feat: add community publishing and news syndication
This commit is contained in:
@@ -4,112 +4,178 @@ import { mkdir, readFile, writeFile } from 'node:fs/promises';
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import { join, resolve } from 'node:path';
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import process from 'node:process';
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const bundleArgument = process.argv.slice(2).find((argument) => !argument.startsWith('--'));
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const bundleArgument = process.argv
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.slice(2)
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.find((argument) => !argument.startsWith('--'));
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const targetIndex = process.argv.indexOf('--target');
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const target = targetIndex >= 0 ? process.argv[targetIndex + 1] : '';
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const allowed = target === 'staging'
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? process.env.ALLOW_STAGING_BOOTSTRAP === 'true'
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: target === 'production'
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? process.env.ALLOW_PRODUCTION_BOOTSTRAP === 'true'
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: false;
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if (!bundleArgument || !process.argv.includes('--confirm-empty-target-replace') || !allowed) {
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console.error('Environment bootstrap requires the matching ALLOW_*_BOOTSTRAP=true guard and:');
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console.error('node scripts/environment-bootstrap-import.mjs <bundle.json> --target <staging|production> --confirm-empty-target-replace');
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process.exit(2);
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const allowed =
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target === 'staging'
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? process.env.ALLOW_STAGING_BOOTSTRAP === 'true'
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: target === 'production'
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? process.env.ALLOW_PRODUCTION_BOOTSTRAP === 'true'
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: false;
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if (
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!bundleArgument ||
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!process.argv.includes('--confirm-empty-target-replace') ||
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!allowed
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) {
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console.error(
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'Environment bootstrap requires the matching ALLOW_*_BOOTSTRAP=true guard and:',
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);
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console.error(
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'node scripts/environment-bootstrap-import.mjs <bundle.json> --target <staging|production> --confirm-empty-target-replace',
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);
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process.exit(2);
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}
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const bundlePath = resolve(bundleArgument);
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const bundle = JSON.parse(await readFile(bundlePath, 'utf8'));
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if (bundle?.format !== 'shd-build-environment-bootstrap' || bundle?.version !== 1 || bundle?.target !== target
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|| bundle.database?.format !== 'shd-build-database-backup' || bundle.database?.version !== 1
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|| !Array.isArray(bundle.database.tables) || !Array.isArray(bundle.files?.avatars)
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|| !Array.isArray(bundle.files?.gameIcons)) {
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throw new Error('The selected file is not a supported SHD.build bootstrap bundle for the selected target.');
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if (
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bundle?.format !== 'shd-build-environment-bootstrap' ||
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bundle?.version !== 1 ||
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bundle?.target !== target ||
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bundle.database?.format !== 'shd-build-database-backup' ||
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bundle.database?.version !== 1 ||
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!Array.isArray(bundle.database.tables) ||
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!Array.isArray(bundle.files?.avatars) ||
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!Array.isArray(bundle.files?.gameIcons)
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) {
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throw new Error(
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'The selected file is not a supported SHD.build bootstrap bundle for the selected target.',
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);
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}
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for (const file of bundle.files.avatars) {
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if (typeof file.name !== 'string' || !/^[0-9a-f-]{36}\.webp$/i.test(file.name) || typeof file.contentBase64 !== 'string') {
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throw new Error('The bootstrap bundle contains an invalid avatar file.');
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}
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if (
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typeof file.name !== 'string' ||
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!/^[0-9a-f-]{36}\.webp$/i.test(file.name) ||
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typeof file.contentBase64 !== 'string'
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) {
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throw new Error('The bootstrap bundle contains an invalid avatar file.');
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}
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}
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for (const file of bundle.files.gameIcons) {
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if (typeof file.name !== 'string' || !/^[a-z_]+-[0-9a-f-]{36}\.webp$/i.test(file.name) || typeof file.contentBase64 !== 'string') {
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throw new Error('The bootstrap bundle contains an invalid game-data icon file.');
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}
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if (
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typeof file.name !== 'string' ||
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!/^[a-z_]+-[0-9a-f-]{36}\.webp$/i.test(file.name) ||
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typeof file.contentBase64 !== 'string'
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) {
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throw new Error(
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'The bootstrap bundle contains an invalid game-data icon file.',
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);
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}
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}
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const databasePath = resolve(process.env.TDR_DATABASE_PATH || `./data/shd-build-${target}.db`);
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const databasePath = resolve(
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process.env.TDR_DATABASE_PATH || `./data/shd-build-${target}.db`,
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);
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const safetyBackup = spawnSync(process.execPath, ['scripts/db-backup.mjs'], {
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cwd: process.cwd(),
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stdio: 'inherit',
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env: process.env
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cwd: process.cwd(),
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stdio: 'inherit',
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env: process.env,
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});
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if (safetyBackup.error) throw safetyBackup.error;
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if (safetyBackup.status !== 0) throw new Error(`${target} safety backup failed; the target was not changed.`);
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if (safetyBackup.status !== 0)
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throw new Error(
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`${target} safety backup failed; the target was not changed.`,
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);
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const database = await connect(databasePath);
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for (const tableName of ['users', 'builds', 'audit_log', 'data_change_proposals']) {
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const row = await (await database.prepare(`SELECT COUNT(*) AS count FROM "${tableName}"`)).get();
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if (Number(row?.count ?? 0) > 0) {
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throw new Error(`${target} bootstrap refused: target table "${tableName}" is not empty.`);
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}
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for (const tableName of [
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'users',
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'builds',
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'audit_log',
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'data_change_proposals',
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]) {
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const row = await (
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await database.prepare(`SELECT COUNT(*) AS count FROM "${tableName}"`)
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).get();
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if (Number(row?.count ?? 0) > 0) {
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throw new Error(
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`${target} bootstrap refused: target table "${tableName}" is not empty.`,
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);
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}
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}
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const targetTables = await (await database.prepare(`
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const targetTables = await (
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await database.prepare(`
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SELECT name FROM sqlite_master
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WHERE type='table' AND name NOT LIKE 'sqlite_%'
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ORDER BY rowid
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`)).all();
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`)
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).all();
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const targetNames = new Set(targetTables.map((row) => String(row.name)));
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const sourceNames = new Set(bundle.database.tables.map((table) => String(table.name)));
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const sourceNames = new Set(
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bundle.database.tables.map((table) => String(table.name)),
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);
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for (const row of targetTables) {
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if (!sourceNames.has(String(row.name))) {
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throw new Error(`Bootstrap snapshot is missing target-schema table "${String(row.name)}".`);
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}
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if (!sourceNames.has(String(row.name))) {
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throw new Error(
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`Bootstrap snapshot is missing target-schema table "${String(row.name)}".`,
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);
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}
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}
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const sourceOnlyTables = bundle.database.tables
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.map((table) => String(table.name))
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.filter((name) => !targetNames.has(name));
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.map((table) => String(table.name))
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.filter((name) => !targetNames.has(name));
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if (sourceOnlyTables.length) {
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throw new Error(`Bootstrap snapshot contains tables outside the current target schema: ${sourceOnlyTables.join(', ')}`);
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throw new Error(
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`Bootstrap snapshot contains tables outside the current target schema: ${sourceOnlyTables.join(', ')}`,
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);
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}
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const quoteIdentifier = (identifier) => `"${String(identifier).replaceAll('"', '""')}"`;
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const quoteIdentifier = (identifier) =>
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`"${String(identifier).replaceAll('"', '""')}"`;
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let restoredRows = 0;
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await database.exec('PRAGMA foreign_keys=OFF');
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await database.exec('BEGIN');
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try {
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for (const row of [...targetTables].reverse()) {
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await database.exec(`DELETE FROM ${quoteIdentifier(row.name)}`);
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}
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for (const table of bundle.database.tables) {
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for (const row of table.rows) {
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const columns = Object.keys(row);
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if (!columns.length) continue;
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const insert = await database.prepare(
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`INSERT INTO ${quoteIdentifier(table.name)} (${columns.map(quoteIdentifier).join(', ')})
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VALUES (${columns.map(() => '?').join(', ')})`
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);
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await insert.run(...columns.map((column) => row[column]));
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restoredRows++;
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}
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}
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await database.exec('COMMIT');
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for (const row of [...targetTables].reverse()) {
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await database.exec(`DELETE FROM ${quoteIdentifier(row.name)}`);
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}
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for (const table of bundle.database.tables) {
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for (const row of table.rows) {
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const columns = Object.keys(row);
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if (!columns.length) continue;
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const insert = await database.prepare(
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`INSERT INTO ${quoteIdentifier(table.name)} (${columns.map(quoteIdentifier).join(', ')})
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VALUES (${columns.map(() => '?').join(', ')})`,
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);
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await insert.run(...columns.map((column) => row[column]));
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restoredRows++;
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}
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}
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await database.exec('COMMIT');
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} catch (error) {
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await database.exec('ROLLBACK');
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throw error;
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await database.exec('ROLLBACK');
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throw error;
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} finally {
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await database.exec('PRAGMA foreign_keys=ON');
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await database.exec('PRAGMA foreign_keys=ON');
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}
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const avatarDirectory = resolve(process.env.TDR_AVATAR_STORAGE_PATH || './data/avatars');
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const gameIconDirectory = resolve(process.env.TDR_GAME_ICON_STORAGE_PATH || './data/game-icons');
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const avatarDirectory = resolve(
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process.env.TDR_AVATAR_STORAGE_PATH || './data/avatars',
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);
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const gameIconDirectory = resolve(
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process.env.TDR_GAME_ICON_STORAGE_PATH || './data/game-icons',
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);
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await mkdir(avatarDirectory, { recursive: true });
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await mkdir(gameIconDirectory, { recursive: true });
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for (const file of bundle.files.avatars) {
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await writeFile(join(avatarDirectory, file.name), Buffer.from(file.contentBase64, 'base64'), { mode: 0o600 });
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await writeFile(
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join(avatarDirectory, file.name),
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Buffer.from(file.contentBase64, 'base64'),
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{ mode: 0o600 },
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);
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}
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for (const file of bundle.files.gameIcons) {
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await writeFile(join(gameIconDirectory, file.name), Buffer.from(file.contentBase64, 'base64'), { mode: 0o600 });
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await writeFile(
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join(gameIconDirectory, file.name),
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Buffer.from(file.contentBase64, 'base64'),
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{ mode: 0o600 },
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);
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}
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console.log(`Bootstrapped ${target} with ${restoredRows} database rows, ${bundle.files.avatars.length} avatars, and ${bundle.files.gameIcons.length} managed image assets.`);
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console.log(
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`Bootstrapped ${target} with ${restoredRows} database rows, ${bundle.files.avatars.length} avatars, and ${bundle.files.gameIcons.length} managed image assets.`,
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);
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console.log(`Source bundle: ${bundlePath}`);
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