Files
shd.build/src/lib/game-icons.ts
T

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TypeScript

export const gameIcons = {
blast: { src: '/blast.png', label: 'Blast damage' },
pierce: { src: '/pierce.png', label: 'Pierce damage' },
shredding: { src: '/shredding.png', label: 'Shredding damage' },
firepower: { src: '/firepower.png', label: 'Firepower' },
toughness: { src: '/toughness.png', label: 'Toughness' },
engineering: { src: '/engineering.png', label: 'Engineering' },
bulwark: { src: '/bulwark.png', label: 'Bulwark specialization' },
combat_medic: { src: '/combat_medic.png', label: 'Combat Medic specialization' },
demolitionist: { src: '/demolitionist.png', label: 'Demolitionist specialization' },
tech_operator: { src: '/tech_operator.png', label: 'Tech Operator specialization' },
vanguard: { src: '/vanguard.png', label: 'Vanguard specialization' },
legendary: { src: '/legendary.png', label: 'Legendary difficulty' },
shd_ticket: { src: '/shd_ticket.png', label: 'SHD ticket' },
holster: { src: '/holster.png', label: 'Holster gear slot' },
gloves: { src: '/gloves.png', label: 'Gloves gear slot' },
backpack: { src: '/backpack.png', label: 'Backpack gear slot' },
knee_pads: { src: '/knee_pads.png', label: 'Knee Pads gear slot' },
body_armor: { src: '/body_armor.png', label: 'Body Armor gear slot' },
mask: { src: '/mask.png', label: 'Mask gear slot' },
exotic: { src: '/exotic.png', label: 'Exotic weapon' },
shotgun: { src: '/shotgun.png', label: 'Shotgun weapon category' },
rifle: { src: '/rifle.png', label: 'Rifle weapon category' },
mmr: { src: '/mmr.png', label: 'Marksman rifle weapon category' },
ar: { src: '/ar.png', label: 'Assault rifle weapon category' },
lmg: { src: '/lmg.png', label: 'Light machine gun weapon category' },
smg: { src: '/smg.png', label: 'Submachine gun weapon category' }
} as const;
export type GameIconName = keyof typeof gameIcons;