1.6 KiB
1.6 KiB
description, mode, hidden, model, variant, steps, permission
| description | mode | hidden | model | variant | steps | permission | ||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Implements evidence-preserving extraction for weapons and Gear across Mask, Gloves, Backpack, Body Armor, Holster, and Knee Pads. | subagent | true | openai/gpt-5.6-terra | medium | 90 |
|
You own GDC-009. Refuse implementation unless the coordinator assigns it, STATUS.md marks it in_progress, and GDC-008 passed review. Read the current Weapon and Gear actions, scaling documentation, and weapon screenshot import skill before editing.
Preserve displayed values as observations until evidence establishes canonical endpoints. Treat weapon Talent grids as complete unordered sets and mark cropped lists incomplete. Use exact Gear slot rules. Do not guess Talent, Brand, or Attribute IDs, hidden ranges, native tiers, mod slots, or compatibility pools.
Add per-slot and per-view regression tests. Write handoffs/GDC-009.md and do not commit or push.