Replace separate ACP and agent-types modules with unified AgentManager using provider pattern. Migrate Claude and Codex implementations to provider-specific clients. Streamline session-agent integration, remove old ACP notification types, and introduce agent timeline events. Delete obsolete documentation and test files. Add AgentRegistry for persistence and agent-stream-based communication pattern.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Simplify agent-prompt.md with clearer delegation rules and workflow
- Add blockquote markdown styling to message component
- Update agent type to support both claude and codex agents
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Update popover background color from #09090b to #18181b (zinc-900)
- Apply popover background to dropdown menu instead of card color
- Provides better visual separation and elevated appearance
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add git diff viewer screen to display local changes per agent
- Parse git diff output into file sections with syntax highlighting
- Horizontal scrolling for long diff lines (no text wrapping)
- Request diff data on mount via new WebSocket messages
- Add dropdown menu to agent header
- Three-dot menu button with "View Changes" option
- Position menu below button using window-aware measurements
- Account for safe area insets and orientation changes
- Implement server-side git operations
- Add git_diff_request/response message types
- Execute `git diff HEAD` in agent's working directory
- Handle errors gracefully with proper error messages
- Update session context for git diff state
- Add gitDiffs Map to store diff content per agent
- Add requestGitDiff helper function
- WebSocket handler for git_diff_response messages
- Improve agent input area layout
- Move status bar inline with attachment button
- Full-width text input above button row
- Better spacing and visual hierarchy
- Simplify agent status bar to show only status dot
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add git diff viewer screen accessible via agent dropdown menu
- Implement git_diff_request/response WebSocket messages
- Add dropdown menu to agent screen header with "View Changes" option
- Clear pending permissions when starting new agent turn to prevent conflicts
- Treat agent refusals as completed rather than failed state
- Add test coverage for permission handling edge cases
- Configure vitest to run in single-threaded mode for stability
- Remove redundant wrapper in agent stream view
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Replace @gorhom/bottom-sheet with React Native's native Modal component and implement custom slide-in/slide-out animations using Reanimated. This provides better control over modal behavior and animations while reducing dependency on external libraries.
Key changes:
- Replace BottomSheetModal with native Modal component
- Implement custom slide animations using Reanimated shared values
- Add backdrop fade in/out animations
- Extract modal sections into focused components (ModalHeader, WorkingDirectorySection, AssistantSelector, ModeSelector, WorktreeSection)
- Add responsive layout support with compact/wide screen detection
- Fix keyboard animation to use transform instead of padding
- Improve modal lifecycle management with mount/unmount state tracking
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
When the keyboard appeared, the chat content would get pushed up and the user would lose sight of what they were viewing. This happened because the outer container had keyboard-aware padding, but the ScrollView's content padding was static.
Now the ScrollView's contentContainerStyle receives animated padding that matches the keyboard height, ensuring the content maintains its relative position and the user keeps seeing the same messages when the keyboard appears.
Changes:
- Pass keyboardHeight SharedValue to AgentStreamView
- Add animated contentPaddingStyle that adjusts for keyboard
- Apply dynamic padding to ScrollView contentContainerStyle
- Content now smoothly adjusts as keyboard animates in/out
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
When loading an agent chat with existing messages, the ScrollView would render at the top and then animate scrolling to the bottom, creating a jarring user experience.
Now the initial scroll to bottom happens instantly (no animation), and only subsequent auto-scrolls (when new messages arrive) are animated. This provides a smooth loading experience while maintaining smooth animations for new content.
Changes:
- Add hasScrolledInitially ref to track first scroll
- Use animated: false for initial scroll, animated: true for subsequent scrolls
- Remove debug console.log from scroll handler
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Simplify agent screen layout by removing redundant status bar container and consolidating all footer controls into the input area component. Add smooth fade animations for realtime mode transitions and a floating scroll-to-bottom button for better UX.
Changes:
- Consolidate status bar and controls into AgentInputArea for cleaner layout hierarchy
- Add scroll-to-bottom button to AgentStreamView with fade animations
- Fix realtime controls stacking on non-agent screens
- Add lastActivityAt serialization to MCP server agent responses
- Remove unnecessary layout wrapper in agent screen
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add worktree utility functions for git worktree management
- Fix stale closure issue in create-agent-modal causing worktreeName to not be sent
- Refactor create-agent-modal to use useCallback for all functions in proper order
- Add tilde path expansion before worktree creation to fix "Not in a git repository" error
- Add worktreeName parameter to create_agent_request WebSocket message
- Add debug logging for worktree creation flow
- Remove noisy logging (message chunk updates, session updates, agent update notifications)
The worktree feature allows creating isolated git worktrees for each agent,
enabling work on different branches simultaneously without conflicts.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
When a user accepts an ExitPlanMode permission, the agent sends a
current_mode_update notification. Previously this was only forwarded
as an agent_update message, but the frontend relies on agent_status
messages to update the mode selector UI.
Now we detect current_mode_update notifications and emit an additional
agent_status message immediately, ensuring the UI updates without
waiting for the agent to complete its turn.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Replace the centered realtime button in the global footer with three buttons:
- Agents: Navigate to home screen
- New Agent: Open create agent modal
- Realtime: Start realtime mode (existing functionality)
This provides easier access to core navigation actions from any non-agent screen.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add graceful shutdown to AgentManager that waits for processing agents to complete
- Update server to handle SIGTERM and SIGINT with proper agent cleanup
- Switch dev script to use node --watch --import tsx for faster restarts
- Add shutdown timeout handling with configurable wait period
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add discriminated union for agent options with proper type (claude)
- Store Claude's internal session ID separately from ACP session ID
- Use Zod schema validation for persisted agents
- Use correct session ID when resuming agents (Claude ID for Claude agents)
- Update to @boudra/claude-code-acp@0.8.1 which extracts Claude session ID
Added useReanimatedKeyboardAnimation to GlobalFooter to animate the entire
footer (status bar + controls) up when keyboard opens. Uses translateY
transform to shift footer above keyboard with smooth native timing.
Applied to all footer variants:
- Agent screen with registered controls
- Realtime mode on non-agent screens
- Button mode on non-agent screens
Maintains all recent fixes (portal architecture, tight spacing, smooth
transitions) while restoring the keyboard avoidance behavior.
Implementation by Codex.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
The animated keyboard style was adding FOOTER_HEIGHT + insets.bottom as padding,
creating a massive gap. Removed footer height from padding calculation - keyboard
padding only needs to account for keyboard height, not footer.
Fixed by Codex.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Removed 24px bottom padding from footerContainer that was creating a large
gap between AgentStatusBar and the GlobalFooter controls below.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Codex implemented a portal/context architecture to eliminate layout jank:
- Created FooterControlsProvider context with register/unregister methods
- GlobalFooter now reserves fixed height (88px + insets) for all modes
- Both AgentInputArea and RealtimeControls stack absolutely in same space
- Single shared Reanimated value drives cross-fade (250ms)
- Agent screen registers controls via context instead of rendering inline
- Content padding adjusted to account for footer height
- Borders and safe area moved to shared container
- AgentInputArea simplified to pure component (no internal animations)
This guarantees:
- No layout shifts during transitions
- Smooth cross-fade between control modes
- No gaps or double borders
- Both controls never occupy layout space simultaneously
Implementation by OpenAI Codex per architectural recommendation.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
AgentInputArea was still taking up 88px height when opacity was 0, creating
a gap between status bar and realtime controls. Now switches to position
absolute when hidden (opacity < 0.5) to remove from layout flow completely.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Keep AgentInputArea always mounted, animate opacity (0→1 / 1→0) instead of unmounting
- Use controlled opacity animation for GlobalFooter's RealtimeControls on agent screen
- Both controls fade in/out over 250ms, synchronized for smooth cross-fade
- Disable pointer events on hidden controls to prevent interaction issues
- Keep FadeIn/FadeOut behavior on non-agent screens (home, orchestrator) unchanged
This eliminates the layout "push" effect where GlobalFooter would take up space
while fading in, causing visible jank. Now both controls overlay and cross-fade
smoothly without affecting layout.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Only apply bottom padding to footer container when NOT in realtime mode
- When realtime is active, GlobalFooter handles the bottom padding
- This eliminates the large gap between status bar and realtime controls
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add AgentStatusBar back to agent screen layout above controls
- Remove duplicate mode badge from AgentInputArea (now only in status bar)
- Simplify AgentInputArea to horizontal layout matching RealtimeControls
- Set both controls to height: 88 for consistent sizing
- Remove conditional rendering that caused component to unmount
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Change realtime controls to horizontal layout with fixed height (88px)
- Add orientation prop to VolumeMeter for horizontal/vertical modes
- Create AgentStatusBar component showing mode badge and agent status
- Add agent persistence system for managing agent state across restarts
- Fix bottom sheet dismiss handling to clear state properly
- Remove debug timer from realtime controls
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Introduced a new screenshot image for the app.
- Added local settings for Claude permissions.
- Refactored AgentStreamView and OrchestratorMessagesView to utilize new types for tool calls and permissions.
- Updated ToolCallBottomSheet to handle selected tool calls more efficiently.
- Enhanced type definitions for shared data structures related to tool calls and permissions.
- Lazy initialize audio (on-demand instead of mount) in both player and Speechmatics hooks
- Add audio session teardown on stop for proper cleanup
- Implement agent audio recording with sendAgentAudio in AgentInputArea
- Fix Android navigation race condition in CreateAgentModal (navigate before closing)
- Add animations to global footer and agent screen (FadeIn/FadeOut)
- Auto-cancel stuck agents when sending new messages
- Fix permission request ID propagation from AgentManager to Session
- Apply theme background color via AppContainer wrapper
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
refactor: reset message IDs on new turn and add activity log handlers
- Reset assistant message and thought IDs when starting new agent turn
- Add comprehensive activity log handlers in session context
- Handle tool calls, results, and errors with proper state updates
- Add transcription and assistant chunk streaming handlers
- Improve audio playback with proper error handling and confirmation
- Use generateMessageId() for consistent ID generation
- Filter out transcription activity logs from chat
- Stop audio playback when real speech is detected
```
refactor: implement async agent creation flow with loading states
- Add loading states and request tracking to agent creation modal
- Move agent creation logic from parent to modal component
- Add automatic navigation to agent page after creation
- Implement requestId-based response matching for agent_created events
- Add audio output handling in session context
- Improve modal UX with disabled states during creation
```
refactor: improve agent notification types and fix activity curator
- Convert agent notifications to discriminated union (session/permission/status)
- Fix activity curator to properly handle typed session updates
- Serialize Date objects in AgentInfo for JSON compatibility
- Use activity curator for title generation context
- Reduce console.error to console.warn for non-critical WebSocket errors
- Improve spacing in agent stream views
- Delay title generation until 15+ updates available
```
feat: implement agent permission flow with gesture-based sidebar navigation
Add permission request/response system for agent tool calls with UI approval flow, implement swipeable agent sidebar with edge gesture detection, and enhance agent updates with stable message IDs for proper deduplication across reconnections.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
```
```
refactor: convert AgentManager to global singleton across sessions
Move AgentManager initialization from per-session to single global instance. Agents now persist across sessions, with sessions subscribing/unsubscribing to agent updates rather than creating/destroying agents.
```
Instead of showing tool_call and tool_call_update as separate events,
now merge them by toolCallId into a single MergedToolCall that updates
as new information comes in.
**Changes:**
- Added MergedToolCall type with start/end timestamps
- Renamed groupTextChunks to groupActivities with tool call merging logic
- Track tool calls by ID and merge all updates into single entry
- Replace ToolCallItem with MergedToolCallItem component
- AgentStreamView now uses groupActivities for unified grouping
**User Experience:**
- Each tool call appears once and updates in place
- Status changes from pending → in_progress → completed
- Input/output merge as they become available
- Cleaner, less noisy activity view
Generated with [Claude Code](https://claude.ai/code)
via [Happy](https://happy.engineering)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Happy <yesreply@happy.engineering>
**Agent Activity UI Improvements:**
- Create typed discriminated unions for SessionNotification updates
- Add AgentActivity component with specialized rendering for each update type
- Group consecutive text chunks into single messages (like main chat)
- Add collapsible tool call rendering with input/output details
- Add plan rendering with task status indicators
- Add fallback rendering for unknown activity types (badge + drawer)
**Agent Status Update Fix:**
- Fix agent killing not updating UI status
- Session now detects status change notifications and emits agent_status messages
- Agent manager delays agent deletion to allow status updates to propagate
- Frontend agent_status handler now receives proper updates
**Technical Details:**
- Created /packages/app/src/types/agent-activity.ts with typed session updates
- Created /packages/app/src/components/agent-activity.tsx with activity renderers
- Updated AgentStreamView to use grouped activities with useMemo
- Modified session.ts subscribeToAgent to emit agent_status on status changes
- Modified agent-manager.ts killAgent to delay deletion for status propagation
Generated with [Claude Code](https://claude.ai/code)
via [Happy](https://happy.engineering)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Happy <yesreply@happy.engineering>
- Add VolumeMeter component for realtime audio visualization
- Refactor input area to show volume meter in realtime mode
- Update button styling and layout for cleaner interface
- Improve text input integration with better visual hierarchy
- Add volume state tracking to Speechmatics audio hook
- Add agent working directory validation on creation
- Update agent prompt with better orchestration guidelines
Generated with [Claude Code](https://claude.ai/code)
via [Happy](https://happy.engineering)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Happy <yesreply@happy.engineering>
- Moved components and hooks into a new directory structure under `src/app` for better organization.
- Updated the main entry point to use `index.ts` and adjusted routing accordingly.
- Introduced new components such as `ActiveProcesses`, `AgentStreamView`, and `ConnectionStatus` to enhance the app's functionality.
- Removed deprecated components and hooks to streamline the codebase.
- Updated styles to align with the new theme structure and ensure consistency across the app.
This refactor aims to improve maintainability and scalability of the application.
- Introduced a Babel configuration file for the app.
- Updated various components and styles to utilize the new theme structure, replacing direct color references with palette-based colors for improved consistency and maintainability.
- Adjusted styles across multiple components to align with the new theme, enhancing the overall UI experience.