export const gameIcons = { blast: { src: '/blast.png', label: 'Blast damage' }, pierce: { src: '/pierce.png', label: 'Pierce damage' }, shredding: { src: '/shredding.png', label: 'Shredding damage' }, firepower: { src: '/firepower.png', label: 'Firepower' }, toughness: { src: '/toughness.png', label: 'Toughness' }, engineering: { src: '/engineering.png', label: 'Engineering' }, bulwark: { src: '/bulwark.png', label: 'Bulwark specialization' }, combat_medic: { src: '/combat_medic.png', label: 'Combat Medic specialization' }, demolitionist: { src: '/demolitionist.png', label: 'Demolitionist specialization' }, tech_operator: { src: '/tech_operator.png', label: 'Tech Operator specialization' }, vanguard: { src: '/vanguard.png', label: 'Vanguard specialization' }, legendary: { src: '/legendary.png', label: 'Legendary difficulty' }, shd_ticket: { src: '/shd_ticket.png', label: 'SHD ticket' }, holster: { src: '/holster.png', label: 'Holster gear slot' }, gloves: { src: '/gloves.png', label: 'Gloves gear slot' }, backpack: { src: '/backpack.png', label: 'Backpack gear slot' }, knee_pads: { src: '/knee_pads.png', label: 'Knee Pads gear slot' }, body_armor: { src: '/body_armor.png', label: 'Body Armor gear slot' }, mask: { src: '/mask.png', label: 'Mask gear slot' }, exotic: { src: '/exotic.png', label: 'Exotic weapon' }, shotgun: { src: '/shotgun.png', label: 'Shotgun weapon category' }, rifle: { src: '/rifle.png', label: 'Rifle weapon category' }, mmr: { src: '/mmr.png', label: 'Marksman rifle weapon category' }, ar: { src: '/ar.png', label: 'Assault rifle weapon category' }, lmg: { src: '/lmg.png', label: 'Light machine gun weapon category' }, smg: { src: '/smg.png', label: 'Submachine gun weapon category' } } as const; export type GameIconName = keyof typeof gameIcons;