Add game data capture vertical slice
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{
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"family": "gear",
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"view": "detail",
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"gear_slot": "Vest",
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"record_types": ["gear"],
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"confidence": 0.95,
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"abstention_reason": null
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}
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@@ -0,0 +1,8 @@
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{
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"family": "gear",
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"view": "talent",
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"gear_slot": "Body Armor",
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"record_types": ["gear_talent"],
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"confidence": 0.95,
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"abstention_reason": null
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}
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@@ -0,0 +1,8 @@
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{
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"family": "os_protocol",
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"view": "secondary_profile",
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"gear_slot": null,
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"record_types": ["os_protocol_secondary_profile"],
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"confidence": 1.3,
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"abstention_reason": null
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}
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@@ -0,0 +1,8 @@
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{
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"family": "os_protocol",
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"view": "secondary_profile",
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"gear_slot": null,
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"record_types": ["os_protocol_secondary_profile"],
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"confidence": 0.93,
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"abstention_reason": null
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}
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@@ -0,0 +1,8 @@
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{
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"family": "skill_chip",
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"view": "detail",
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"gear_slot": null,
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"record_types": ["weapon"],
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"confidence": 0.94,
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"abstention_reason": null
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}
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{
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"family": "skill_chip",
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"view": "set_bonus",
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"gear_slot": null,
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"record_types": ["skill_chip_set_bonus"],
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"confidence": 0.94,
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"abstention_reason": null
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}
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@@ -0,0 +1,8 @@
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{
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"family": "specialization",
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"view": "focus_tree",
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"gear_slot": null,
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"record_types": ["specialization_tree_node"],
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"confidence": 0.91,
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"abstention_reason": "ambiguous_view"
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}
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@@ -0,0 +1,8 @@
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{
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"family": "specialization",
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"view": "focus_tree",
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"gear_slot": null,
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"record_types": ["specialization_focus", "specialization_tree_node"],
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"confidence": 0.91,
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"abstention_reason": null
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}
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@@ -0,0 +1,8 @@
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{
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"family": "unknown",
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"view": "unknown",
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"gear_slot": null,
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"record_types": ["weapon"],
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"confidence": 0.22,
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"abstention_reason": null
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}
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@@ -0,0 +1,8 @@
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{
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"family": "unknown",
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"view": "unknown",
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"gear_slot": null,
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"record_types": [],
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"confidence": 0.22,
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"abstention_reason": "low_confidence"
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}
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@@ -0,0 +1,8 @@
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{
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"family": "weapon",
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"view": "talent",
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"gear_slot": null,
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"record_types": ["weapon"],
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"confidence": 0.9,
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"abstention_reason": null
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}
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@@ -0,0 +1,8 @@
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{
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"family": "weapon",
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"view": "detail",
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"gear_slot": null,
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"record_types": ["weapon", "weapon_talent"],
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"confidence": 0.97,
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"abstention_reason": null
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}
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