feat: defer advanced build calculations
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This commit is contained in:
jb
2026-08-02 03:07:12 -04:00
parent c61b9832dd
commit d09b6220ee
19 changed files with 1485 additions and 1267 deletions
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import type { Database } from '@tursodatabase/database';
import { attachWeaponCategoryBonuses } from '$lib/weapons/category-bonuses';
export async function loadSharedBuildSummaryCatalog(database: Database) {
const [
attributes,
gear,
gearAugments,
brands,
brandEffects,
weapons,
weaponBonuses,
talents,
talentTiers,
talentEffects,
talentTemplates,
chipSets,
chipTwoPiece,
chipTalents,
chipTalentEffects,
protocols,
protocolPrimary,
protocolProfiles,
protocolSecondary,
protocolTalents,
protocolTalentEffects,
specializations,
specializationFocuses,
specializationNodes,
specializationRanks,
specializationRankEffects,
] = await Promise.all([
(
await database.prepare(
'SELECT * FROM stat_attributes ORDER BY name COLLATE NOCASE',
)
).all(),
(
await database.prepare(
'SELECT * FROM gear ORDER BY slot,name COLLATE NOCASE',
)
).all(),
(
await database.prepare(
'SELECT * FROM gear_tactical_augments ORDER BY gear_slot,augment_slot',
)
).all(),
(
await database.prepare(
'SELECT * FROM brand_sets ORDER BY name COLLATE NOCASE',
)
).all(),
(
await database.prepare(
'SELECT * FROM brand_set_effects ORDER BY pieces_required',
)
).all(),
(
await database.prepare(
'SELECT * FROM weapons ORDER BY category,name COLLATE NOCASE',
)
).all(),
(
await database.prepare(
'SELECT * FROM weapon_category_attribute_bonuses ORDER BY weapon_category,sort_order',
)
).all(),
(
await database.prepare(
'SELECT * FROM talents ORDER BY name COLLATE NOCASE',
)
).all(),
(await database.prepare('SELECT * FROM talent_tiers ORDER BY tier')).all(),
(await database.prepare('SELECT * FROM talent_tier_effects')).all(),
(
await database.prepare('SELECT * FROM talent_description_templates')
).all(),
(
await database.prepare(
'SELECT * FROM skill_chip_sets ORDER BY name COLLATE NOCASE',
)
).all(),
(
await database.prepare('SELECT * FROM skill_chip_two_piece_bonuses')
).all(),
(await database.prepare('SELECT * FROM skill_chip_talents')).all(),
(
await database.prepare(
'SELECT * FROM skill_chip_talent_effects ORDER BY sort_order',
)
).all(),
(
await database.prepare(
'SELECT * FROM os_protocols ORDER BY name COLLATE NOCASE',
)
).all(),
(await database.prepare('SELECT * FROM os_protocol_primary_effects')).all(),
(
await database.prepare('SELECT * FROM os_protocol_secondary_profiles')
).all(),
(
await database.prepare(
'SELECT * FROM os_protocol_secondary_effects ORDER BY effect_role',
)
).all(),
(await database.prepare('SELECT * FROM os_protocol_talents')).all(),
(
await database.prepare(
'SELECT * FROM os_protocol_talent_effects ORDER BY sort_order',
)
).all(),
(
await database.prepare(
'SELECT * FROM specializations ORDER BY name COLLATE NOCASE',
)
).all(),
(
await database.prepare(
'SELECT * FROM specialization_focuses ORDER BY specialization_id,display_order,name COLLATE NOCASE',
)
).all(),
(
await database.prepare(
'SELECT * FROM specialization_tree_nodes ORDER BY focus_id,row_number,column_number',
)
).all(),
(
await database.prepare(
'SELECT * FROM specialization_tree_node_ranks ORDER BY node_id,rank',
)
).all(),
(
await database.prepare(
'SELECT * FROM specialization_tree_rank_effects ORDER BY node_id,rank,effect_order',
)
).all(),
]);
return {
attributes,
gear,
gearAugments,
brands: brands.map((brand) => ({
...brand,
effects: brandEffects.filter(
(effect) => effect.brand_set_id === brand.id,
),
})),
weapons: attachWeaponCategoryBonuses(weapons, weaponBonuses),
talents: talents.map((talent) => ({
...talent,
template:
talentTemplates.find((item) => item.talent_id === talent.id)
?.template ?? '',
tiers: talentTiers
.filter((tier) => tier.talent_id === talent.id)
.map((tier) => ({
...tier,
effects: talentEffects.filter(
(effect) => effect.talent_tier_id === tier.id,
),
})),
})),
chipSets: chipSets.map((set) => {
const talent = chipTalents.find(
(item) => item.skill_chip_set_id === set.id,
);
return {
...set,
twoPiece:
chipTwoPiece.find((item) => item.skill_chip_set_id === set.id) ??
null,
talent: talent
? {
...talent,
effects: chipTalentEffects.filter(
(effect) => effect.talent_id === talent.id,
),
}
: null,
};
}),
protocols: protocols.map((protocol) => {
const profile = protocolProfiles.find(
(item) =>
item.quality === protocol.quality &&
item.primary_attribute_type === protocol.primary_attribute_type,
);
const talent = protocolTalents.find(
(item) => item.protocol_id === protocol.id,
);
return {
...protocol,
primaryEffect:
protocolPrimary.find((item) => item.protocol_id === protocol.id) ??
null,
secondaryEffects: profile
? protocolSecondary.filter(
(effect) => effect.profile_id === profile.id,
)
: [],
talent: talent
? {
...talent,
effects: protocolTalentEffects.filter(
(effect) => effect.talent_id === talent.id,
),
}
: null,
};
}),
specializations: specializations.map((specialization) => ({
...specialization,
focuses: specializationFocuses
.filter((focus) => focus.specialization_id === specialization.id)
.map((focus) => ({
...focus,
nodes: specializationNodes
.filter((node) => node.focus_id === focus.id)
.map((node) => ({
...node,
ranks: specializationRanks
.filter((rank) => rank.node_id === node.id)
.map((rank) => ({
...rank,
effects: specializationRankEffects.filter(
(effect) =>
effect.node_id === node.id &&
Number(effect.rank) === Number(rank.rank),
),
})),
})),
})),
})),
};
}