Show pending ISAC contributions immediately
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@@ -48,13 +48,31 @@ export const load: PageServerLoad = async ({ cookies, url }) => {
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FROM talents`)).get(),
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getPendingEntities(user.id, [
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{ module: 'talents', action: 'saveTrigger', kind: 'trigger', fields: ['description'] },
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{ module: 'attributes', action: 'save', kind: 'stat', fields: ['unit'] }
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{ module: 'attributes', action: 'save', kind: 'stat', fields: ['unit'] },
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{ module: 'talents', action: 'saveTalent', kind: 'talent', fields: ['category', 'descriptionTemplate', 'cooldownSeconds', 'durationSeconds', 'maxStacks'] }
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])
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]);
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const pendingTriggers = pending.filter((item) => item.kind === 'trigger');
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const pendingStats = pending.filter((item) => item.kind === 'stat');
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const pendingTalents = pending.filter((item) => item.kind === 'talent').filter((item) =>
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filter === 'slot1' ? item.category === 'Weapon Talent 1'
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: filter === 'slot2' ? item.category === 'Weapon Talent 2'
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: filter === 'backpack' ? item.category === 'Backpack'
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: filter === 'body-armor' ? item.category === 'Body Armor'
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: filter === 'exotic' ? false : true
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).map((item) => ({
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...item,
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iconUrl: '',
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cooldown_seconds: item.cooldownSeconds || null,
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duration_seconds: item.durationSeconds || null,
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max_stacks: item.maxStacks || null,
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descriptionTemplate: item.descriptionTemplate,
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ownerWeaponId: null,
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ownerWeaponName: null,
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tiers: ['I', 'II'].map((tier) => ({ tier, description: String(item.descriptionTemplate || 'PENDING TALENT CONFIGURATION') }))
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}));
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return {
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talents: talents.map((talent) => ({
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talents: [...pendingTalents, ...talents.map((talent) => ({
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...talent,
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iconUrl: (() => { const icon = icons.find((item) => item.entity_id === talent.id); return icon ? gameDataIconUrl('talent', String(talent.id), icon.updated_at) : ''; })(),
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category: talent.category === 'Vest'
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@@ -76,11 +94,11 @@ export const load: PageServerLoad = async ({ cookies, url }) => {
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triggerIds: links.filter((link) => link.talent_tier_id === tier.id).map((link) => String(link.trigger_id)),
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effects: effects.filter((effect) => effect.talent_tier_id === tier.id)
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}))
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})),
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}))],
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triggers: [...pendingTriggers, ...triggers],
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stats: [...pendingStats, ...stats],
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summary: {
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total: Number(totalRow?.total ?? 0),
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total: Number(totalRow?.total ?? 0) + pending.filter((item) => item.kind === 'talent').length,
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triggers: Number(triggerSummary?.total ?? 0),
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slot1: Number(slotSummary?.slot1 ?? 0),
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slot2: Number(slotSummary?.slot2 ?? 0),
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