Add ISAC Skill Chips data module
This commit is contained in:
+53
-2
@@ -202,7 +202,7 @@ INSERT OR IGNORE INTO role_permissions(role_id,permission_id) VALUES('role-moder
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CREATE TABLE IF NOT EXISTS oauth_states (state_hash TEXT PRIMARY KEY, provider TEXT NOT NULL, mode TEXT NOT NULL, user_id TEXT REFERENCES users(id) ON DELETE CASCADE, expires_at TEXT NOT NULL, created_at TEXT NOT NULL);
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CREATE TABLE IF NOT EXISTS data_change_proposals (
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id TEXT PRIMARY KEY,
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module TEXT NOT NULL CHECK(module IN ('stats','talents','brands','gear','weapons','protocols')),
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module TEXT NOT NULL CHECK(module IN ('attributes','talents','brands','gear','weapons','protocols','skillchips')),
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action TEXT NOT NULL,
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entity_id TEXT,
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draft_entity_id TEXT,
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@@ -498,8 +498,59 @@ CREATE TABLE IF NOT EXISTS os_protocol_talent_effects (
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UNIQUE(talent_id, stat_attribute_id),
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UNIQUE(talent_id, sort_order)
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);
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CREATE TABLE IF NOT EXISTS skill_chip_sets (
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id TEXT PRIMARY KEY,
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name TEXT NOT NULL,
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active INTEGER NOT NULL DEFAULT 1 CHECK(active IN (0, 1)),
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created_at TEXT NOT NULL,
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updated_at TEXT NOT NULL
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);
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CREATE UNIQUE INDEX IF NOT EXISTS skill_chip_sets_name_nocase_idx ON skill_chip_sets(name COLLATE NOCASE);
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CREATE TABLE IF NOT EXISTS skill_chip_two_piece_bonuses (
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id TEXT PRIMARY KEY,
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skill_chip_set_id TEXT NOT NULL UNIQUE REFERENCES skill_chip_sets(id) ON DELETE CASCADE,
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stat_attribute_id TEXT NOT NULL REFERENCES stat_attributes(id),
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min_value REAL NOT NULL,
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max_value REAL NOT NULL,
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CHECK(max_value >= min_value)
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);
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CREATE TABLE IF NOT EXISTS skill_chip_primary_options (
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skill_chip_set_id TEXT NOT NULL REFERENCES skill_chip_sets(id) ON DELETE CASCADE,
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stat_attribute_id TEXT NOT NULL REFERENCES stat_attributes(id),
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PRIMARY KEY(skill_chip_set_id, stat_attribute_id)
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);
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CREATE TABLE IF NOT EXISTS skill_chip_secondary_options (
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skill_chip_set_id TEXT NOT NULL REFERENCES skill_chip_sets(id) ON DELETE CASCADE,
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stat_attribute_id TEXT NOT NULL REFERENCES stat_attributes(id),
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PRIMARY KEY(skill_chip_set_id, stat_attribute_id)
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);
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CREATE TABLE IF NOT EXISTS skill_chip_talents (
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id TEXT PRIMARY KEY,
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skill_chip_set_id TEXT NOT NULL UNIQUE REFERENCES skill_chip_sets(id) ON DELETE CASCADE,
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name TEXT NOT NULL,
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description_template TEXT NOT NULL,
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created_at TEXT NOT NULL,
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updated_at TEXT NOT NULL
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);
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CREATE UNIQUE INDEX IF NOT EXISTS skill_chip_talents_name_nocase_idx ON skill_chip_talents(name COLLATE NOCASE);
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CREATE TABLE IF NOT EXISTS skill_chip_talent_triggers (
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talent_id TEXT NOT NULL REFERENCES skill_chip_talents(id) ON DELETE CASCADE,
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trigger_id TEXT NOT NULL REFERENCES talent_triggers(id),
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PRIMARY KEY(talent_id, trigger_id)
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);
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CREATE TABLE IF NOT EXISTS skill_chip_talent_effects (
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id TEXT PRIMARY KEY,
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talent_id TEXT NOT NULL REFERENCES skill_chip_talents(id) ON DELETE CASCADE,
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stat_attribute_id TEXT NOT NULL REFERENCES stat_attributes(id),
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min_value REAL NOT NULL,
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max_value REAL NOT NULL,
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sort_order INTEGER NOT NULL CHECK(sort_order BETWEEN 1 AND 12),
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CHECK(max_value >= min_value),
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UNIQUE(talent_id, stat_attribute_id),
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UNIQUE(talent_id, sort_order)
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);
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CREATE TABLE IF NOT EXISTS game_data_icons (
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entity_type TEXT NOT NULL CHECK(entity_type IN ('talent', 'brand_set', 'os_protocol')),
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entity_type TEXT NOT NULL CHECK(entity_type IN ('talent', 'brand_set', 'os_protocol', 'skill_chip')),
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entity_id TEXT NOT NULL,
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storage_key TEXT NOT NULL UNIQUE,
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byte_size INTEGER NOT NULL CHECK(byte_size > 0),
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+33
-1
@@ -251,7 +251,7 @@ squeezed beside long module headings on mobile.
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unrestricted administrative role; `Community Oversight` is reserved for
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community content moderation and does not imply ISAC access. Operational
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ISAC access is delegated separately through scoped roles and permissions.
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- Roles & Permissions is a separate User Operations registry. Role definitions
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- Roles is a separate User Operations registry. Role definitions
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compose discrete capabilities through a dense permission catalogue with an
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explicit selected count and textual `GRANTED` / `NOT GRANTED` states. The
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built-in Admin role is visible but system-protected. Delegated access managers
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@@ -751,3 +751,35 @@ when the complete option set is small enough to scan comfortably. Dropdowns
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remain appropriate for long, dynamic, or search-oriented lists. Both modes
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share hover, pressed, focus-visible, selected, disabled, responsive, and
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44-pixel mobile-target behavior so feature modules do not reimplement it.
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### Skill Chip data console
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Skill Chip editing follows the dense ISAC staged-definition pattern: identity
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and icon first, the 2-piece numeric bonus second, mutually exclusive primary
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and secondary roll pools next, and the 3-piece talent last. Superior blue and
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High-end yellow communicate the only supported qualities; orange remains
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reserved for actions and current interactive state. A four-step segmented
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preview exposes the linear zero-to-three High-end interpolation without storing
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duplicate values. At narrow widths the roll pools and talent columns stack,
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preview segments become a two-by-two grid, and interactive targets remain at
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least 44 pixels tall.
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### ISAC record identity controls
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Game-data icon editors use the shared `--isac-icon-editor-width` footprint
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(150 pixels on desktop) regardless of module. Identity layouts allocate that
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fixed column to `IconUploadField`, give the record name the flexible dominant
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column, and stack both controls at mobile widths. Do not enlarge an upload
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drop-zone to fill spare identity-row space.
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The primary `name` field in every ISAC data editor is a header-level input:
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46 pixels tall with larger, heavier text. This creates a consistent first
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reading point for long registries while keeping secondary metadata compact.
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`SearchableAssignment` is the standard relationship picker for long attribute,
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talent, trigger, and compatibility lists. Multiple mode manages additive sets;
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single mode presents the same searchable selected/result treatment for one
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relationship. Prefer these modes over native selects once a source registry is
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large enough that scanning a dropdown is inefficient. The selected record,
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pending-contribution state, keyboard focus, and remove interaction must remain
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explicit in both modes.
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+19
-1
@@ -193,9 +193,27 @@ talent effects use `base × (1 + upgrades / 5)` for zero to five upgrades.
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Server actions validate all relationships and append the full owned graph to
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the existing `game_data` audit history.
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# Skill Chip quality scaling
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Skill Chip sets support Superior and High-end chip instances. Each set owns one
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2-piece bonus, distinct primary and secondary stat-option pools, and one
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3-piece talent with reusable trigger links and normalized effect rows. Primary
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and secondary options reference active attributes that define Skill Chip
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minimum and maximum roll values; a configured chip rolls one primary and two
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distinct secondary stats from those separate pools.
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Both set-bonus progression systems use the number of equipped High-end chips as
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the interpolation step. For `h` High-end chips, where `h` is zero through
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three, a configured minimum and maximum resolve as
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`minimum + (maximum − minimum) × h / 3`. Zero High-end chips therefore produce
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the minimum, while three produce the maximum. The editor stores only endpoints
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and previews all four states, preventing duplicated tier data from diverging.
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Skill Chip mutations, owned relationships, and safe icon metadata are captured
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in the `game_data` audit stream.
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# Game-data icon storage
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Talents, brand sets, and OS Protocols reference uploaded artwork through the
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Talents, brand sets, OS Protocols, and Skill Chips reference uploaded artwork through the
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polymorphic `game_data_icons` metadata table. Original uploads are never
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retained. The shared server pipeline accepts transparent SVG, PNG, WebP, and
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AVIF sources, rejects active or externally referenced SVG content, and uses
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@@ -93,6 +93,58 @@ for (const [name, definition] of [
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await database.exec("UPDATE data_change_proposals SET draft_entity_id=id WHERE draft_entity_id IS NULL AND entity_id IS NULL");
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await database.exec('CREATE UNIQUE INDEX IF NOT EXISTS data_change_proposals_draft_entity_idx ON data_change_proposals(draft_entity_id) WHERE draft_entity_id IS NOT NULL');
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const proposalDefinition = await (await database.prepare(
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"SELECT sql FROM sqlite_master WHERE type='table' AND name='data_change_proposals'"
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)).get();
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if (typeof proposalDefinition?.sql === 'string' && !proposalDefinition.sql.includes("'attributes'")) {
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console.log('Renaming the moderated Stats module to Attributes.');
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await database.exec('PRAGMA foreign_keys=OFF');
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await database.exec(`CREATE TABLE data_change_proposals_expanded (
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id TEXT PRIMARY KEY,
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module TEXT NOT NULL CHECK(module IN ('attributes','talents','brands','gear','weapons','protocols','skillchips')),
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action TEXT NOT NULL,
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entity_id TEXT,
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draft_entity_id TEXT,
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applied_entity_id TEXT,
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summary TEXT NOT NULL,
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payload_json TEXT NOT NULL,
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status TEXT NOT NULL DEFAULT 'pending' CHECK(status IN ('pending','approved','rejected','failed')),
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proposed_by TEXT NOT NULL REFERENCES users(id),
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reviewed_by TEXT REFERENCES users(id),
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review_note TEXT,
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created_at TEXT NOT NULL,
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reviewed_at TEXT,
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applied_at TEXT
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)`);
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await database.exec(`INSERT INTO data_change_proposals_expanded
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SELECT id,CASE module WHEN 'stats' THEN 'attributes' ELSE module END,action,entity_id,draft_entity_id,applied_entity_id,summary,payload_json,status,proposed_by,reviewed_by,review_note,created_at,reviewed_at,applied_at
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FROM data_change_proposals`);
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await database.exec('DROP TABLE data_change_proposals');
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await database.exec('ALTER TABLE data_change_proposals_expanded RENAME TO data_change_proposals');
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await database.exec('PRAGMA foreign_keys=ON');
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}
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await database.exec('CREATE INDEX IF NOT EXISTS data_change_proposals_status_created_idx ON data_change_proposals(status,created_at DESC)');
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await database.exec('CREATE INDEX IF NOT EXISTS data_change_proposals_module_status_idx ON data_change_proposals(module,status)');
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await database.exec('CREATE UNIQUE INDEX IF NOT EXISTS data_change_proposals_draft_entity_idx ON data_change_proposals(draft_entity_id) WHERE draft_entity_id IS NOT NULL');
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const iconDefinition = await (await database.prepare(
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"SELECT sql FROM sqlite_master WHERE type='table' AND name='game_data_icons'"
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)).get();
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if (typeof iconDefinition?.sql === 'string' && !iconDefinition.sql.includes("'skill_chip'")) {
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console.log('Adding Skill Chip icon storage support.');
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await database.exec(`CREATE TABLE game_data_icons_expanded (
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entity_type TEXT NOT NULL CHECK(entity_type IN ('talent', 'brand_set', 'os_protocol', 'skill_chip')),
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entity_id TEXT NOT NULL,
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storage_key TEXT NOT NULL UNIQUE,
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byte_size INTEGER NOT NULL CHECK(byte_size > 0),
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updated_at TEXT NOT NULL,
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PRIMARY KEY(entity_type, entity_id)
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)`);
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await database.exec(`INSERT INTO game_data_icons_expanded SELECT entity_type,entity_id,storage_key,byte_size,updated_at FROM game_data_icons`);
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await database.exec('DROP TABLE game_data_icons');
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await database.exec('ALTER TABLE game_data_icons_expanded RENAME TO game_data_icons');
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}
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console.log(`Applied ${statements.length} schema statements to ${databasePath}`);
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if (!databaseAlreadyExisted) {
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+4
-2
@@ -23,6 +23,7 @@
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--shd-gap-md:12px;
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--shd-gap-lg:20px;
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--shd-control-height:40px;
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--isac-icon-editor-width:150px;
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--shd-header-height:76px;
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--shd-display-scale:1;
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--shd-transition:transform .12s ease,filter .18s ease,opacity .18s ease,box-shadow .18s ease;
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@@ -126,8 +127,8 @@
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.protocol-profile-registry{margin-bottom:10px;border:1px solid var(--shd-border);background:#0d1011}.protocol-profile-registry>summary{margin:0;padding:9px 10px;cursor:pointer;list-style:none}.protocol-profile-registry>summary::-webkit-details-marker{display:none}.protocol-profile-registry>summary:hover,.protocol-profile-registry>summary:focus-visible{background:#171b1c}.protocol-profile-registry>summary:active{transform:translateY(1px);filter:brightness(.88)}.protocol-profile-registry>summary>div:last-child{display:flex;align-items:center;gap:10px}.protocol-profile-registry>summary i{color:var(--shd-orange);font-size:13px;font-style:normal;transition:transform .16s ease}.protocol-profile-registry[open]>summary{border-bottom:1px solid var(--shd-border);background:#131718}.protocol-profile-registry[open]>summary i{transform:rotate(45deg)}.protocol-profile-grid{display:grid;grid-template-columns:repeat(4,minmax(0,1fr));gap:5px;padding:8px}.protocol-profile-grid>button{min-width:0;padding:7px;border:1px solid var(--shd-border);background:#111415;color:var(--shd-text-muted);text-align:left;cursor:pointer}.protocol-profile-grid>button:hover,.protocol-profile-grid>button:focus-visible{border-color:#8a672b;background:#171b1c}.protocol-profile-grid>button:active{transform:translateY(1px);filter:brightness(.88)}.protocol-profile-grid>button.configured{border-left:2px solid var(--shd-success)}.protocol-profile-grid header{display:flex;align-items:center;gap:6px;padding-bottom:6px;border-bottom:1px solid #292e2f}.protocol-profile-grid header .game-icon{width:23px;height:23px}.protocol-profile-grid header div{display:grid;gap:2px}.protocol-profile-grid header b{font-size:6px;text-transform:uppercase}.protocol-profile-grid header strong{color:#d7d9d5;font-size:8px}.protocol-profile-grid header>span{margin-left:auto;color:#6b7274;font-size:5px;font-weight:900;letter-spacing:.5px}.protocol-profile-grid>button.configured header>span{color:var(--shd-success)}.protocol-profile-grid>button>div{display:grid;gap:4px;margin-top:6px}.protocol-profile-grid>button>div span{display:flex;justify-content:space-between;gap:6px}.protocol-profile-grid>button>div small{overflow:hidden;color:#626a6c;font-size:5px;text-overflow:ellipsis;white-space:nowrap}.protocol-profile-grid>button>div b{color:#b8bdbe;font-size:6px}.protocol-profile-editor{border-top-color:var(--shd-success)}.shared-secondary-editor{display:grid;grid-template-columns:repeat(3,1fr);gap:7px}.selected-secondary-profile{margin:8px 0;border:1px solid #36563f;background:#101713}.selected-secondary-profile.unconfigured{border-color:#65403a;background:#1c1111}.selected-secondary-profile header{display:flex;justify-content:space-between;padding:7px 9px;border-bottom:1px solid currentColor;color:var(--shd-success);font-size:6px;letter-spacing:.8px}.selected-secondary-profile.unconfigured header{color:var(--shd-danger)}.selected-secondary-profile>div{display:grid;grid-template-columns:repeat(3,1fr)}.selected-secondary-profile>div span{display:flex;justify-content:space-between;padding:8px 9px;border-left:1px solid #2b3d30}.selected-secondary-profile>div span:first-child{border-left:0}.selected-secondary-profile small{color:#6f7b72;font-size:6px}.selected-secondary-profile b{font-size:8px}.selected-secondary-profile p{margin:0;padding:10px;color:#a87870;font-size:8px}.protocol-primary-editor{display:grid;grid-template-columns:1fr 180px 180px;gap:7px;margin-top:7px;padding:8px;border:1px solid var(--shd-border);background:#101314}.protocol-primary-editor .field{margin:0}.protocol-primary-editor>div{display:grid;align-content:center;gap:4px;padding:0 10px;border-left:2px solid var(--shd-orange)}.protocol-primary-editor>div span,.protocol-primary-editor>div small{color:#626a6c;font-size:6px}.protocol-primary-editor>div b{color:var(--shd-orange);font-size:15px}.protocol-row{grid-template-columns:1.2fr .65fr .8fr 1fr 1.1fr .55fr .3fr}@media(max-width:1100px){.protocol-profile-grid{grid-template-columns:repeat(3,minmax(0,1fr))}}@media(max-width:1000px){.protocol-profile-grid{grid-template-columns:repeat(2,minmax(0,1fr))}.protocol-primary-editor{grid-template-columns:1fr 1fr}.protocol-primary-editor>div{grid-column:1/3}}@media(max-width:650px){.protocol-profile-grid,.selected-secondary-profile>div,.protocol-primary-editor,.shared-secondary-editor{grid-template-columns:1fr}.selected-secondary-profile>div span{border-left:0;border-top:1px solid #2b3d30}.protocol-primary-editor>div{grid-column:auto}}
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.weapon-exotic-talent{margin:10px 0;padding:10px;border:1px solid #765426;border-top:2px solid var(--shd-orange);background:#151208}.exotic-talent-identity{grid-template-columns:minmax(180px,.65fr) minmax(320px,1.35fr)!important}.exotic-talent-identity textarea{min-height:64px}.exotic-talent-identity small{display:block;margin-top:5px;color:#69665e;font-size:7px}.weapon-exotic-grid{display:grid;grid-template-columns:.8fr 1.2fr;gap:8px;margin-top:8px}.exotic-effect-list{display:grid;gap:5px}.exotic-effect-row{display:grid;grid-template-columns:28px minmax(150px,1fr) 85px 85px 28px;gap:5px;align-items:center}.exotic-effect-row>strong{height:32px;display:grid;place-items:center;background:#211a0e;color:var(--shd-orange);font-size:8px}.exotic-effect-row select,.exotic-effect-row input{height:32px;min-width:0;margin:0;padding:0 7px;font-size:8px}.exotic-effect-row button{height:32px;border:1px solid #563734;background:#1d1212;color:#da746c;cursor:pointer}.exotic-effect-row button:disabled{opacity:.35;cursor:not-allowed}@media(max-width:1050px){.weapon-exotic-grid{grid-template-columns:1fr}}@media(max-width:700px){.exotic-talent-identity{grid-template-columns:1fr!important}.exotic-effect-row{grid-template-columns:28px 1fr 1fr}.exotic-effect-row select{grid-column:2/4}.exotic-effect-row button{grid-column:3}}
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.protocol-identity-grid{grid-template-columns:minmax(280px,1.35fr) minmax(420px,1fr);gap:12px}.protocol-classification-stack{display:grid;gap:7px}.protocol-quality-picker{min-width:0;margin:0;padding:0;border:0}.protocol-quality-picker legend{color:var(--shd-text-muted);font-size:8px;font-weight:bold;letter-spacing:1px}.protocol-quality-picker>div{height:32px;display:grid;grid-template-columns:repeat(4,1fr);margin-top:5px;border:1px solid #363b3c;background:#0d0f10}.protocol-quality-picker label{min-width:0;border-left:1px solid var(--shd-border);cursor:pointer}.protocol-quality-picker label:first-child{border-left:0}.protocol-quality-picker input{position:absolute;opacity:0;pointer-events:none}.protocol-quality-picker span{height:100%;display:flex;align-items:center;justify-content:center;gap:4px}.protocol-quality-picker span i{width:5px;height:5px;background:currentColor}.protocol-quality-picker b{font-size:6px;text-transform:uppercase}.protocol-quality-picker label:hover span{background:#171b1c;filter:brightness(1.2)}.protocol-quality-picker label:active span{transform:translateY(1px);filter:brightness(.88)}.protocol-quality-picker input:checked+span{background:#171b1c;box-shadow:inset 0 -2px currentColor}.protocol-quality-picker input:focus-visible+span{outline:2px solid var(--shd-orange);outline-offset:2px}@media(max-width:1000px){.protocol-identity-grid{grid-template-columns:1fr}}@media(max-width:650px){.protocol-quality-picker b{font-size:5px}}
|
||||
.icon-editor-identity,.talent-icon-identity,.exotic-icon-identity{display:grid;grid-template-columns:150px minmax(0,1fr);gap:9px;align-items:start}.icon-editor-identity>.field{margin:0}.talent-icon-identity>.form-grid,.exotic-icon-identity>.form-grid{min-width:0}.icon-upload-field{min-width:0;margin:0;padding:7px;border:1px solid var(--shd-border);background:#0d1011}.icon-upload-field legend{padding:0 5px;color:var(--shd-text-muted);font-size:7px;font-weight:900;letter-spacing:.8px}.icon-upload-preview{height:86px;display:grid;place-items:center;margin-bottom:6px;border:1px solid #292f30;background:#111415}.icon-upload-preview img{width:72px;height:72px;object-fit:contain}.icon-upload-preview>span{color:#596164;font-size:7px;letter-spacing:.8px}.icon-upload-field>label{min-height:30px;display:grid;place-items:center;border:1px solid #424849;background:#15191a;color:#d7d9d5;font-size:6px;font-weight:900;letter-spacing:.6px;cursor:pointer}.icon-upload-field>label:hover,.icon-upload-field>label:focus-within{border-color:var(--shd-orange);color:var(--shd-orange)}.icon-upload-field>label:active{transform:translateY(1px);filter:brightness(.88)}.icon-upload-field>label input[type=file]{position:absolute;width:1px;height:1px;opacity:0}.icon-upload-field>label.icon-remove{min-height:24px;display:flex;gap:5px;margin-top:5px;border-color:#563734;background:#1d1212;color:var(--shd-danger)}.icon-upload-field>label.icon-remove input{width:auto;margin:0;accent-color:var(--shd-danger)}.icon-upload-field>small{display:block;margin-top:5px;color:#596164;font-size:5px;line-height:1.4}.registry-icon-identity{display:flex!important;align-items:center;gap:7px;min-width:0}.registry-icon-identity>img,.registry-icon-identity>span{flex:0 0 30px;width:30px;height:30px;object-fit:contain}.registry-icon-identity>span{display:grid;place-items:center;border:1px solid #303536;color:#596164}.registry-icon-identity>div{display:grid;min-width:0}.registry-icon-identity>div strong,.registry-icon-identity>div small{overflow:hidden;text-overflow:ellipsis;white-space:nowrap}@media(max-width:700px){.icon-editor-identity,.talent-icon-identity,.exotic-icon-identity{grid-template-columns:1fr}.icon-upload-field{max-width:none}.icon-upload-preview{height:70px}}
|
||||
.brand-editor-body{display:grid;grid-template-columns:122px minmax(0,1fr);gap:10px;margin-top:8px;align-items:start}.brand-editor-body>div{min-width:0}.brand-set-editor .brand-name{max-width:none;margin:0 0 7px}.brand-set-editor .icon-upload-field{padding:6px}.brand-set-editor .icon-upload-preview{height:58px;margin-bottom:5px}.brand-set-editor .icon-upload-preview img{width:50px;height:50px}.brand-set-editor .icon-upload-field>label{min-height:25px}.brand-set-editor .icon-upload-field>label.icon-remove{min-height:22px}.brand-set-editor .effect-band{padding:7px}.brand-set-editor .form-actions{margin-top:10px;padding-top:10px}.brand-archive-action{min-height:40px;padding:0 13px}.brand-archive-action>b{font-size:9px;transform:rotate(90deg)}@media(max-width:850px){.brand-editor-body{grid-template-columns:1fr}.brand-set-editor .icon-upload-field{display:grid;grid-template-columns:70px 1fr;gap:5px}.brand-set-editor .icon-upload-field legend,.brand-set-editor .icon-upload-field>small{grid-column:1/3}.brand-set-editor .icon-upload-preview{grid-row:1/3;height:55px;margin:0}.brand-set-editor .icon-upload-field>label{min-height:25px}}@media(max-width:560px){.brand-set-editor .icon-upload-field{grid-template-columns:1fr}.brand-set-editor .icon-upload-field legend,.brand-set-editor .icon-upload-field>small{grid-column:auto}.brand-set-editor .icon-upload-preview{grid-row:auto}.brand-archive-action{width:100%}}
|
||||
.icon-editor-identity,.talent-icon-identity,.exotic-icon-identity{display:grid;grid-template-columns:var(--isac-icon-editor-width) minmax(0,1fr);gap:9px;align-items:start}.icon-editor-identity>.field{margin:0}.talent-icon-identity>.form-grid,.exotic-icon-identity>.form-grid{min-width:0}.icon-upload-field{width:var(--isac-icon-editor-width);max-width:100%;min-width:0;margin:0;padding:7px;border:1px solid var(--shd-border);background:#0d1011}.icon-upload-field legend{padding:0 5px;color:var(--shd-text-muted);font-size:7px;font-weight:900;letter-spacing:.8px}.icon-upload-preview{height:86px;display:grid;place-items:center;margin-bottom:6px;border:1px solid #292f30;background:#111415}.icon-upload-preview img{width:72px;height:72px;object-fit:contain}.icon-upload-preview>span{color:#596164;font-size:7px;letter-spacing:.8px}.icon-upload-field>label{min-height:30px;display:grid;place-items:center;border:1px solid #424849;background:#15191a;color:#d7d9d5;font-size:6px;font-weight:900;letter-spacing:.6px;cursor:pointer}.icon-upload-field>label:hover,.icon-upload-field>label:focus-within{border-color:var(--shd-orange);color:var(--shd-orange)}.icon-upload-field>label:active{transform:translateY(1px);filter:brightness(.88)}.icon-upload-field>label input[type=file]{position:absolute;width:1px;height:1px;opacity:0}.icon-upload-field>label.icon-remove{min-height:24px;display:flex;gap:5px;margin-top:5px;border-color:#563734;background:#1d1212;color:var(--shd-danger)}.icon-upload-field>label.icon-remove input{width:auto;margin:0;accent-color:var(--shd-danger)}.icon-upload-field>small{display:block;margin-top:5px;color:#596164;font-size:5px;line-height:1.4}.dashboard-editor input[name=name]{min-height:46px;padding:9px 11px;font-size:15px;font-weight:800;letter-spacing:.35px}.registry-icon-identity{display:flex!important;align-items:center;gap:7px;min-width:0}.registry-icon-identity>img,.registry-icon-identity>span{flex:0 0 30px;width:30px;height:30px;object-fit:contain}.registry-icon-identity>span{display:grid;place-items:center;border:1px solid #303536;color:#596164}.registry-icon-identity>div{display:grid;min-width:0}.registry-icon-identity>div strong,.registry-icon-identity>div small{overflow:hidden;text-overflow:ellipsis;white-space:nowrap}@media(max-width:700px){.icon-editor-identity,.talent-icon-identity,.exotic-icon-identity{grid-template-columns:1fr}.icon-upload-field{width:100%;max-width:none}.icon-upload-preview{height:70px}}
|
||||
.brand-editor-body{display:grid;grid-template-columns:var(--isac-icon-editor-width) minmax(0,1fr);gap:10px;margin-top:8px;align-items:start}.brand-editor-body>div{min-width:0}.brand-set-editor .brand-name{max-width:none;margin:0 0 7px}.brand-set-editor .icon-upload-field{padding:6px}.brand-set-editor .icon-upload-preview{height:58px;margin-bottom:5px}.brand-set-editor .icon-upload-preview img{width:50px;height:50px}.brand-set-editor .icon-upload-field>label{min-height:25px}.brand-set-editor .icon-upload-field>label.icon-remove{min-height:22px}.brand-set-editor .effect-band{padding:7px}.brand-set-editor .form-actions{margin-top:10px;padding-top:10px}.brand-archive-action{min-height:40px;padding:0 13px}.brand-archive-action>b{font-size:9px;transform:rotate(90deg)}@media(max-width:850px){.brand-editor-body{grid-template-columns:1fr}.brand-set-editor .icon-upload-field{width:100%;display:grid;grid-template-columns:70px 1fr;gap:5px}.brand-set-editor .icon-upload-field legend,.brand-set-editor .icon-upload-field>small{grid-column:1/3}.brand-set-editor .icon-upload-preview{grid-row:1/3;height:55px;margin:0}.brand-set-editor .icon-upload-field>label{min-height:25px}}@media(max-width:560px){.brand-set-editor .icon-upload-field{grid-template-columns:1fr}.brand-set-editor .icon-upload-field legend,.brand-set-editor .icon-upload-field>small{grid-column:auto}.brand-set-editor .icon-upload-preview{grid-row:auto}.brand-archive-action{width:100%}}
|
||||
.brand-archive-action.restore>b{transform:none}.moderation-action.restore{border:1px solid #3d6849;background:#111d15;color:var(--shd-success)}.moderation-action.restore:hover,.moderation-action.restore:focus-visible{border-color:#69b77d;background:#17271c;color:#a4e5b6}
|
||||
.pending-reference{border-color:color-mix(in srgb,var(--shd-orange) 58%,#303536)!important;background:color-mix(in srgb,var(--shd-orange) 7%,#121516)!important}.pending-reference-label{color:var(--shd-orange);font-family:var(--font-display);font-size:.62rem;letter-spacing:.08em;white-space:nowrap}
|
||||
.data-access-banner{justify-content:space-between}.data-access-banner>div{display:grid;gap:3px}.data-access-banner form{margin:0}.mode-toggle{min-height:28px;display:inline-flex;align-items:center;padding:0 9px;border:1px solid #4b5152;background:#15191a;color:#c7cdce;font-size:6px;font-weight:900;letter-spacing:.65px;white-space:nowrap;cursor:pointer}.mode-toggle:hover,.mode-toggle:focus-visible{border-color:var(--shd-orange);color:var(--shd-orange)}.mode-toggle:active{transform:translateY(1px);filter:brightness(.86)}
|
||||
@@ -150,6 +151,7 @@
|
||||
.notification-filter-console{flex:1;display:grid!important;grid-template-columns:minmax(520px,1fr) minmax(190px,.34fr);align-items:end!important;gap:8px!important}.notification-filter-console>input{display:none}.notification-filter-group{min-width:0;margin:0;padding:0;border:0}.notification-filter-group legend{margin-bottom:5px;color:var(--shd-text-muted);font-size:6px;font-weight:900;letter-spacing:1px}.notification-filter-group>div{height:40px;display:grid;grid-template-columns:repeat(6,minmax(0,1fr));border:1px solid #363b3c;background:#0d0f10}.notification-filter-group label{min-width:0;border-left:1px solid var(--shd-border);cursor:pointer}.notification-filter-group label:first-child{border-left:0}.notification-filter-group input{position:absolute;opacity:0;pointer-events:none}.notification-filter-group span{height:100%;display:flex;align-items:center;justify-content:center;gap:5px;color:#777f81;transition:var(--shd-transition)}.notification-filter-group span i{width:5px;height:5px;border:1px solid currentColor;background:transparent}.notification-filter-group b{overflow:hidden;text-overflow:ellipsis;color:inherit;font-size:6px;letter-spacing:.6px;white-space:nowrap}.notification-filter-group label:hover span{background:#171b1c;color:#c4c8c9}.notification-filter-group label:active span{transform:translateY(1px);filter:brightness(.88)}.notification-filter-group input:checked+span{background:#171b1c;color:var(--shd-orange);box-shadow:inset 0 -2px currentColor}.notification-filter-group input:checked+span i{background:currentColor}.notification-filter-group input:focus-visible+span{outline:2px solid var(--shd-orange);outline-offset:2px}.state-filter-group>div{grid-template-columns:repeat(2,minmax(0,1fr))}@media(max-width:900px){.notification-filter-console{grid-template-columns:1fr}.notification-filter-group>div{height:auto;grid-template-columns:repeat(3,1fr)}.notification-filter-group span{min-height:44px}.state-filter-group>div{grid-template-columns:repeat(2,1fr)}}@media(max-width:560px){.notification-filter-group>div{grid-template-columns:repeat(2,1fr)}}
|
||||
.segmented-choice{min-width:0;margin:0;padding:0;border:0}.segmented-choice legend{margin-bottom:5px;color:var(--shd-text-muted);font-size:6px;font-weight:900;letter-spacing:1px}.segmented-choice>div{height:32px;display:grid;grid-template-columns:repeat(var(--segmented-columns),minmax(0,1fr));border:1px solid #363b3c;background:#0d0f10}.segmented-choice label{min-width:0;border-left:1px solid var(--shd-border);cursor:pointer}.segmented-choice label:first-child{border-left:0}.segmented-choice input{position:absolute;width:1px;height:1px;margin:0;opacity:0;pointer-events:none}.segmented-choice span{height:100%;display:flex;align-items:center;justify-content:center;gap:5px;color:#777f81;transition:var(--shd-transition)}.segmented-choice span i{width:5px;height:5px;border:1px solid currentColor;background:transparent}.segmented-choice .game-icon{width:18px;height:18px;opacity:.55}.segmented-choice b{overflow:hidden;color:inherit;font-size:6px;letter-spacing:.6px;text-overflow:ellipsis;text-transform:uppercase;white-space:nowrap}.segmented-choice label:hover span{background:#171b1c;color:#c4c8c9}.segmented-choice label:active span{transform:translateY(1px);filter:brightness(.88)}.segmented-choice input:checked+span{background:#171b1c;color:var(--shd-orange);box-shadow:inset 0 -2px currentColor}.segmented-choice input:checked+span i{background:currentColor}.segmented-choice input:checked+span .game-icon{opacity:1}.segmented-choice input:focus-visible+span{outline:2px solid var(--shd-orange);outline-offset:2px}.segmented-choice input:disabled+span{opacity:.45;cursor:not-allowed}.protocol-classification-stack .segmented-choice legend{font-size:8px}.protocol-classification-stack .segmented-choice>div{margin-top:5px}.protocol-classification-stack .quality-standard i,.protocol-classification-stack .quality-specialized i,.protocol-classification-stack .quality-superior i,.protocol-classification-stack .quality-highend i{background:currentColor}
|
||||
.notification-filter-console{min-width:0;grid-template-columns:minmax(0,3fr) minmax(180px,1fr)}.notification-filter-console .segmented-choice>div{height:40px}@media(max-width:900px){.notification-toolbar .notification-filter-console{grid-template-columns:1fr}.notification-filter-console .segmented-choice>div{height:auto;grid-template-columns:repeat(3,1fr)}.notification-filter-console .segmented-choice span{min-height:44px}.notification-filter-console .segmented-choice:last-child>div{grid-template-columns:repeat(2,1fr)}}@media(max-width:560px){.notification-filter-console .segmented-choice>div{grid-template-columns:repeat(2,1fr)}}
|
||||
.skill-chip-editor{border-top-color:var(--quality-superior)}.skill-chip-identity{display:grid;grid-template-columns:var(--isac-icon-editor-width) minmax(360px,1fr) minmax(220px,.55fr);align-items:start;gap:10px}.skill-chip-identity>.field{margin:0}.quality-scope{min-height:62px;display:grid;align-content:center;gap:5px;padding:7px 10px;border:1px solid var(--shd-border);background:#0d1011}.quality-scope>span{color:var(--shd-text-muted);font-size:6px;font-weight:900;letter-spacing:1px}.quality-scope>div{display:flex;gap:7px}.quality-scope b{padding:4px 6px;border:1px solid currentColor;font-size:6px;letter-spacing:.7px}.quality-scope small{color:#626a6c;font-size:6px}.skill-chip-bonus,.skill-chip-talent{margin-top:10px;padding:9px;border:1px solid var(--shd-border);background:#0d1011}.skill-chip-bonus{border-left:2px solid var(--quality-superior)}.skill-chip-bonus-grid{display:grid;grid-template-columns:minmax(360px,1fr) minmax(260px,.65fr);gap:8px;margin-top:7px}.skill-chip-range-fields{display:grid;grid-template-columns:1fr 1fr;gap:7px}.skill-chip-range-fields .field{margin:0}.skill-chip-pools{display:grid;grid-template-columns:1fr 1fr;gap:9px;margin-top:10px}.skill-chip-pools>div{min-width:0}.skill-chip-talent{border-left:2px solid var(--quality-high-end)}.skill-chip-talent-identity{display:grid;grid-template-columns:.7fr 1.3fr;gap:8px}.skill-chip-talent-identity textarea{min-height:66px}.skill-chip-preview{display:grid;grid-template-columns:minmax(360px,.9fr) minmax(260px,1.1fr);align-items:end;gap:8px;margin:4px 0 10px}.skill-chip-preview>div{min-height:42px;display:grid;align-content:center;gap:5px;padding:7px 10px;border:1px solid var(--shd-border);background:#111415}.skill-chip-preview>div span{color:var(--quality-high-end);font-size:6px;font-weight:900;letter-spacing:.8px}.skill-chip-preview p{margin:0;color:#c4c9ca;font:10px/1.45 Georgia,serif}.skill-chip-talent-grid{display:grid;grid-template-columns:1fr 1fr;gap:9px}.skill-chip-effects{display:grid;border:1px solid var(--shd-border)}.skill-chip-effects>div{display:grid;grid-template-columns:27px minmax(140px,1fr) 75px 75px 27px;align-items:center;gap:5px;padding:5px;border-top:1px solid #282e2f}.skill-chip-effects>div:first-child{border-top:0}.skill-chip-effects strong{display:grid;place-items:center;height:100%;background:#171b1c;color:var(--shd-orange);font-size:7px}.skill-chip-effects select,.skill-chip-effects input{min-width:0;margin:0;padding:7px;font-size:8px}.skill-chip-effects button{height:28px;border:1px solid #563734;background:#1d1212;color:var(--shd-danger);cursor:pointer}.skill-chip-effects button:disabled{opacity:.3;cursor:not-allowed}.skill-chip-row{min-width:1080px;grid-template-columns:1.15fr .45fr 1.1fr 1.1fr .85fr .5fr .3fr}.skill-chip-quality-pair{display:flex;gap:4px}.skill-chip-quality-pair b{padding:3px 4px;border:1px solid currentColor;font-size:5px}.skill-chip-row>div:nth-child(4){display:grid;gap:3px}.skill-chip-row>div:nth-child(4) small{color:#626a6c;font-size:6px}@media(max-width:1050px){.skill-chip-identity{grid-template-columns:var(--isac-icon-editor-width) 1fr}.quality-scope{grid-column:1/3}.skill-chip-pools,.skill-chip-talent-grid,.skill-chip-preview{grid-template-columns:1fr}}@media(max-width:700px){.skill-chip-identity,.skill-chip-bonus-grid,.skill-chip-range-fields{grid-template-columns:1fr}.quality-scope{grid-column:auto}.skill-chip-preview .segmented-choice>div{height:auto;grid-template-columns:repeat(2,1fr)}.skill-chip-preview .segmented-choice span{min-height:44px}.skill-chip-effects>div{grid-template-columns:27px 1fr}.skill-chip-effects input,.skill-chip-effects button{grid-column:2}.skill-chip-pools{grid-template-columns:1fr}}
|
||||
.profile-metrics>a{display:flex;flex-direction:column;justify-content:center;padding:0 16px;border-left:1px solid var(--shd-border);color:inherit}.profile-metrics>a:hover,.profile-metrics>a:focus-visible{background:#171b1c}.profile-metrics>a strong{color:var(--shd-orange)}.profile-notifications{border-top:2px solid #4f4329}.profile-notification-list{display:grid;border:1px solid var(--shd-border)}.profile-notification-list>a{min-width:0;display:grid;grid-template-columns:145px minmax(0,1fr) 55px;align-items:center;gap:10px;padding:9px 10px;border-top:1px solid var(--shd-border);background:#0f1213;color:#aeb4b5}.profile-notification-list>a:first-child{border-top:0}.profile-notification-list>a.unread{background:#151718;box-shadow:inset 2px 0 var(--shd-orange)}.profile-notification-list>a.mandatory{box-shadow:inset 2px 0 #68a9c4}.profile-notification-list>a:hover,.profile-notification-list>a:focus-visible{background:#191d1e}.profile-notification-list>a>div,.profile-notification-list>a>span{min-width:0;display:grid;gap:3px}.profile-notification-list>a b{color:var(--shd-orange);font-size:6px}.profile-notification-list>a strong{overflow:hidden;font-size:8px;text-overflow:ellipsis;white-space:nowrap}.profile-notification-list>a small{overflow:hidden;color:#697174;font-size:6px;text-overflow:ellipsis;white-space:nowrap}.profile-notification-list>a em{justify-self:end;color:var(--shd-orange);font-size:6px;font-style:normal;font-weight:900}.profile-empty.compact{min-height:90px}@media(max-width:700px){.profile-notification-list>a{grid-template-columns:1fr auto}.profile-notification-list>a>div{grid-column:1/3}.profile-notification-list>a>span small{white-space:normal}.profile-metrics>a{min-height:55px;border-top:1px solid var(--shd-border)}}
|
||||
.profile-metrics>a{min-width:77px;height:59px;align-items:center;padding:7px;border:1px solid var(--shd-border);background:#111415}
|
||||
.notification-command{align-items:center}.notification-command>div:first-child{display:grid;align-content:center}.notification-command>div:last-child{align-self:center}.notification-preference-head>span:not(:first-child){text-align:center}.notification-preference-row>label{justify-content:center}.notification-list>article{grid-template-columns:190px minmax(0,1fr);transition:border-color .14s ease,background .14s ease}.notification-list>article.isac-message{border-left:2px solid #68a9c4;background:linear-gradient(90deg,#101a1e 0,#101314 34%)}.notification-list>article.positive{border-left-color:var(--shd-success)}.notification-list>article.negative{border-left-color:var(--shd-danger)}.notification-list>article.positive:not(.isac-message){background:linear-gradient(90deg,#101914 0,#101314 34%)}.notification-list>article.negative:not(.isac-message){background:linear-gradient(90deg,#1b1111 0,#101314 34%)}.notification-source{grid-template-columns:38px minmax(0,1fr);align-items:center;align-content:center;gap:9px}.notification-source>img{width:38px;height:38px;object-fit:cover;border:1px solid #3a4548;border-radius:50%;background:#111}.notification-source>span{min-width:0;display:grid;gap:4px}.notification-source>span b,.notification-source>span small{overflow:hidden;text-overflow:ellipsis}.notification-source>span b{white-space:normal}.notification-source>span small{color:#667073;font-size:5px;white-space:nowrap}.notification-list article header>div{display:flex;align-items:center;gap:8px;min-width:0}.notification-tone{flex:0 0 auto;padding:3px 5px;border:1px solid #50585a;color:#899193;font-size:5px;font-weight:900;letter-spacing:.6px}.positive .notification-tone{border-color:#41684b;color:var(--shd-success)}.negative .notification-tone{border-color:#6d3f39;color:var(--shd-danger)}.isac-message .notification-source b{color:#8ecce5}.notification-list article footer>button:first-child{color:var(--shd-orange)}.notification-detail-modal{width:min(720px,calc(100vw - 24px));border-top:3px solid #687174}.notification-detail-modal.isac-message{border-top-color:#68a9c4}.notification-detail-modal.positive{border-top-color:var(--shd-success)}.notification-detail-modal.negative{border-top-color:var(--shd-danger)}.notification-detail-sender{display:grid;grid-template-columns:48px 1fr 34px;align-items:center;gap:10px;padding-bottom:10px;border-bottom:1px solid var(--shd-border)}.notification-detail-sender>img{width:48px;height:48px;object-fit:cover;border:1px solid #485052;border-radius:50%;background:#111}.notification-detail-sender>div{display:grid;gap:4px}.notification-detail-sender span{color:#697174;font-size:6px;letter-spacing:1px}.notification-detail-sender b{font-size:10px}.notification-detail-sender>button{height:34px;border:1px solid var(--shd-border);background:#111415;color:#aeb4b5;cursor:pointer}.notification-detail-state{display:grid;grid-template-columns:1fr auto auto;align-items:center;gap:12px;margin:10px 0;padding:7px 9px;border:1px solid var(--shd-border);background:#0d1011}.notification-detail-state span,.notification-detail-state time{color:#6f7779;font-size:6px;letter-spacing:.7px}.notification-detail-state b{color:#899193;font-size:7px}.notification-detail-modal.positive .notification-detail-state b{color:var(--shd-success)}.notification-detail-modal.negative .notification-detail-state b{color:var(--shd-danger)}.notification-detail-modal h2{margin:15px 0 8px;font-size:20px}.notification-detail-modal>p{min-height:90px;margin:0;padding:13px;border-left:2px solid var(--shd-border);background:#0e1112;color:#c0c5c6;font:13px/1.7 Georgia,serif}.notification-detail-modal.isac-message>p{border-left-color:#68a9c4}.notification-detail-modal.positive>p{border-left-color:var(--shd-success)}.notification-detail-modal.negative>p{border-left-color:var(--shd-danger)}.notification-detail-modal .form-actions{align-items:center}.notification-detail-modal .form-actions form{margin-right:auto}.notification-detail-modal .form-actions .button{min-height:40px}@media(max-width:700px){.notification-list>article{grid-template-columns:1fr}.notification-source{display:grid;grid-template-columns:38px 1fr;justify-content:initial}.notification-list article header>div{align-items:flex-start;flex-direction:column}.notification-detail-state{grid-template-columns:1fr auto}.notification-detail-state time{grid-column:1/3}.notification-detail-modal .form-actions{display:grid;grid-template-columns:1fr}.notification-detail-modal .form-actions form,.notification-detail-modal .form-actions button,.notification-detail-modal .form-actions a{width:100%;margin:0}}
|
||||
|
||||
@@ -3,6 +3,8 @@
|
||||
let {
|
||||
items,
|
||||
selected = $bindable<string[]>([]),
|
||||
value = $bindable(''),
|
||||
mode = 'multiple',
|
||||
excludedIds = [],
|
||||
fieldName,
|
||||
emptyLabel = 'NO MATCHING RECORDS',
|
||||
@@ -13,6 +15,8 @@
|
||||
}: {
|
||||
items: Item[];
|
||||
selected?: string[];
|
||||
value?: string;
|
||||
mode?: 'multiple' | 'single';
|
||||
excludedIds?: string[];
|
||||
fieldName: string;
|
||||
emptyLabel?: string;
|
||||
@@ -22,22 +26,24 @@
|
||||
emptySelectionLabel?: string;
|
||||
} = $props();
|
||||
let query = $state('');
|
||||
const selectedIds = $derived(mode === 'single' ? (value ? [value] : []) : selected);
|
||||
const normalizedQuery = $derived(query.normalize('NFKC').trim().toLocaleLowerCase());
|
||||
const available = $derived(items.filter((item) =>
|
||||
!excludedIds.includes(item.id)
|
||||
&& (!normalizedQuery || item.name.toLocaleLowerCase().includes(normalizedQuery))
|
||||
));
|
||||
const visible = $derived(available.slice(0, 30));
|
||||
const selectedItems = $derived(selected.map((id) => items.find((item) => item.id === id)).filter((item): item is Item => Boolean(item)));
|
||||
const selectedItems = $derived(selectedIds.map((id) => items.find((item) => item.id === id)).filter((item): item is Item => Boolean(item)));
|
||||
const toggle = (id: string) => {
|
||||
selected = selected.includes(id) ? selected.filter((value) => value !== id) : [...selected, id];
|
||||
if (mode === 'single') value = value === id ? '' : id;
|
||||
else selected = selected.includes(id) ? selected.filter((value) => value !== id) : [...selected, id];
|
||||
};
|
||||
</script>
|
||||
|
||||
<div class="assignment-picker">
|
||||
{#each selected as id}<input type="hidden" name={fieldName} value={id}/>{/each}
|
||||
{#each selectedIds as id}<input type="hidden" name={fieldName} value={id}/>{/each}
|
||||
<div class="assignment-selected">
|
||||
<div class="assignment-summary"><span>ASSIGNED</span><b>{selected.length}</b></div>
|
||||
<div class="assignment-summary"><span>{mode === 'single' ? 'SELECTED' : 'ASSIGNED'}</span><b>{selectedIds.length}</b></div>
|
||||
<div class="assignment-chips">
|
||||
{#each selectedItems as item}
|
||||
<button type="button" class:pending-reference={item.pending} onclick={() => toggle(item.id)} aria-label={`Remove ${item.name}`}><span>{item.name}{#if item.pending}<small>PENDING</small>{/if}</span><b>×</b></button>
|
||||
@@ -50,8 +56,8 @@
|
||||
<div class="assignment-results-head"><span>{available.length} MATCHES</span>{#if available.length > visible.length}<b>SHOWING FIRST {visible.length}</b>{/if}</div>
|
||||
<div class="assignment-results" role="list">
|
||||
{#each visible as item}
|
||||
<button type="button" class:selected={selected.includes(item.id)} class:pending-reference={item.pending} aria-pressed={selected.includes(item.id)} onclick={() => toggle(item.id)}>
|
||||
<span>{item.name}{#if item.pending}<small>PENDING · {item.proposerName ?? 'CONTRIBUTOR'}</small>{/if}</span><b>{selected.includes(item.id) ? 'ASSIGNED' : 'ADD +'}</b>
|
||||
<button type="button" class:selected={selectedIds.includes(item.id)} class:pending-reference={item.pending} aria-pressed={selectedIds.includes(item.id)} onclick={() => toggle(item.id)}>
|
||||
<span>{item.name}{#if item.pending}<small>PENDING · {item.proposerName ?? 'CONTRIBUTOR'}</small>{/if}</span><b>{selectedIds.includes(item.id) ? (mode === 'single' ? 'SELECTED' : 'ASSIGNED') : (mode === 'single' ? 'SELECT →' : 'ADD +')}</b>
|
||||
</button>
|
||||
{:else}
|
||||
<p>{emptyLabel}</p>
|
||||
|
||||
@@ -27,7 +27,7 @@ export async function recordIsacAudit(input: {
|
||||
}
|
||||
|
||||
export async function auditRecord(table: string, id: string): Promise<Record<string, unknown> | null> {
|
||||
if (!['stat_attributes', 'talents', 'talent_triggers', 'brand_sets', 'gear', 'weapons', 'os_protocols', 'roles'].includes(table)) {
|
||||
if (!['stat_attributes', 'talents', 'talent_triggers', 'brand_sets', 'gear', 'weapons', 'os_protocols', 'skill_chip_sets', 'roles'].includes(table)) {
|
||||
throw new Error('Unsupported audit table');
|
||||
}
|
||||
const database = await getDatabase();
|
||||
|
||||
@@ -5,7 +5,7 @@ import type { AuthUser } from '$lib/server/auth/session';
|
||||
import { recordIsacAudit } from '$lib/server/audit';
|
||||
import { getContributorMode } from '$lib/server/contributor-mode';
|
||||
|
||||
export const DATA_MODULES = ['stats', 'talents', 'brands', 'gear', 'weapons', 'protocols'] as const;
|
||||
export const DATA_MODULES = ['attributes', 'talents', 'brands', 'gear', 'weapons', 'protocols', 'skillchips'] as const;
|
||||
export type DataModule = typeof DATA_MODULES[number];
|
||||
|
||||
type SerializedEntry =
|
||||
|
||||
@@ -3,13 +3,13 @@ import { mkdir, readFile, unlink, writeFile } from 'node:fs/promises';
|
||||
import path from 'node:path';
|
||||
import sharp from 'sharp';
|
||||
|
||||
export const GAME_ICON_TYPES = ['talent', 'brand_set', 'os_protocol'] as const;
|
||||
export const GAME_ICON_TYPES = ['talent', 'brand_set', 'os_protocol', 'skill_chip'] as const;
|
||||
export type GameDataIconType = (typeof GAME_ICON_TYPES)[number];
|
||||
export const MAX_GAME_ICON_BYTES = 2 * 1024 * 1024;
|
||||
export const MAX_GAME_ICON_PIXELS = 12_000_000;
|
||||
export const GAME_ICON_SIZE = 256;
|
||||
const ENTITY_ID_PATTERN = /^[0-9a-f-]{36}$/i;
|
||||
const STORAGE_KEY_PATTERN = /^(talent|brand_set|os_protocol)-[0-9a-f-]{36}\.webp$/i;
|
||||
const STORAGE_KEY_PATTERN = /^(talent|brand_set|os_protocol|skill_chip)-[0-9a-f-]{36}\.webp$/i;
|
||||
|
||||
export class GameDataIconValidationError extends Error {}
|
||||
|
||||
|
||||
@@ -10,16 +10,17 @@
|
||||
const dataModeClass = $derived(dataMode.toLowerCase().replace(' ', '-'));
|
||||
let readOnlyBlocked = $state(false);
|
||||
const dataSections = [
|
||||
{ href: '/admin/stats', label: 'Stats & attributes', code: 'ATTR', module: 'stats' },
|
||||
{ href: '/admin/talents', label: 'Talents & triggers', code: 'TLNT', module: 'talents' },
|
||||
{ href: '/admin/attributes', label: 'Attributes', code: 'ATTR', module: 'attributes' },
|
||||
{ href: '/admin/talents', label: 'Talents', code: 'TLNT', module: 'talents' },
|
||||
{ href: '/admin/brands', label: 'Brand sets', code: 'BRND', module: 'brands' },
|
||||
{ href: '/admin/gear', label: 'Gear', code: 'GEAR', module: 'gear' },
|
||||
{ href: '/admin/weapons', label: 'Weapons', code: 'WPN', module: 'weapons' },
|
||||
{ href: '/admin/protocols', label: 'OS Protocols', code: 'OSPR', module: 'protocols' }
|
||||
{ href: '/admin/protocols', label: 'OS Protocols', code: 'OSPR', module: 'protocols' },
|
||||
{ href: '/admin/skillchips', label: 'Skill Chips', code: 'CHIP', module: 'skillchips' }
|
||||
];
|
||||
const userSections = [
|
||||
{ href: '/admin/users', label: 'User operations', code: 'USER', permission: 'users.view' },
|
||||
{ href: '/admin/roles', label: 'Roles & permissions', code: 'ROLE', permission: 'users.roles' }
|
||||
{ href: '/admin/roles', label: 'Roles', code: 'ROLE', permission: 'users.roles' }
|
||||
];
|
||||
const visibleUserSections = $derived(userSections.filter((section) => can(section.permission)));
|
||||
const oversightSections = [
|
||||
|
||||
@@ -7,7 +7,7 @@ export const load: PageServerLoad = async ({ cookies }) => {
|
||||
const permissions = await getPermissions(await getSessionUser(cookies));
|
||||
if (permissions.includes('*') || permissions.includes('users.view')) redirect(303, '/admin/users');
|
||||
if (permissions.includes('users.roles')) redirect(303, '/admin/roles');
|
||||
if (permissions.includes('*') || ['data.view','data.manage','data.propose','data.approve'].some((permission) => permissions.includes(permission))) redirect(303, '/admin/stats');
|
||||
if (permissions.includes('*') || ['data.view','data.manage','data.propose','data.approve'].some((permission) => permissions.includes(permission))) redirect(303, '/admin/attributes');
|
||||
if (permissions.includes('audit.view')) redirect(303, '/admin/audit');
|
||||
if (permissions.includes('metrics.view')) redirect(303, '/admin/metrics');
|
||||
redirect(303, '/account');
|
||||
|
||||
@@ -14,8 +14,8 @@
|
||||
}
|
||||
});
|
||||
</script>
|
||||
<svelte:head><title>Stats & attributes — SHD.build admin</title></svelte:head>
|
||||
<div class="module-toolbar"><div><p class="eyebrow">ATTRIBUTE REGISTRY</p><h2>STATS & ATTRIBUTES</h2><p>Builder values, hidden calculation targets, source ranges, and caps.</p></div><button class="primary" onclick={() => editing=blank()}>ADD ATTRIBUTE <span>+</span></button></div>
|
||||
<svelte:head><title>Attributes — SHD.build admin</title></svelte:head>
|
||||
<div class="module-toolbar"><div><p class="eyebrow">ATTRIBUTE REGISTRY</p><h2>ATTRIBUTES</h2><p>Builder values, hidden calculation targets, source ranges, and caps.</p></div><button class="primary" onclick={() => editing=blank()}>ADD ATTRIBUTE <span>+</span></button></div>
|
||||
<KpiFilters active={data.filter} items={[{value:'',label:'TOTAL RECORDS',count:data.summary.total,description:'Show all definitions'},{value:'active',label:'ACTIVE',count:data.summary.active,description:'Available to systems'},{value:'offensive',label:'OFFENSIVE',count:data.summary.offensive,description:'Damage-oriented'},{value:'defensive',label:'DEFENSIVE',count:data.summary.defensive,description:'Survival-oriented'}]}/>
|
||||
{#if editing}<div class="dashboard-editor"><div class="editor-title"><div><p class="eyebrow">{editing.id?'MODIFY RECORD':'NEW RECORD'}</p><h3>{editing.id?editing.name:'ATTRIBUTE DEFINITION'}</h3></div><button aria-label="Close editor" onclick={() => editing=null}>×</button></div><PendingForm action="?/save" class="grid"><input type="hidden" name="id" value={editing.id}/><div class="form-grid"><label class="field">NAME<input name="name" bind:value={editing.name} required /></label><label class="field">TYPE<select name="type" bind:value={editing.type}><option>Offensive</option><option>Defensive</option></select></label><label class="field">CATEGORY<select name="category" bind:value={editing.category}><option>Weapon</option><option>Skill</option><option>Character</option></select></label><label class="field">CALCULATION<select name="calculationType" bind:value={editing.calculation_type}><option>Additive</option><option>Multiplicative</option></select></label><fieldset class="unit-field"><legend>UNIT</legend><div class="unit-picker">{#each [['','NONE'],['%','%'],['s','s'],['Shots','SHOTS'],['m','m']] as option}<label><input type="radio" name="unit" value={option[0]} bind:group={editing.unit}/><span>{option[1]}</span></label>{/each}</div></fieldset>{#each [['gear','GEAR'],['weapon','WEAPON'],['skill_chip','SKILL CHIP']] as source}<div class="field range-field"><span class="label">{source[1]} RANGE · OPTIONAL</span><div><input name={`${source[0]==='skill_chip'?'chip':source[0]}Min`} type="number" step="any" value={value(editing[`${source[0]}_min`])} placeholder="MIN"/><input name={`${source[0]==='skill_chip'?'chip':source[0]}Max`} type="number" step="any" value={value(editing[`${source[0]}_max`])} placeholder="MAX"/></div></div>{/each}<label class="field">OPTIONAL CAP<input name="capValue" type="number" step="any" value={value(editing.cap_value)}/></label></div>{#if form?.error}<p class="error">{form.error}</p>{/if}<div class="form-actions"><button type="button" class="secondary" onclick={() => editing=null}>CANCEL</button><button class="primary">SAVE ATTRIBUTE →</button></div></PendingForm></div>{/if}
|
||||
<RegistryPagination pagination={data.pagination}/>
|
||||
@@ -8,8 +8,8 @@ import { recordIsacAudit } from '$lib/server/audit';
|
||||
import type { Actions, PageServerLoad } from './$types';
|
||||
|
||||
const safeReturn = (value: FormDataEntryValue | null) => {
|
||||
const path = String(value ?? '/admin/stats');
|
||||
return path.startsWith('/admin/') && !path.startsWith('//') ? path : '/admin/stats';
|
||||
const path = String(value ?? '/admin/attributes');
|
||||
return path.startsWith('/admin/') && !path.startsWith('//') ? path : '/admin/attributes';
|
||||
};
|
||||
|
||||
export const load: PageServerLoad = async ({ cookies, url }) => {
|
||||
@@ -17,7 +17,7 @@ export const load: PageServerLoad = async ({ cookies, url }) => {
|
||||
if (!user) redirect(303, '/sign-in');
|
||||
const permissions = await getPermissions(user);
|
||||
const eligible = permissions.includes('*') || permissions.includes('data.propose');
|
||||
if (!eligible) redirect(303, '/admin/stats');
|
||||
if (!eligible) redirect(303, '/admin/attributes');
|
||||
return {
|
||||
contributorMode: await getContributorMode(user.id),
|
||||
returnTo: safeReturn(url.searchParams.get('returnTo'))
|
||||
|
||||
@@ -10,7 +10,7 @@ import type { Actions, PageServerLoad } from './$types';
|
||||
import { createNotification } from '$lib/server/notifications';
|
||||
|
||||
const statuses = ['pending', 'approved', 'rejected', 'failed'];
|
||||
const modules = ['stats', 'talents', 'brands', 'gear', 'weapons', 'protocols'];
|
||||
const modules = ['attributes', 'talents', 'brands', 'gear', 'weapons', 'protocols', 'skillchips'];
|
||||
type SerializedEntry =
|
||||
| { name: string; kind: 'text'; value: string }
|
||||
| { name: string; kind: 'file'; value: string; fileName: string; type: string };
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
entry.kind === 'file' ? { name: entry.name, kind: 'file', fileName: entry.fileName, type: entry.type, encodedBytes: entry.value.length } : entry
|
||||
);
|
||||
const operationLabel = (value: string) => value.replace(/([A-Z])/g, ' $1').replaceAll('_', ' ').trim().toUpperCase();
|
||||
const moduleLabel = (value: string) => value === 'skillchips' ? 'SKILL CHIPS' : value.toUpperCase();
|
||||
const openReview = (proposal: any) => {
|
||||
reviewing = proposal;
|
||||
decision = 'approve';
|
||||
@@ -42,7 +43,7 @@
|
||||
]}/>
|
||||
<form class="audit-filter moderation-filter">
|
||||
<input name="search" value={data.search} placeholder="CHANGE, RECORD, OR CONTRIBUTOR"/>
|
||||
<select name="module"><option value="">ALL DATA MODULES</option>{#each data.modules as module}<option value={module} selected={data.module === module}>{module.toUpperCase()}</option>{/each}</select>
|
||||
<select name="module"><option value="">ALL DATA MODULES</option>{#each data.modules as module}<option value={module} selected={data.module === module}>{moduleLabel(module)}</option>{/each}</select>
|
||||
<input type="hidden" name="status" value={data.status}/>
|
||||
<button class="secondary">SEARCH QUEUE →</button>
|
||||
</form>
|
||||
@@ -51,7 +52,7 @@
|
||||
<div class="dashboard-row moderation-row table-heading"><span>CHANGE</span><span>CONTRIBUTOR</span><span>SUBMITTED</span><span>STATUS</span><span></span></div>
|
||||
{#each data.proposals as proposal}
|
||||
<div class="dashboard-row moderation-row mobile-detail-row">
|
||||
<div class="change-identity"><span>{proposal.module.slice(0,4).toUpperCase()}</span><div><strong>{proposal.summary}</strong><small>{proposal.module.toUpperCase()} / {operationLabel(proposal.action)}</small></div></div>
|
||||
<div class="change-identity"><span>{proposal.module === 'skillchips' ? 'CHIP' : proposal.module.slice(0,4).toUpperCase()}</span><div><strong>{proposal.summary}</strong><small>{moduleLabel(proposal.module)} / {operationLabel(proposal.action)}</small></div></div>
|
||||
<div><strong>{proposal.proposer_name}</strong><small>AGENT {String(proposal.proposed_by).slice(0,8).toUpperCase()}</small></div>
|
||||
<span>{date(proposal.created_at)}</span>
|
||||
<span class="proposal-state" class:pending={proposal.status === 'pending'} class:approved={proposal.status === 'approved'} class:declined={proposal.status === 'rejected' || proposal.status === 'failed'}><i></i>{proposal.status.toUpperCase()}</span>
|
||||
@@ -65,7 +66,7 @@
|
||||
<div class="isac-modal-backdrop" role="presentation">
|
||||
<div class="isac-confirm-modal moderation-review" role="dialog" aria-modal="true" aria-labelledby="moderation-title">
|
||||
<div class="editor-title"><div><p class="eyebrow">CHANGE CONTROL / {reviewing.status.toUpperCase()}</p><h3 id="moderation-title">{reviewing.summary}</h3></div><button aria-label="Close review" onclick={() => reviewing = null}>×</button></div>
|
||||
<div class="moderation-metadata"><span>DATA MODULE <b>{reviewing.module.toUpperCase()}</b></span><span>REQUESTED ACTION <b>{operationLabel(reviewing.action)}</b></span><span>CONTRIBUTOR <b>{reviewing.proposer_name}</b></span><span>SUBMITTED <b>{date(reviewing.created_at)}</b></span></div>
|
||||
<div class="moderation-metadata"><span>DATA MODULE <b>{moduleLabel(reviewing.module)}</b></span><span>REQUESTED ACTION <b>{operationLabel(reviewing.action)}</b></span><span>CONTRIBUTOR <b>{reviewing.proposer_name}</b></span><span>SUBMITTED <b>{date(reviewing.created_at)}</b></span></div>
|
||||
<div class="evidence-header"><div><span>PROPOSED FORM PAYLOAD</span><small>CANONICAL VALIDATION RUNS WHEN APPROVED</small></div><b>{evidence(reviewing.payload_json).length} FIELDS</b></div>
|
||||
<pre class="moderation-evidence">{JSON.stringify(evidence(reviewing.payload_json), null, 2)}</pre>
|
||||
{#if reviewing.review_note}<div class="review-note"><span>OVERSIGHT NOTE</span><p>{reviewing.review_note}</p></div>{/if}
|
||||
|
||||
@@ -15,8 +15,8 @@
|
||||
});
|
||||
</script>
|
||||
|
||||
<svelte:head><title>Roles & permissions — ISAC</title></svelte:head>
|
||||
<div class="module-toolbar"><div><p class="eyebrow">ACCESS POLICY REGISTRY</p><h2>ROLES & PERMISSIONS</h2><p>Compose reusable access roles from discrete SHD.build capabilities.</p></div><button class="primary" onclick={() => editing = blank()}>ADD ROLE <span>+</span></button></div>
|
||||
<svelte:head><title>Roles — ISAC</title></svelte:head>
|
||||
<div class="module-toolbar"><div><p class="eyebrow">ACCESS POLICY REGISTRY</p><h2>ROLES</h2><p>Compose reusable access roles from discrete SHD.build capabilities.</p></div><button class="primary" onclick={() => editing = blank()}>ADD ROLE <span>+</span></button></div>
|
||||
<p class="access-baseline-note"><b>REGISTERED AGENT BASELINE</b><span>Every active account inherently receives isac.access, data.view, and data.propose eligibility. Submitting proposals additionally requires accepted guidelines and enabled contributor mode. Roles add elevated capabilities and cannot remove this baseline.</span></p>
|
||||
<KpiFilters className="role-kpis" active={data.filter} items={[
|
||||
{value:'',label:'TOTAL ROLES',count:data.summary.total,description:'Show all role definitions'},
|
||||
|
||||
@@ -0,0 +1,188 @@
|
||||
import { auditRecord, recordIsacAudit } from '$lib/server/audit';
|
||||
import { requireDataView, requirePermission } from '$lib/server/auth/authorization';
|
||||
import { getSessionUser } from '$lib/server/auth/session';
|
||||
import { getDatabase } from '$lib/server/database';
|
||||
import { getPendingEntities } from '$lib/server/data-moderation';
|
||||
import { applyIconMutation, gameDataIconMetadata, gameDataIconUrl, GameDataIconValidationError, readIconMutation } from '$lib/server/game-data-icons';
|
||||
import { getPagination } from '$lib/server/pagination';
|
||||
import { fail } from '@sveltejs/kit';
|
||||
import { randomUUID } from 'node:crypto';
|
||||
import type { Actions, PageServerLoad } from './$types';
|
||||
|
||||
type Effect = { statId: string; minValue: number; maxValue: number; sortOrder: number };
|
||||
|
||||
const parseEffects = (value: FormDataEntryValue | null): Effect[] => {
|
||||
try {
|
||||
const parsed = JSON.parse(String(value ?? '[]'));
|
||||
if (!Array.isArray(parsed)) return [];
|
||||
return parsed.map((item, index) => ({
|
||||
statId: String(item.statId ?? ''),
|
||||
minValue: Number(item.minValue),
|
||||
maxValue: Number(item.maxValue),
|
||||
sortOrder: index + 1
|
||||
}));
|
||||
} catch {
|
||||
return [];
|
||||
}
|
||||
};
|
||||
|
||||
async function snapshot(id: string) {
|
||||
const database = await getDatabase();
|
||||
const talent = await (await database.prepare('SELECT * FROM skill_chip_talents WHERE skill_chip_set_id=?')).get(id);
|
||||
return {
|
||||
record: await auditRecord('skill_chip_sets', id),
|
||||
icon: await gameDataIconMetadata(database, 'skill_chip', id),
|
||||
twoPiece: await (await database.prepare('SELECT * FROM skill_chip_two_piece_bonuses WHERE skill_chip_set_id=?')).get(id) ?? null,
|
||||
primaryOptions: await (await database.prepare('SELECT stat_attribute_id FROM skill_chip_primary_options WHERE skill_chip_set_id=? ORDER BY stat_attribute_id')).all(id),
|
||||
secondaryOptions: await (await database.prepare('SELECT stat_attribute_id FROM skill_chip_secondary_options WHERE skill_chip_set_id=? ORDER BY stat_attribute_id')).all(id),
|
||||
talent: talent ?? null,
|
||||
talentTriggers: talent ? await (await database.prepare('SELECT trigger_id FROM skill_chip_talent_triggers WHERE talent_id=? ORDER BY trigger_id')).all(talent.id) : [],
|
||||
talentEffects: talent ? await (await database.prepare('SELECT * FROM skill_chip_talent_effects WHERE talent_id=? ORDER BY sort_order')).all(talent.id) : []
|
||||
};
|
||||
}
|
||||
|
||||
export const load: PageServerLoad = async ({ cookies, url }) => {
|
||||
const user = await requireDataView(await getSessionUser(cookies));
|
||||
const database = await getDatabase();
|
||||
const requestedFilter = url.searchParams.get('filter') ?? '';
|
||||
const filter = ['active', 'archived', 'configured'].includes(requestedFilter) ? requestedFilter : '';
|
||||
const where = filter === 'active' ? 'WHERE sets.active=1'
|
||||
: filter === 'archived' ? 'WHERE sets.active=0'
|
||||
: filter === 'configured' ? `WHERE EXISTS (SELECT 1 FROM skill_chip_two_piece_bonuses bonus WHERE bonus.skill_chip_set_id=sets.id)
|
||||
AND EXISTS (SELECT 1 FROM skill_chip_talents talent WHERE talent.skill_chip_set_id=sets.id)` : '';
|
||||
const [summary, filtered, pendingStats, pendingTriggers] = await Promise.all([
|
||||
(await database.prepare(`SELECT COUNT(*) AS total,
|
||||
SUM(CASE WHEN active=1 THEN 1 ELSE 0 END) AS active,
|
||||
SUM(CASE WHEN active=0 THEN 1 ELSE 0 END) AS archived,
|
||||
SUM(CASE WHEN EXISTS (SELECT 1 FROM skill_chip_talents talent WHERE talent.skill_chip_set_id=skill_chip_sets.id) THEN 1 ELSE 0 END) AS configured
|
||||
FROM skill_chip_sets`)).get(),
|
||||
(await database.prepare(`SELECT COUNT(*) AS total FROM skill_chip_sets sets ${where}`)).get(),
|
||||
getPendingEntities(user.id, [{ module: 'attributes', action: 'save', kind: 'stat', fields: ['unit', 'chipMin', 'chipMax'] }]),
|
||||
getPendingEntities(user.id, [{ module: 'talents', action: 'saveTrigger', kind: 'trigger', fields: ['description'] }])
|
||||
]);
|
||||
const pagination = getPagination(url, Number(filtered?.total ?? 0));
|
||||
const [sets, twoPiece, primaryOptions, secondaryOptions, talents, talentTriggers, talentEffects, stats, triggers, icons] = await Promise.all([
|
||||
(await database.prepare(`SELECT sets.* FROM skill_chip_sets sets ${where} ORDER BY sets.active DESC,sets.name COLLATE NOCASE LIMIT ? OFFSET ?`)).all(pagination.perPage, pagination.offset),
|
||||
(await database.prepare('SELECT * FROM skill_chip_two_piece_bonuses')).all(),
|
||||
(await database.prepare('SELECT * FROM skill_chip_primary_options')).all(),
|
||||
(await database.prepare('SELECT * FROM skill_chip_secondary_options')).all(),
|
||||
(await database.prepare('SELECT * FROM skill_chip_talents')).all(),
|
||||
(await database.prepare('SELECT * FROM skill_chip_talent_triggers')).all(),
|
||||
(await database.prepare('SELECT * FROM skill_chip_talent_effects ORDER BY sort_order')).all(),
|
||||
(await database.prepare('SELECT id,name,unit,skill_chip_min,skill_chip_max FROM stat_attributes WHERE active=1 ORDER BY name COLLATE NOCASE')).all(),
|
||||
(await database.prepare('SELECT id,name,description FROM talent_triggers WHERE active=1 ORDER BY name COLLATE NOCASE')).all(),
|
||||
(await database.prepare("SELECT entity_id,updated_at FROM game_data_icons WHERE entity_type='skill_chip'")).all()
|
||||
]);
|
||||
const availableStats = [...pendingStats.map((item) => ({
|
||||
...item,
|
||||
unit: String(item.unit ?? ''),
|
||||
skill_chip_min: item.chipMin === '' ? null : Number(item.chipMin),
|
||||
skill_chip_max: item.chipMax === '' ? null : Number(item.chipMax)
|
||||
})), ...stats];
|
||||
return {
|
||||
sets: sets.map((set) => {
|
||||
const talent = talents.find((item) => item.skill_chip_set_id === set.id);
|
||||
const icon = icons.find((item) => item.entity_id === set.id);
|
||||
return {
|
||||
...set,
|
||||
iconUrl: icon ? gameDataIconUrl('skill_chip', String(set.id), icon.updated_at) : '',
|
||||
twoPiece: twoPiece.find((item) => item.skill_chip_set_id === set.id) ?? null,
|
||||
primaryStatIds: primaryOptions.filter((item) => item.skill_chip_set_id === set.id).map((item) => String(item.stat_attribute_id)),
|
||||
secondaryStatIds: secondaryOptions.filter((item) => item.skill_chip_set_id === set.id).map((item) => String(item.stat_attribute_id)),
|
||||
talent: talent ? {
|
||||
...talent,
|
||||
triggerIds: talentTriggers.filter((item) => item.talent_id === talent.id).map((item) => String(item.trigger_id)),
|
||||
effects: talentEffects.filter((item) => item.talent_id === talent.id)
|
||||
} : null
|
||||
};
|
||||
}),
|
||||
stats: availableStats,
|
||||
rollStats: availableStats.filter((stat) => stat.skill_chip_min !== null && stat.skill_chip_max !== null),
|
||||
triggers: [...pendingTriggers, ...triggers],
|
||||
summary, filter, pagination
|
||||
};
|
||||
};
|
||||
|
||||
export const actions: Actions = {
|
||||
save: async ({ request, cookies }) => {
|
||||
const operator = await requirePermission(await getSessionUser(cookies), 'data.manage');
|
||||
const form = await request.formData();
|
||||
let iconMutation;
|
||||
try { iconMutation = await readIconMutation(form); }
|
||||
catch (error) { if (error instanceof GameDataIconValidationError) return fail(400, { skillChipError: error.message }); throw error; }
|
||||
const id = String(form.get('id') ?? '');
|
||||
const name = String(form.get('name') ?? '').normalize('NFKC').trim();
|
||||
const twoPieceStatId = String(form.get('twoPieceStatId') ?? '');
|
||||
const twoPieceMin = Number(form.get('twoPieceMin'));
|
||||
const twoPieceMax = Number(form.get('twoPieceMax'));
|
||||
const primaryStatIds = [...new Set(form.getAll('primaryStatIds').map(String).filter(Boolean))];
|
||||
const secondaryStatIds = [...new Set(form.getAll('secondaryStatIds').map(String).filter(Boolean))];
|
||||
const talentName = String(form.get('talentName') ?? '').normalize('NFKC').trim();
|
||||
const descriptionTemplate = String(form.get('descriptionTemplate') ?? '').normalize('NFKC').trim();
|
||||
const triggerIds = [...new Set(form.getAll('triggerIds').map(String).filter(Boolean))];
|
||||
const effects = parseEffects(form.get('talentEffects'));
|
||||
if (name.length < 2 || name.length > 80) return fail(400, { skillChipError: 'Skill Chip names must be 2–80 characters.' });
|
||||
if (!twoPieceStatId || !Number.isFinite(twoPieceMin) || !Number.isFinite(twoPieceMax) || twoPieceMax < twoPieceMin) return fail(400, { skillChipError: 'Configure a valid 2-piece stat range.' });
|
||||
if (!primaryStatIds.length) return fail(400, { skillChipError: 'Configure at least one possible primary stat.' });
|
||||
if (secondaryStatIds.length < 2) return fail(400, { skillChipError: 'Configure at least two possible secondary stats.' });
|
||||
if (primaryStatIds.some((statId) => secondaryStatIds.includes(statId))) return fail(400, { skillChipError: 'Primary and secondary stat pools must be distinct.' });
|
||||
if (talentName.length < 2 || talentName.length > 80 || !descriptionTemplate || !triggerIds.length || !effects.length) return fail(400, { skillChipError: 'The 3-piece talent requires a name, description, trigger, and effect.' });
|
||||
if (effects.length > 12 || effects.some((effect) => !effect.statId || !Number.isFinite(effect.minValue) || !Number.isFinite(effect.maxValue) || effect.maxValue < effect.minValue)) return fail(400, { skillChipError: 'Every talent effect requires a valid minimum and maximum.' });
|
||||
if (new Set(effects.map((effect) => effect.statId)).size !== effects.length) return fail(400, { skillChipError: 'Each talent effect may reference a stat only once.' });
|
||||
const placeholders = [...descriptionTemplate.matchAll(/\{(\d+)\}/g)].map((match) => Number(match[1]));
|
||||
if (placeholders.some((index) => index < 1 || index > effects.length)) return fail(400, { skillChipError: 'Description placeholders must reference configured talent effects.' });
|
||||
const database = await getDatabase();
|
||||
if (await (await database.prepare('SELECT id FROM skill_chip_sets WHERE name=? COLLATE NOCASE AND id<>?')).get(name, id || 'new')) return fail(409, { skillChipError: 'That Skill Chip set already exists.' });
|
||||
const existingTalent = id ? await (await database.prepare('SELECT id FROM skill_chip_talents WHERE skill_chip_set_id=?')).get(id) : null;
|
||||
if (await (await database.prepare('SELECT id FROM skill_chip_talents WHERE name=? COLLATE NOCASE AND id<>?')).get(talentName, existingTalent?.id ?? 'new')) return fail(409, { skillChipError: 'That Skill Chip talent name is already in use.' });
|
||||
const allStatIds = [...new Set([twoPieceStatId, ...primaryStatIds, ...secondaryStatIds, ...effects.map((effect) => effect.statId)])];
|
||||
const validStats = await (await database.prepare(`SELECT COUNT(*) AS count FROM stat_attributes WHERE active=1 AND id IN (${allStatIds.map(() => '?').join(',')})`)).get(...allStatIds);
|
||||
if (Number(validStats?.count) !== allStatIds.length) return fail(400, { skillChipError: 'One or more selected stats are unavailable.' });
|
||||
const rollStatIds = [...primaryStatIds, ...secondaryStatIds];
|
||||
const validRollStats = await (await database.prepare(`SELECT COUNT(*) AS count FROM stat_attributes WHERE active=1 AND skill_chip_min IS NOT NULL AND skill_chip_max IS NOT NULL AND id IN (${rollStatIds.map(() => '?').join(',')})`)).get(...rollStatIds);
|
||||
if (Number(validRollStats?.count) !== rollStatIds.length) return fail(400, { skillChipError: 'Every primary and secondary option requires a configured Skill Chip range.' });
|
||||
const validTriggers = await (await database.prepare(`SELECT COUNT(*) AS count FROM talent_triggers WHERE active=1 AND id IN (${triggerIds.map(() => '?').join(',')})`)).get(...triggerIds);
|
||||
if (Number(validTriggers?.count) !== triggerIds.length) return fail(400, { skillChipError: 'One or more selected triggers are unavailable.' });
|
||||
const setId = id || String(form.get('_proposedEntityId') ?? '') || randomUUID();
|
||||
const talentId = String(existingTalent?.id ?? randomUUID());
|
||||
const now = new Date().toISOString();
|
||||
const before = id ? await snapshot(id) : null;
|
||||
if (id) {
|
||||
if (!await auditRecord('skill_chip_sets', id)) return fail(404, { skillChipError: 'Skill Chip set not found.' });
|
||||
await (await database.prepare('UPDATE skill_chip_sets SET name=?,active=1,updated_at=? WHERE id=?')).run(name, now, id);
|
||||
} else await (await database.prepare('INSERT INTO skill_chip_sets(id,name,created_at,updated_at) VALUES(?,?,?,?)')).run(setId, name, now, now);
|
||||
await (await database.prepare(`INSERT INTO skill_chip_two_piece_bonuses(id,skill_chip_set_id,stat_attribute_id,min_value,max_value) VALUES(?,?,?,?,?)
|
||||
ON CONFLICT(skill_chip_set_id) DO UPDATE SET stat_attribute_id=excluded.stat_attribute_id,min_value=excluded.min_value,max_value=excluded.max_value`)).run(randomUUID(), setId, twoPieceStatId, twoPieceMin, twoPieceMax);
|
||||
await (await database.prepare('DELETE FROM skill_chip_primary_options WHERE skill_chip_set_id=?')).run(setId);
|
||||
for (const statId of primaryStatIds) await (await database.prepare('INSERT INTO skill_chip_primary_options(skill_chip_set_id,stat_attribute_id) VALUES(?,?)')).run(setId, statId);
|
||||
await (await database.prepare('DELETE FROM skill_chip_secondary_options WHERE skill_chip_set_id=?')).run(setId);
|
||||
for (const statId of secondaryStatIds) await (await database.prepare('INSERT INTO skill_chip_secondary_options(skill_chip_set_id,stat_attribute_id) VALUES(?,?)')).run(setId, statId);
|
||||
await (await database.prepare(`INSERT INTO skill_chip_talents(id,skill_chip_set_id,name,description_template,created_at,updated_at) VALUES(?,?,?,?,?,?)
|
||||
ON CONFLICT(skill_chip_set_id) DO UPDATE SET name=excluded.name,description_template=excluded.description_template,updated_at=excluded.updated_at`)).run(talentId, setId, talentName, descriptionTemplate, now, now);
|
||||
await (await database.prepare('DELETE FROM skill_chip_talent_triggers WHERE talent_id=?')).run(talentId);
|
||||
for (const triggerId of triggerIds) await (await database.prepare('INSERT INTO skill_chip_talent_triggers(talent_id,trigger_id) VALUES(?,?)')).run(talentId, triggerId);
|
||||
await (await database.prepare('DELETE FROM skill_chip_talent_effects WHERE talent_id=?')).run(talentId);
|
||||
for (const effect of effects) await (await database.prepare('INSERT INTO skill_chip_talent_effects(id,talent_id,stat_attribute_id,min_value,max_value,sort_order) VALUES(?,?,?,?,?,?)')).run(randomUUID(), talentId, effect.statId, effect.minValue, effect.maxValue, effect.sortOrder);
|
||||
await applyIconMutation(database, 'skill_chip', setId, iconMutation);
|
||||
await recordIsacAudit({ actorId: operator.id, category: 'game_data', action: id ? 'skill_chip.updated' : 'skill_chip.created', entityId: setId, before, after: await snapshot(setId) });
|
||||
return { skillChipSaved: true, skillChipMode: id ? 'edit' : 'add', resultToken: randomUUID() };
|
||||
},
|
||||
archive: async ({ request, cookies }) => {
|
||||
const operator = await requirePermission(await getSessionUser(cookies), 'data.manage');
|
||||
const id = String((await request.formData()).get('id') ?? '');
|
||||
const before = await snapshot(id);
|
||||
if (!before.record) return fail(404, { skillChipError: 'Skill Chip set not found.' });
|
||||
await (await (await getDatabase()).prepare('UPDATE skill_chip_sets SET active=0,updated_at=? WHERE id=?')).run(new Date().toISOString(), id);
|
||||
await recordIsacAudit({ actorId: operator.id, category: 'game_data', action: 'skill_chip.archived', entityId: id, before, after: await snapshot(id) });
|
||||
return { skillChipArchived: true };
|
||||
},
|
||||
unarchive: async ({ request, cookies }) => {
|
||||
const operator = await requirePermission(await getSessionUser(cookies), 'data.manage');
|
||||
const id = String((await request.formData()).get('id') ?? '');
|
||||
const before = await snapshot(id);
|
||||
if (!before.record) return fail(404, { skillChipError: 'Skill Chip set not found.' });
|
||||
await (await (await getDatabase()).prepare('UPDATE skill_chip_sets SET active=1,updated_at=? WHERE id=?')).run(new Date().toISOString(), id);
|
||||
await recordIsacAudit({ actorId: operator.id, category: 'game_data', action: 'skill_chip.unarchived', entityId: id, before, after: await snapshot(id) });
|
||||
return { skillChipUnarchived: true };
|
||||
}
|
||||
};
|
||||
@@ -0,0 +1,109 @@
|
||||
<script lang="ts">
|
||||
import IconUploadField from '$lib/components/IconUploadField.svelte';
|
||||
import KpiFilters from '$lib/components/KpiFilters.svelte';
|
||||
import PendingForm from '$lib/components/PendingForm.svelte';
|
||||
import RegistryPagination from '$lib/components/RegistryPagination.svelte';
|
||||
import SearchableAssignment from '$lib/components/SearchableAssignment.svelte';
|
||||
import SegmentedChoice from '$lib/components/SegmentedChoice.svelte';
|
||||
|
||||
let { data, form } = $props();
|
||||
type TalentEffect = { stat_attribute_id: string; min_value: number | string; max_value: number | string };
|
||||
const blankTalent = () => ({ id: '', name: '', description_template: '', triggerIds: [], effects: [{ stat_attribute_id: '', min_value: '', max_value: '' }] });
|
||||
const blank = () => ({ id: '', name: '', iconUrl: '', active: 1, twoPiece: { stat_attribute_id: '', min_value: '', max_value: '' }, primaryStatIds: [], secondaryStatIds: [], talent: blankTalent() });
|
||||
let editing = $state<any | null>(null);
|
||||
let highEndCount = $state('0');
|
||||
let handledResultToken = $state('');
|
||||
const qualitySteps = [
|
||||
{ value: '0', label: '0 HIGH-END' },
|
||||
{ value: '1', label: '1 HIGH-END' },
|
||||
{ value: '2', label: '2 HIGH-END' },
|
||||
{ value: '3', label: '3 HIGH-END' }
|
||||
];
|
||||
const stat = (id: string) => data.stats.find((item: any) => item.id === id);
|
||||
const format = (value: number | string, statId: string) => {
|
||||
const numeric = Number(value);
|
||||
if (!Number.isFinite(numeric)) return '—';
|
||||
const rendered = Number.isInteger(numeric) ? String(numeric) : numeric.toFixed(2).replace(/\.?0+$/, '');
|
||||
const unit = stat(statId)?.unit ?? '';
|
||||
return unit === 'Shots' ? `${rendered} ${unit}` : `${rendered}${unit}`;
|
||||
};
|
||||
const scaled = (minimum: number | string, maximum: number | string) => Number(minimum) + (Number(maximum) - Number(minimum)) * Number(highEndCount) / 3;
|
||||
const talentPreview = () => editing.talent.description_template.replace(/\{(\d+)\}/g, (placeholder: string, rawIndex: string) => {
|
||||
const effect = editing.talent.effects[Number(rawIndex) - 1];
|
||||
return effect ? format(scaled(effect.min_value, effect.max_value), effect.stat_attribute_id) : placeholder;
|
||||
});
|
||||
const edit = (item: any) => {
|
||||
editing = {
|
||||
...item,
|
||||
twoPiece: item.twoPiece ? { ...item.twoPiece } : { stat_attribute_id: '', min_value: '', max_value: '' },
|
||||
primaryStatIds: [...item.primaryStatIds],
|
||||
secondaryStatIds: [...item.secondaryStatIds],
|
||||
talent: item.talent ? { ...item.talent, triggerIds: [...item.talent.triggerIds], effects: item.talent.effects.map((effect: TalentEffect) => ({ ...effect })) } : blankTalent()
|
||||
};
|
||||
highEndCount = '0';
|
||||
};
|
||||
const addEffect = () => {
|
||||
if (editing.talent.effects.length < 12) editing.talent.effects = [...editing.talent.effects, { stat_attribute_id: '', min_value: '', max_value: '' }];
|
||||
};
|
||||
const removeEffect = (index: number) => {
|
||||
if (editing.talent.effects.length > 1) editing.talent.effects = editing.talent.effects.filter((_: TalentEffect, effectIndex: number) => effectIndex !== index);
|
||||
};
|
||||
$effect(() => {
|
||||
if (form?.skillChipSaved && form.resultToken && form.resultToken !== handledResultToken) {
|
||||
handledResultToken = form.resultToken;
|
||||
editing = form.skillChipMode === 'add' ? blank() : null;
|
||||
highEndCount = '0';
|
||||
}
|
||||
});
|
||||
</script>
|
||||
|
||||
<svelte:head><title>Skill Chips — SHD.build admin</title></svelte:head>
|
||||
<div class="module-toolbar"><div><p class="eyebrow">SKILL MODIFICATION SYNERGY REGISTRY</p><h2>SKILL CHIPS</h2><p>Configure Superior and High-end chip rolls, 2-piece bonuses, and quality-scaled 3-piece talents.</p></div><button class="primary" onclick={() => editing = blank()}>ADD SKILL CHIP <span>+</span></button></div>
|
||||
|
||||
<KpiFilters active={data.filter} items={[
|
||||
{value:'',label:'TOTAL SETS',count:data.summary.total,description:'Show all definitions'},
|
||||
{value:'active',label:'ACTIVE',count:data.summary.active,description:'Available to builder'},
|
||||
{value:'configured',label:'CONFIGURED',count:data.summary.configured,description:'Both bonuses defined'},
|
||||
{value:'archived',label:'ARCHIVED',count:data.summary.archived,description:'Hidden definitions'}
|
||||
]}/>
|
||||
|
||||
{#if editing}
|
||||
<div class="dashboard-editor skill-chip-editor">
|
||||
<div class="editor-title"><div><p class="eyebrow">{editing.id ? 'MODIFY CHIP SET' : 'NEW CHIP SET'}</p><h3>{editing.id ? editing.name : 'SKILL CHIP DEFINITION'}</h3></div><button aria-label="Close editor" onclick={() => editing = null}>×</button></div>
|
||||
<PendingForm action="?/save" enctype="multipart/form-data">
|
||||
<input type="hidden" name="id" value={editing.id}/>
|
||||
<input type="hidden" name="talentEffects" value={JSON.stringify(editing.talent.effects.map((effect: TalentEffect) => ({ statId: effect.stat_attribute_id, minValue: effect.min_value, maxValue: effect.max_value })))}/>
|
||||
<div class="skill-chip-identity"><IconUploadField currentUrl={editing.iconUrl} label="SKILL CHIP ICON"/><label class="field">CHIP SET NAME<input name="name" bind:value={editing.name} maxlength="80" required/></label><div class="quality-scope"><span>SUPPORTED QUALITY</span><div><b class="quality-superior">SUPERIOR</b><b class="quality-highend">HIGH-END</b></div><small>Only these qualities participate in chip scaling.</small></div></div>
|
||||
|
||||
<section class="skill-chip-bonus">
|
||||
<div class="selection-head"><div><span>2-PIECE BONUS</span><small>MINIMUM AT ZERO HIGH-END · LINEAR TO MAXIMUM AT THREE HIGH-END</small></div><b>{format(scaled(editing.twoPiece.min_value, editing.twoPiece.max_value), editing.twoPiece.stat_attribute_id)}</b></div>
|
||||
<div class="skill-chip-bonus-grid"><div><SearchableAssignment items={data.stats} fieldName="twoPieceStatId" mode="single" subjectLabel="BONUS ATTRIBUTE" searchPlaceholder="Search attributes…" emptySelectionLabel="NO BONUS ATTRIBUTE SELECTED" bind:value={editing.twoPiece.stat_attribute_id}/></div><div class="skill-chip-range-fields"><label class="field">MINIMUM VALUE<input name="twoPieceMin" type="number" step="any" bind:value={editing.twoPiece.min_value} required/></label><label class="field">MAXIMUM VALUE<input name="twoPieceMax" type="number" step="any" bind:value={editing.twoPiece.max_value} required/></label></div></div>
|
||||
</section>
|
||||
|
||||
<div class="skill-chip-pools">
|
||||
<div><div class="selection-head"><div><span>PRIMARY STAT POOL</span><small>ONE RANDOM STAT · USES ATTRIBUTE SKILL CHIP RANGE</small></div><b>{editing.primaryStatIds.length}</b></div><SearchableAssignment items={data.rollStats} fieldName="primaryStatIds" subjectLabel="PRIMARY STATS" searchPlaceholder="Search Skill Chip stats…" excludedIds={editing.secondaryStatIds} bind:selected={editing.primaryStatIds}/></div>
|
||||
<div><div class="selection-head"><div><span>SECONDARY STAT POOL</span><small>TWO DISTINCT RANDOM STATS · USE ATTRIBUTE RANGES</small></div><b>{editing.secondaryStatIds.length}</b></div><SearchableAssignment items={data.rollStats} fieldName="secondaryStatIds" subjectLabel="SECONDARY STATS" searchPlaceholder="Search Skill Chip stats…" excludedIds={editing.primaryStatIds} bind:selected={editing.secondaryStatIds}/></div>
|
||||
</div>
|
||||
|
||||
<section class="skill-chip-talent">
|
||||
<div class="selection-head"><div><span>3-PIECE TALENT</span><small>QUALITY-SCALED EFFECTS · SHARED TRIGGERS AND DESCRIPTION</small></div><b>{editing.talent.effects.length} EFFECT{editing.talent.effects.length === 1 ? '' : 'S'}</b></div>
|
||||
<div class="skill-chip-talent-identity"><label class="field">TALENT NAME<input name="talentName" bind:value={editing.talent.name} maxlength="80" required/></label><label class="field">DESCRIPTION TEMPLATE<textarea name="descriptionTemplate" bind:value={editing.talent.description_template} placeholder="While active, gain +{1} Skill Damage…" required></textarea><small>Use {'{1}'}, {'{2}'}, and so on for scaled effect values and units.</small></label></div>
|
||||
<div class="skill-chip-preview"><SegmentedChoice legend="QUALITY MIX PREVIEW" name="qualityPreview" options={qualitySteps} bind:value={highEndCount}/><div><span>{3 - Number(highEndCount)} SUPERIOR · {highEndCount} HIGH-END</span><p>{talentPreview() || 'Talent description preview'}</p></div></div>
|
||||
<div class="skill-chip-talent-grid">
|
||||
<div><div class="selection-head"><div><span>ACTIVATION TRIGGERS</span><small>REUSABLE TRIGGER DEFINITIONS</small></div><b>{editing.talent.triggerIds.length}</b></div><SearchableAssignment items={data.triggers} fieldName="triggerIds" bind:selected={editing.talent.triggerIds}/></div>
|
||||
<div><div class="selection-head"><div><span>TALENT EFFECTS</span><small>MINIMUM TO MAXIMUM ACROSS QUALITY MIX</small></div><button type="button" class="row-action" onclick={addEffect} disabled={editing.talent.effects.length >= 12}>ADD EFFECT +</button></div><div class="skill-chip-effects">{#each editing.talent.effects as effect, index}<div><strong>{index + 1}</strong><select bind:value={effect.stat_attribute_id} required><option value="" disabled>SELECT ATTRIBUTE</option>{#each data.stats as item}<option value={item.id}>{item.name}</option>{/each}</select><input type="number" step="any" bind:value={effect.min_value} placeholder="MIN" required/><input type="number" step="any" bind:value={effect.max_value} placeholder="MAX" required/><button type="button" aria-label={`Remove talent effect ${index + 1}`} onclick={() => removeEffect(index)} disabled={editing.talent.effects.length === 1}>×</button></div>{/each}</div></div>
|
||||
</div>
|
||||
</section>
|
||||
{#if form?.skillChipError}<p class="error">{form.skillChipError}</p>{/if}
|
||||
<div class="form-actions split-actions"><div>{#if editing.id}<button class="danger" formaction={Number(editing.active) ? '?/archive' : '?/unarchive'} name="id" value={editing.id}>{Number(editing.active) ? 'ARCHIVE CHIP SET' : 'UNARCHIVE CHIP SET'}</button>{/if}</div><div><button type="button" class="secondary" onclick={() => editing = null}>CANCEL</button><button class="primary" disabled={!editing.primaryStatIds.length || editing.secondaryStatIds.length < 2 || !data.rollStats.length || !data.triggers.length}>SAVE SKILL CHIP →</button></div></div>
|
||||
</PendingForm>
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
<RegistryPagination pagination={data.pagination}/>
|
||||
<div class="dashboard-table">
|
||||
<div class="dashboard-row skill-chip-row table-heading"><span>SKILL CHIP</span><span>QUALITY</span><span>2-PIECE BONUS</span><span>3-PIECE TALENT</span><span>ROLL POOLS</span><span>STATE</span><span></span></div>
|
||||
{#each data.sets as item}
|
||||
<div class="dashboard-row skill-chip-row" class:archived={Number(item.active) !== 1}><div class="registry-icon-identity">{#if item.iconUrl}<img src={item.iconUrl} alt=""/>{:else}<span>◇</span>{/if}<div><strong>{item.name}</strong><small>SUPERIOR · HIGH-END</small></div></div><span class="skill-chip-quality-pair"><b class="quality-superior">SUP</b><b class="quality-highend">HE</b></span><span>{item.twoPiece ? `${stat(item.twoPiece.stat_attribute_id)?.name ?? 'UNKNOWN'} · ${format(item.twoPiece.min_value, item.twoPiece.stat_attribute_id)}–${format(item.twoPiece.max_value, item.twoPiece.stat_attribute_id)}` : 'NOT CONFIGURED'}</span><div><strong>{item.talent?.name ?? 'NOT CONFIGURED'}</strong><small>{item.talent?.effects.length ?? 0} SCALED EFFECTS</small></div><span>{item.primaryStatIds.length} PRIMARY · {item.secondaryStatIds.length} SECONDARY</span><b class="state-dot">{Number(item.active) ? 'ACTIVE' : 'ARCHIVED'}</b><button onclick={() => edit(item)}>EDIT</button></div>
|
||||
{:else}<div class="empty-dashboard"><strong>NO SKILL CHIP SETS REGISTERED</strong><span>Add the first Superior and High-end Skill Chip definition.</span></div>{/each}
|
||||
</div>
|
||||
@@ -48,7 +48,7 @@ export const load: PageServerLoad = async ({ cookies, url }) => {
|
||||
FROM talents`)).get(),
|
||||
getPendingEntities(user.id, [
|
||||
{ module: 'talents', action: 'saveTrigger', kind: 'trigger', fields: ['description'] },
|
||||
{ module: 'stats', action: 'save', kind: 'stat', fields: ['unit'] }
|
||||
{ module: 'attributes', action: 'save', kind: 'stat', fields: ['unit'] }
|
||||
])
|
||||
]);
|
||||
const pendingTriggers = pending.filter((item) => item.kind === 'trigger');
|
||||
|
||||
@@ -56,8 +56,8 @@
|
||||
});
|
||||
</script>
|
||||
|
||||
<svelte:head><title>Talents & triggers — SHD.build admin</title></svelte:head>
|
||||
<div class="module-toolbar"><div><p class="eyebrow">TALENT REGISTRY</p><h2>TALENTS & TRIGGERS</h2><p>Shared behavior with tier-specific values, reusable triggers, and attribute effects.</p></div><div><button class="secondary" onclick={blankTrigger}>ADD TRIGGER +</button><button class="primary" onclick={() => talent = blankTalent()}>ADD TALENT +</button></div></div>
|
||||
<svelte:head><title>Talents — SHD.build admin</title></svelte:head>
|
||||
<div class="module-toolbar"><div><p class="eyebrow">TALENT REGISTRY</p><h2>TALENTS</h2><p>Shared behavior with tier-specific values, reusable triggers, and attribute effects.</p></div><div><button class="secondary" onclick={blankTrigger}>ADD TRIGGER +</button><button class="primary" onclick={() => talent = blankTalent()}>ADD TALENT +</button></div></div>
|
||||
<KpiFilters className="talent-kpis" active={data.filter} items={[{value:'',label:'TALENTS',count:data.summary.total,description:'Show all definitions'},{value:'slot1',label:'TOP / TALENT 1',count:data.summary.slot1,description:'First-slot weapon talents'},{value:'slot2',label:'BOTTOM / TALENT 2',count:data.summary.slot2,description:'Second-slot weapon talents'},{value:'exotic',label:'EXOTIC',count:data.summary.exotic,description:'Exotic-only talents'},{value:'backpack',label:'BACKPACK',count:data.summary.backpack,description:'Backpack talents'},{value:'body-armor',label:'BODY ARMOR',count:data.summary.bodyArmor,description:'Body armor talents'}]}/>
|
||||
|
||||
{#if trigger}
|
||||
|
||||
Reference in New Issue
Block a user