feat(isac): author exotic talents in weapon editor

This commit is contained in:
JB
2026-07-25 04:19:57 -04:00
parent 14ba14dfab
commit fa21913112
7 changed files with 203 additions and 46 deletions
+6
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@@ -347,6 +347,12 @@ never a replacement for the family classification. Fixed base bonuses remain
visually separate from tactical augmentation effects. Exotic definitions add a
dedicated exotic-only talent after the two standard talent pools; their sixth
augmentation cell communicates that this talent advances to Tier II.
The exotic talent is owned by exactly one exotic weapon and is authored inline
inside that weapon editor, never selected from a shared global pool. Its
engineered sub-panel includes the talent name, shared description template,
Tier I/II previews, reusable triggers, and paired effect values. The Talent
Registry may display an owned exotic talent for discovery, but routes editing
back to its weapon rather than opening the shared-talent editor.
Large relationship sets use the searchable assignment control instead of
checkbox walls. It keeps assigned records visible as removable chips, filters