feat: consume selected mechanic revisions
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@@ -1857,6 +1857,34 @@ responsive card grid. Record cards use the same hierarchy:
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- bordered fact cells for primary values;
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- relationship lines and tier descriptions only when applicable.
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#### Public mechanic behavior status
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Mechanic owners use the shared integrated card hierarchy. The public DTO carries a
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stable group ID, owner type, label and optional context, plus explicitly labeled
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variants. Each variant provides public behavior text, `modeled` or `not_modeled`
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status, and `model` or `authored` display source. Public cards never receive
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lifecycle, readiness, revision, fingerprint, or program data.
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Every owner group displays one textual `MODELED` or `NOT MODELED` badge beside
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its identity. `MODELED` uses the model surface, model border, and blue
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informational text. `NOT MODELED` uses neutral borders and muted text. Orange
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remains reserved for navigation, focus, and actions. Each behavior block labels
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its displayed basis as `MODELED BEHAVIOR` or `AUTHORED DESCRIPTION`.
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Talent groups retain Tier I and Tier II variants. Exotic Talents omit Tier II
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when the authored source omits it. OS Protocol Talents use a Base variant beside
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their existing level and upgrade controls. Skill Chip Talents use Minimum and
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Maximum variants in the three-piece section. Specialization tree-rank effects
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remain independent groups under their Focus, node, and rank context.
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Compact cards visually clamp long behavior text without removing it from the
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accessible name or linked detail. Quick views render the same shared card at a
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wider reading measure, retain the binary badge, and add `DISPLAY SOURCE` with
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`MODELED BEHAVIOR` or `AUTHORED DESCRIPTION`. Global Database results show the
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owner category, record name, current public behavior, binary status, and an
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explicit registry navigation label. Status is textual at every breakpoint;
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mobile places it after identity and before behavior.
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When a record represents an ordered progression rather than independent facts,
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use the stacked fact treatment. Brand Set bonuses are shown vertically in two-,
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three-, then four-piece order; do not add a redundant “3/3 bonuses” badge when
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