* feat(settings): choose which orchestration skills to install The skills row installed the whole bundle or nothing. A settings control next to it now opens a sheet where you keep every bundled skill or pick a subset, and saving converges ~/.agents, ~/.claude, and ~/.codex to it. "All skills" reads the bundle directory instead of a hardcoded catalog, so a skill added in a later release installs itself without another code change. Retired bundle names stay in a separate cleanup list so old copies on disk are still removed but never become selectable. The selection persists under Electron user data, separate from install state, so uninstalling does not erase the choice — a later install brings back exactly the chosen set. Installs with no saved selection read as "all", which is what they already had. * Restore skill selection after failed save * fix(settings): don't save a skill selection that never reached disk A failed save wrote the preference, converged, then wrote the old preference back. That leaves a window where a selection the user was told did not save is the one on disk, and a crash inside it makes the window permanent. Converge first and persist only on success — nothing to roll back, and a failed save now leaves disk and preference exactly as Cancel would. Resolving the bundle path when the command handlers are wired also broke daemon-manager's tests: the packaged branch reads process.resourcesPath, which is undefined outside Electron. Resolve targets per command instead — registering handlers should not touch the environment. * fix(settings): make skills convergence single-writer and confirm removals Startup auto-update and the settings commands were separate writers over the same skill directories. Either could apply a plan computed from a selection the other had already replaced — narrow the selection while startup is repairing drift and the repair puts the removed skill back. There is now one controller that owns scan, apply, and persist, and every entry point queues through it, so concurrent callers see a consistent result instead of an interleaved one. Save also had no recovery once it had converged: if the selection could not be committed afterwards, disk was changed while the preference still said the old thing, and the next startup silently undid the change. Save now puts the managed directories back to what the committed selection describes before it reports the failure, so a failed Save lands where Cancel would. Deselecting a skill deletes its directory in all three agent homes, including files the user put inside it. That is now confirmed like every other destructive action, naming the skills and the directories. Adding skills or saving an unchanged selection still saves without a prompt, and a skill the host has not installed yet deletes nothing so it does not prompt either. * fix(settings): confirm removal for skills installed in only some agent homes The removal confirmation read an `add` op as "not on disk yet". An `add` op means "missing from at least one target", so a skill sitting in ~/.claude but not the other two looked absent, and deselecting it deleted that directory — with anything the user had put inside it — without asking. The status snapshot now carries the installed skill names directly, taken from union presence across the three agent homes, and the confirmation reads that. `ops` keeps its one meaning. A host that predates the field cannot say what is on disk, so the app bridge assumes the saved selection is installed. Asking about a directory that turns out to be absent is harmless; the reverse is not. * fix(settings): warn about every skill directory a save deletes The confirmation asked "was this selected before and is it selected now", which is a different question from the one the host answers. The host converges to the desired set and deletes every managed directory outside it, so a skill on disk that the saved preference never mentioned — reinstalled by hand, restored by a sync, left behind by drift — was deleted with no warning, user files included. The predicate now mirrors the host rule: everything installed that the draft will not keep, regardless of what was saved before. It moved out of the sheet into its own module so the rule has one owner and can be tested directly. Saving with nothing to delete still does not prompt. * fix(settings): a failed save keeps files the user added inside a skill Save converges before it commits, and convergence deletes whole skill directories. When the commit then failed, the recovery re-installed the committed selection — which rebuilds the bundled files and nothing else, so notes, hooks, and anything else the user had put inside a deselected skill were gone for good. Cancel does not do that, and a failed save is supposed to land where Cancel would. Save now runs as a transaction. Before converging it stages a copy of every managed skill directory across the three agent homes, next to the tree so the copy stays on one filesystem. Committing drops the staging; failing anywhere puts each directory back exactly as it was, deletes the ones the candidate had created, and then drops the staging. Staging left by a process that died mid-save is cleaned up by the next one. The controller only sees begin/commit/rollback; the filesystem work lives in skills-transaction.ts. * fix(settings): make skill removal confirmation authoritative * fix(settings): verify skill convergence before commit * fix(settings): preserve concurrent skill edits on rollback * fix(settings): preserve staged skill metadata * fix(settings): stage skill deletions atomically * fix(settings): stage removals per filesystem * fix(settings): restore staged skill symlinks * fix(settings): canonicalize skill transaction roots * fix(settings): keep automatic skill updates non-destructive * fix(settings): report committed skill saves accurately * fix(settings): keep skill updates non-destructive * fix(settings): route skill removals through selection * fix(settings): close skill selection edge cases * fix(settings): preserve skill data during maintenance * fix(settings): hide unavailable skill install * fix(desktop): keep install policy at command boundary * fix(desktop): restore staged skill directories atomically * test(app): retry transient skills sandbox cleanup * fix(desktop): recover externally deleted skill stages * fix(desktop): preserve conflicting skill rollback data * fix(desktop): generalize skill rollback conflicts * fix(desktop): preserve skill rollback collisions * fix(desktop): recover quarantined skill backups * fix(app): inset adaptive sheet content on compact The compact Choose skills sheet rendered edge to edge: the All skills card touched both screen edges, the section label was glued to it, and the skill list ran to the edges too. Desktop was correct. AdaptiveModalSheet expressed its content inset through BottomSheetScrollView.contentContainerStyle. That is a library prop, not the style prop Unistyles registers, and gorhom's scroller was never rewritten by the Babel plugin, so on web the emitted class was never applied and the padding and gap resolved to nothing. The desktop card uses a real ScrollView, which Unistyles does track, which is why only compact was affected. The inset now lives on a View the sheet owns, rendered by every presentation, so one definition covers compact and desktop and a scroller only ever gets theme-free layout. The caller-facing prop is contentStyle, since it no longer lands on a scroll content container. Choose skills drops its ad-hoc label for SettingsSection, so the label carries the app's section rhythm instead of sitting equidistant between two cards. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(desktop): prevent skill rollback data loss Preserve externally replaced directory trees during recovery and reject managed child symlinks before synchronization can write outside a skill directory. --------- Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
Paseo
One interface for Claude Code, Codex, Copilot, OpenCode, and Pi agents.
Run agents in parallel on your own machines. Ship from your phone or your desk.
- Self-hosted: Agents run on your machine with your full dev environment. Use your tools, your configs, and your skills.
- Multi-provider: Claude Code, Codex, Copilot, OpenCode, and Pi through the same interface. Pick the right model for each job.
- Voice control: Dictate tasks or talk through problems in voice mode. Hands-free when you need it.
- Cross-device: iOS, Android, desktop, web, and CLI. Start work at your desk, check in from your phone, script it from the terminal.
- Privacy-first: Paseo doesn't have any telemetry, tracking, or forced log-ins.
Getting Started
Paseo runs a local server called the daemon that manages your coding agents. Clients like the desktop app, mobile app, web app, and CLI connect to it.
Prerequisites
You need at least one agent CLI installed and configured with your credentials:
Desktop app (recommended)
Download it from paseo.sh/download or the GitHub releases page. Open the app and the daemon starts automatically. Nothing else to install.
To connect from your phone, open Settings → your host → Connections → Pair a device.
CLI / headless
Install the CLI and start Paseo:
npm install -g @getpaseo/cli
paseo
This shows a QR code in the terminal. Connect from any client. This path is useful for servers and remote machines.
For full setup and configuration, see:
Docker
Run the Paseo daemon and self-hosted web UI in Docker:
docker run -d --name paseo \
-p 6767:6767 \
-e PASEO_PASSWORD=change-me \
-v "$PWD/paseo-home:/home/paseo" \
-v "$PWD:/workspace" \
ghcr.io/getpaseo/paseo:latest
Open http://localhost:6767 after it starts. Extend the base image with the agent CLIs you use, then provide credentials through environment variables or the persistent /home/paseo volume. See the Docker documentation for full setup details.
CLI
Everything you can do in the app, you can do from the terminal.
paseo run --provider claude/opus-4.6 "implement user authentication"
paseo run --provider codex/gpt-5.4 --worktree feature-x "implement feature X"
paseo ls # list running agents
paseo attach abc123 # stream live output
paseo send abc123 "also add tests" # follow-up task
# run on a remote daemon
paseo --host workstation.local:6767 run "run the full test suite"
See the full CLI reference for more.
Skills
Skills teach your agent to use Paseo to orchestrate other agents.
npx skills add getpaseo/paseo
Then use them in any agent conversation:
/paseo-handoff— hand off work between agents. I use this to plan with Claude and then handoff to Codex to implement./paseo-loop— loop an agent against clear acceptance criteria (aka Ralph loops), optionally with a verifier./paseo-advisor— spin up a single agent as an advisor for a second opinion, without delegating the work itself./paseo-committee— form a committee of two contrasting agents to step back, do root cause analysis, and produce a plan.
Development
Quick monorepo package map:
packages/server: Paseo daemon (agent process orchestration, WebSocket API, MCP server)packages/app: Expo client (iOS, Android, web)packages/cli:paseoCLI for daemon and agent workflowspackages/desktop: Electron desktop apppackages/relay: Relay transport and encryption used by the daemon and clientspackages/website: Marketing site and documentation (paseo.sh)
Common commands:
# run all local dev services
npm run dev
# run individual surfaces
npm run dev:server
npm run dev:app
npm run dev:desktop
npm run dev:website
# build the server stack
npm run build:server
# repo-wide checks
npm run typecheck
Related projects
- getpaseo/paseo-relay — official distributed relay, written in Elixir
- paseo-skins — community themes and a zero-patch desktop theme loader with an Agent Skill
- paseo-vscode — VS Code extension
License
AGPL-3.0

