feat: add catalog weapon throughput baseline
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+26
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@@ -2595,10 +2595,33 @@ anchor scrolling and sticky-state transitions.
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#### Builder calculation modes
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The current Builder and shared Build pages do not expose calculation modes or
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combat assumptions. They show deterministic equipped-item totals and reserve
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conditional Talent outcomes, weapon and Skill DPS, encounter assumptions,
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combat assumptions. The Builder summary rail additionally contains one local
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experimental catalog baseline panel; shared Build pages do not render it. Keep
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the panel in the summary rail only, with two independent cards labeled `PRIMARY`
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and `SECONDARY`.
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Use the exact eyebrow `WEAPON OUTPUT / CATALOG BASELINE` and show the
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`EXPERIMENTAL` state. Each card displays the catalog weapon ID, selected damage,
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catalog RPM, magazine, reload, rated body-hit throughput, and magazine-cycle
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body-hit throughput. Include a visible formula and exclusions block with these
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exact formulas:
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- `selected damage × (RPM ÷ 60)` for rated body-hit throughput;
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- `(magazine × selected damage) ÷ ((magazine ÷ (RPM ÷ 60)) + reload seconds)`
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for magazine-cycle body-hit throughput.
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The panel is evidence-only. It excludes inferred or substituted values, combat
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profiles, effects, Talents, Attribute totals, calculation profiles, accuracy,
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critical hits, headshots, enemy mitigation, target count, encounter uptime,
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rotations, and simulation. It must not present these values as actual, expected,
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or encounter DPS. When a required source value is unavailable or invalid, show
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`NOT AVAILABLE` and list the missing source fields under the metric; never
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display zero as a placeholder.
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The panel does not alter the planned calculation modes or full combat panels.
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Keep conditional Talent outcomes, weapon and Skill DPS, encounter assumptions,
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activation profiles, rotations, and simulation behind explicit `COMING SOON`
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panels.
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panels. Calculation modes remain planned and use these visible labels:
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Loadout schema version 6 retains `maximum`, `custom`, conditional state,
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encounter-assumption, and per-ability activation fields. Version 4 is obsolete
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