* Add collapsed-project status badge to the sidebar Collapsed project rows now surface the most urgent hidden workspace's status as a corner badge on the project icon, instead of giving no signal at all: a loader for running, an alert for needs_input, a dot for attention/failed, nothing for done. Priority order (needs_input > failed > running > attention > done) means a working project keeps its loader even if another workspace is also awaiting review. Every surfaced status shares one badge shell (size, ring, offset) so the loader, alert, and dot never draw a differently-sized circle - previously the loader/alert used a 12pt ring while the dot used a 7-9pt one with a different corner offset. The running loader is also nudged half a point left so its visual center lands on the circle's center rather than reading as shifted right. Adds an e2e capture spec (run on demand, not part of CI) that seeds every state and edge case through the mock provider and dumps DOM geometry, for re-verifying the badge shell stays uniform. * Add PR review gallery images for the status badge PR Temporary evidence assets for pull request review, embedded via blob URLs in the PR description. Safe to delete after merge. * Swap misleading before/after PR images for clean per-state stills This feature never shipped on main, so there is no real "before" to compare against for a reviewer — the earlier before/after images were an artifact of local dev iteration, not a regression fix. Replaced with one clean still per status. * Fatten needs-input alert and dot to fill the shared badge shell Lucide's circle-alert only paints ~83% of its nominal size, so the prior 10pt glyph read as smaller than the loader inside the same 14pt shell. Sized both up so all three glyphs draw the same visual footprint against the shared ring. * Address review: extract pure badge-content selection, drop JSDOM tests Greptile flagged getStatusDotColorStyle's needs_input/running cases as dead (unreachable — shouldRenderSyncedStatusLoader and an explicit check already intercept those buckets earlier). Extracting the selection logic into a plain-TS descriptor function (getProjectStatusBadgeContent) makes that structural: the "dot" variant is typed to failed|attention only, so there's no switch left with unreachable branches. That extraction also resolves the JSDOM component test Greptile flagged (project-leading-visual.test.tsx used vi.hoisted/vi.mock/ createRoot mounting, all banned by docs/testing.md's two test categories) — the pure selector is now tested directly with a plain vitest file, no mounting needed. Dropped that test file and use-sidebar-project-status-bucket.test.tsx (same banned pattern); the real coverage was already redundant with sidebar-workspaces-view-model .test.ts's existing priority-order assertions and the e2e capture spec's real-app gating checks. Also split a conditional branch in the e2e capture spec's assertion loop into two deterministic loops (badge-expected vs no-badge cases) per Greptile's third note. * Size status-badge glyphs even so they center in the shell The badge shell's interior is 12pt (14pt minus the 1pt ring on each side). A centered glyph of size N sits at a (12 - N) / 2 offset, which is fractional for odd N and gets snapped to a device-pixel boundary, rendering visibly off-center (~1.5 device px at 3x). Drop the dot to 8pt and the alert to 10pt so both divide the interior into whole pixels and land dead center; Lucide's circle-alert paints ~83% of nominal, so 10pt draws a ~8.3pt disc that matches the 8pt dot. Also extends the on-demand capture spec to cover the failed bucket, the priority aggregation cases, dark mode, hover, a compact viewport, and a recorded running-to-expand transition, dumping DOM geometry that proves every shell shares one size/offset and every even glyph centers at 0px. * Refresh status-badge PR assets for the even-glyph sizing Recaptures every state at the approved 8pt-dot / 10pt-alert sizing, adds the failed bucket to the per-status set, a crosshair sizing/ centering proof, dark-mode and compact-form-factor shots, and replaces the soft upscaled spinner GIF with a crisp one assembled from native 3x-scale frames. Drops the stale pre-sizing images. * Add capture spec proving workspace statuses roll up to the project badge Seeds three collapsed projects, each with several same-directory workspaces in different buckets, so each resolves to a different highest-priority winner (needs_input / failed / running). Films the collapse and expand so the aggregation is provable as motion, not a single frame. * Add propagation recording showing statuses resolving to the project badge * Add higher-quality mp4 of the status propagation recording * Refactor project status badge coverage --------- Co-authored-by: paseo-bot[bot] <266920839+paseo-bot[bot]@users.noreply.github.com>
Paseo
One interface for Claude Code, Codex, Copilot, OpenCode, and Pi agents.
Run agents in parallel on your own machines. Ship from your phone or your desk.
- Self-hosted: Agents run on your machine with your full dev environment. Use your tools, your configs, and your skills.
- Multi-provider: Claude Code, Codex, Copilot, OpenCode, and Pi through the same interface. Pick the right model for each job.
- Voice control: Dictate tasks or talk through problems in voice mode. Hands-free when you need it.
- Cross-device: iOS, Android, desktop, web, and CLI. Start work at your desk, check in from your phone, script it from the terminal.
- Privacy-first: Paseo doesn't have any telemetry, tracking, or forced log-ins.
Getting Started
Paseo runs a local server called the daemon that manages your coding agents. Clients like the desktop app, mobile app, web app, and CLI connect to it.
Prerequisites
You need at least one agent CLI installed and configured with your credentials:
Desktop app (recommended)
Download it from paseo.sh/download or the GitHub releases page. Open the app and the daemon starts automatically. Nothing else to install.
To connect from your phone, open Settings → your host → Pair Device.
CLI / headless
Install the CLI and start Paseo:
npm install -g @getpaseo/cli
paseo
Paseo starts locally, then asks whether to enable the end-to-end encrypted relay for device pairing. If you decline, connect directly over TCP, Tailscale, or another VPN. This path is useful for servers and remote machines.
For full setup and configuration, see:
Docker
Run the Paseo daemon and self-hosted web UI in Docker:
docker run -d --name paseo \
-p 6767:6767 \
-e PASEO_PASSWORD=change-me \
-v "$PWD/paseo-home:/home/paseo" \
-v "$PWD:/workspace" \
ghcr.io/getpaseo/paseo:latest
Open http://localhost:6767 after it starts. Extend the base image with the agent CLIs you use, then provide credentials through environment variables or the persistent /home/paseo volume. See the Docker documentation for full setup details.
CLI
Everything you can do in the app, you can do from the terminal.
paseo run --provider claude/opus-4.6 "implement user authentication"
paseo run --provider codex/gpt-5.4 --worktree feature-x "implement feature X"
paseo ls # list running agents
paseo attach abc123 # stream live output
paseo send abc123 "also add tests" # follow-up task
# run on a remote daemon
paseo --host workstation.local:6767 run "run the full test suite"
See the full CLI reference for more.
Skills
Skills teach your agent to use Paseo to orchestrate other agents.
npx skills add getpaseo/paseo
Then use them in any agent conversation:
/paseo-handoff— hand off work between agents. I use this to plan with Claude and then handoff to Codex to implement./paseo-loop— loop an agent against clear acceptance criteria (aka Ralph loops), optionally with a verifier./paseo-advisor— spin up a single agent as an advisor for a second opinion, without delegating the work itself./paseo-committee— form a committee of two contrasting agents to step back, do root cause analysis, and produce a plan.
Development
Quick monorepo package map:
packages/server: Paseo daemon (agent process orchestration, WebSocket API, MCP server)packages/app: Expo client (iOS, Android, web)packages/cli:paseoCLI for daemon and agent workflowspackages/desktop: Electron desktop apppackages/relay: Relay transport and encryption used by the daemon and clientspackages/website: Marketing site and documentation (paseo.sh)
Common commands:
# run all local dev services
npm run dev
# run individual surfaces
npm run dev:server
npm run dev:app
npm run dev:desktop
npm run dev:website
# build the server stack
npm run build:server
# repo-wide checks
npm run typecheck
Related projects
- getpaseo/paseo-relay — official distributed relay, written in Elixir
- paseo-skins — community themes and a zero-patch desktop theme loader with an Agent Skill
- paseo-vscode — VS Code extension
License
AGPL-3.0

