Refine weapon progression and icon controls

This commit is contained in:
JB
2026-07-25 18:37:02 -04:00
parent cef3e6e78b
commit 92cda8a576
16 changed files with 69 additions and 25 deletions
+8 -1
View File
@@ -17,7 +17,14 @@ export const gameIcons = {
backpack: { src: '/backpack.png', label: 'Backpack gear slot' },
knee_pads: { src: '/knee_pads.png', label: 'Knee Pads gear slot' },
body_armor: { src: '/body_armor.png', label: 'Body Armor gear slot' },
mask: { src: '/mask.png', label: 'Mask gear slot' }
mask: { src: '/mask.png', label: 'Mask gear slot' },
exotic: { src: '/exotic.png', label: 'Exotic weapon' },
shotgun: { src: '/shotgun.png', label: 'Shotgun weapon category' },
rifle: { src: '/rifle.png', label: 'Rifle weapon category' },
mmr: { src: '/mmr.png', label: 'Marksman rifle weapon category' },
ar: { src: '/ar.png', label: 'Assault rifle weapon category' },
lmg: { src: '/lmg.png', label: 'Light machine gun weapon category' },
smg: { src: '/smg.png', label: 'Submachine gun weapon category' }
} as const;
export type GameIconName = keyof typeof gameIcons;