feat: refine database discovery and ISAC interactions

This commit is contained in:
JB
2026-07-26 13:24:30 -04:00
parent 2e868d86ff
commit e8ed35e35f
11 changed files with 636 additions and 50 deletions
+8 -8
View File
@@ -1,12 +1,12 @@
export const databaseCategories = [
{ slug: 'gear', label: 'Gear', code: 'GEAR', description: 'Equipment slots, base health and armor, tiers, Brand Sets, and talents.' },
{ slug: 'weapons', label: 'Weapons', code: 'WPN', description: 'Weapon families, damage types, tier ranges, handling, talents, and bonuses.' },
{ slug: 'weapon-mods', label: 'Weapon Mods', code: 'WMOD', description: 'Slot and weapon compatibility, quality rolls, secondary pools, and Mod Effects.' },
{ slug: 'gear-mods', label: 'Gear Mods', code: 'GMOD', description: 'Quality-scaled primary rolls and selectable secondary attribute pools.' },
{ slug: 'os-protocols', label: 'OS Protocols', code: 'OSPR', description: 'Quality, core profile, primary effect, and unique upgradeable talent.' },
{ slug: 'talents', label: 'Talents', code: 'TLNT', description: 'Equipment and weapon talents with tiered descriptions and combat mechanics.' },
{ slug: 'brands', label: 'Brands', code: 'BRND', description: 'Brand Set identities and their two-, three-, and four-piece bonuses.' },
{ slug: 'skill-chips', label: 'Skill Chips', code: 'CHIP', description: 'Set bonuses, primary and secondary pools, and quality-scaled unique talents.' }
{ slug: 'gear', label: 'Gear', description: 'Equipment slots, base health and armor, tiers, Brand Sets, and talents.' },
{ slug: 'weapons', label: 'Weapons', description: 'Weapon families, damage types, tier ranges, handling, talents, and bonuses.' },
{ slug: 'weapon-mods', label: 'Weapon Mods', description: 'Slot and weapon compatibility, quality rolls, secondary pools, and Mod Effects.' },
{ slug: 'gear-mods', label: 'Gear Mods', description: 'Quality-scaled primary rolls and selectable secondary attribute pools.' },
{ slug: 'os-protocols', label: 'OS Protocols', description: 'Quality, core profile, primary effect, and unique upgradeable talent.' },
{ slug: 'talents', label: 'Talents', description: 'Equipment and weapon talents with tiered descriptions and combat mechanics.' },
{ slug: 'brands', label: 'Brands', description: 'Brand Set identities and their two-, three-, and four-piece bonuses.' },
{ slug: 'skill-chips', label: 'Skill Chips', description: 'Set bonuses, primary and secondary pools, and quality-scaled unique talents.' }
] as const;
export type DatabaseCategorySlug = typeof databaseCategories[number]['slug'];