ESCAPE '\\' COLLATE NOCASE"] : [])
];
const where = conditions.length ? `WHERE ${conditions.join(' AND ')}` : '';
const args = search ? [pattern] : [];
const [summary, filtered, pendingStats, pendingTriggers, pendingSets] = await Promise.all([
(await database.prepare(`SELECT COUNT(*) AS total,
SUM(CASE WHEN active=1 THEN 1 ELSE 0 END) AS active,
SUM(CASE WHEN active=0 THEN 1 ELSE 0 END) AS archived,
SUM(CASE WHEN EXISTS (SELECT 1 FROM skill_chip_talents talent WHERE talent.skill_chip_set_id=skill_chip_sets.id) THEN 1 ELSE 0 END) AS configured
FROM skill_chip_sets`)).get(),
(await database.prepare(`SELECT COUNT(*) AS total FROM skill_chip_sets sets ${where}`)).get(),
(await database.prepare(`SELECT COUNT(*) AS total FROM skill_chip_sets sets ${where}`)).get(...args),
getPendingEntities(user.id, [{ module: 'attributes', action: 'save', kind: 'stat', fields: ['unit', 'chipMin', 'chipMax'] }]),
getPendingEntities(user.id, [{ module: 'talents', action: 'saveTrigger', kind: 'trigger', fields: ['description'] }]),
getPendingEntities(user.id, [{ module: 'skillchips', action: 'save', kind: 'skillchip', fields: ['twoPieceStatId', 'twoPieceMin', 'twoPieceMax', 'primaryStatIds', 'secondaryStatIds', 'talentName', 'descriptionTemplate', 'talentEffects', 'triggerIds'] }])
]);
const pagination = getPagination(url, Number(filtered?.total ?? 0));
const [sets, twoPiece, primaryOptions, secondaryOptions, talents, talentTriggers, talentEffects, stats, triggers, icons] = await Promise.all([
(await database.prepare(`SELECT sets.* FROM skill_chip_sets sets ${where} ORDER BY sets.active DESC,sets.name COLLATE NOCASE LIMIT ? OFFSET ?`)).all(pagination.perPage, pagination.offset),
(await database.prepare(`SELECT sets.* FROM skill_chip_sets sets ${where} ORDER BY sets.active DESC,sets.name COLLATE NOCASE LIMIT ? OFFSET ?`)).all(...args, pagination.perPage, pagination.offset),
(await database.prepare('SELECT * FROM skill_chip_two_piece_bonuses')).all(),
(await database.prepare('SELECT * FROM skill_chip_primary_options')).all(),
(await database.prepare('SELECT * FROM skill_chip_secondary_options')).all(),
@@ -80,7 +84,7 @@ export const load: PageServerLoad = async ({ cookies, url }) => {
skill_chip_min: item.chipMin === '' ? null : Number(item.chipMin),
skill_chip_max: item.chipMax === '' ? null : Number(item.chipMax)
})), ...stats];
const pendingSetRows = filter === 'archived' ? [] : pendingSets.map((set) => ({
const pendingSetRows = filter === 'archived' ? [] : pendingSets.filter((set) => !search || String(set.name).toLocaleLowerCase().includes(search.toLocaleLowerCase())).map((set) => ({
...set,
iconUrl: '',
twoPiece: {
@@ -117,7 +121,7 @@ export const load: PageServerLoad = async ({ cookies, url }) => {
stats: availableStats,
rollStats: availableStats.filter((stat) => stat.skill_chip_min !== null && stat.skill_chip_max !== null),
triggers: [...pendingTriggers, ...triggers],
summary: { ...summary, total: Number(summary?.total ?? 0) + pendingSets.length, pending: pendingSets.length }, filter, pagination
summary: { ...summary, total: Number(summary?.total ?? 0) + pendingSets.length, pending: pendingSets.length }, filter, pagination, search
};
};
+1 -1
View File
@@ -102,7 +102,7 @@
</div>
{/if}
<RegistryPagination pagination={data.pagination}/>
<RegistryPagination pagination={data.pagination} search={data.search}/>
<div class="dashboard-table">
<div class="dashboard-row skill-chip-row table-heading"><span>SKILL CHIP</span><span>QUALITY</span><span>2-PIECE BONUS</span><span>3-PIECE TALENT</span><span>ROLL POOLS</span><span>STATE</span><span></span></div>
{#each data.sets as item}